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Thread: [[ Odayga's Sketchbook ]]

  1. #391
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    I like the recent clor piece. Sweet thing.

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  3. #392
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    Seraph - Thanks I appreciate it

    Did a quick sketch of a very old character, Rynn, created her in the beginning of highschool.. thinking of probably doing some sheets/expression sheets + movement for her.. and color!

    Rynn copyright 2004 to me!



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  5. #393
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    Your creatures are so cool! Many of them are really cute ones and you know how to give them expressions that make them even more cute. The animals are very good too and I love you linework. Nice mixture between loose lines, some simple shadows and confident contourlines.
    I just see some problems with the human characters. It's not easy with the big heads. You're losing the balance of the bodymasses sometimes and I get the feeling, that the character will fall forward because the head is to heavy. I know that Chibis and SDs from Manga have very big heads too, but normaly the have no neck. So the head can not move so much forword than it does in your drawings. Maybe it helps, if you rethink the necks a bit. Right now, the necks matches the head, but not the body, because it's to big. Maybe it's works better the other round, but I'm not sure without seeing it.

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  7. #394
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    Valyavande - Thanks! I appreciate your insight! I'll definitely brush up on anatomy and proportions with my human characters. More on the way!!

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  8. #395
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    YOu have great work and a very strong illustration style.

    keep up the hard work. i enjoy the energy in your SB.

    Lastly, you need to get OUT of your comfort zone. Although repetition of stylistic elements creates visual motif, it can also cause stagnation and limitation of the sorts of ideas one can convey in their work.

    ide like to see you just do something.... different!

    i know you got it in you. you are an amazing artist.

    -Aryeh

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  10. #396
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    Aryeh - Thankyou very much for your kind words and expertise/insight, it means a lot and I appreciate it! Yes definitely pushing the envelope and getting out of my comfort zone especially with a huge opportunity coming up this fall w/ several studios. I need to experiment with different forms/shapes/characters and subject matter in order to avoid stagnation.. I'll be uploading a ton more work on here pretty soon, lotta magazine work on the way ( illustrations, characters, concepts ) - I'm a layout artist/illustrator for it. Super stoked for what lies ahead. Look forward to hearing from you again.

    Once again, thank you for your help

    I subscribed to your sketchbook and enjoy your work very much as well!

    Cheers!
    Ashley.


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  11. #397
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    Definitely seconding what Aryeh said, as someone who struggles constantly to get out of a comfort zone I can tell you it is worth the effort.

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  13. #398
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    Quick little characters. Playing around with color balance and contrast.

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    Last edited by Odayga; June 22nd, 2011 at 12:52 AM.
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  15. #399
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    Beautiful drawings! You've really got a nice gestural quality that brings these fellas to life. More digitals?

    The Sketchbook of Naj and Stu!:
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    And of course go check out the SB of DefiledVisions
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  17. #400
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    UmpaArt - Thanks! Yeah more digital work on the way!

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  18. #401
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    Figure Drawing Gestures

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  20. #402
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    You got color and contrast, yet you have to work on human figure drawing more. But with time and practice that stuff will come to you. Overall anatomy study is painfull and boring, but it's totally worth it. Waiting for new updates ^_^

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  21. #403
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    Quick Marine Monster.

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  23. #404
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    Really like those figures. I'm seeing rhythm and gesture and not you trying to control your art, but letting what you see control what you portray. And what's the Marine Monster's name? so cute :]

    Happy Independence day to you too!!!!!! God bless!!

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  25. #405
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    Hey there
    I see you've been improving. Well done!
    The creatures are awesome as always. I notice, though, you always seem to make them buly and muscular. Maybe it'll be a fun exercise to make a more delicate and slender creature. It'll be interesting to see what you'll come up with
    The figures are looking nice as well! However, it seems like you're running out of space on the paper and you're trying to squeeze the legs in and so, they get a bit short in your drawings. I think it's either because of the lack of space thing or the perspective distortion if you're standing too close to the model. Whichever it is, it's nothing some practise can't fix. Just try planning a bit ahead before you actually start drawing. When you make your first marks, showing the head for example, see how much space it takes up on the paper, and knowing general human proportions, it'll be easy for you to figure out how much of the figure you can draw without distorting it. So after drawing something quickly, you judge your the size and scale of your work and make adjustments accordingly. I almost always start with heads that are too big so I have to redraw them...
    Good luck! And keep having fun and posting And thanks for the inspiration!

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  27. #406
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    MattGamer: Thanks! I appreciate your insightful comments.

    Windmaker: Thanks! Definitely brushing up on human anatomy, much needed! The figure drawing workshop I go to is usually packed by the time I get there so I usually get the seats in the front, below and closest to the model. Gotta get up and arrive earlier for better angles and further seats! And yeah I'm playing with a lot of more slender and feminine characters, prepping a huge portfolio for this fall.

    More on the way!

    Cheers!
    Ashley


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  28. #407
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    serously, you should work for neopets, your toons are so cute XD. Oh and I really dig your poses are they real time lifers? regardless nice lines of action.

    Last edited by Jeremy Swan; July 1st, 2011 at 04:20 AM.
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  30. #408
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    I agree, the animals are awesome. I love the colors you are using and the style of them is really solid. I think on the gestures it looks like you run out of page and are trying to edge the legs in a bit so they look small and out of proportion. I would keep at it though, they have wonderful flow and really nice lines. Keep it up!

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  32. #409
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    Hey Odayga! I haven't been here in a while regrettably, however it's nice to see the improvements
    you're making. And I agree with masterpug up there. Don't be afraid of the edges of the paper.
    Run those puppies right off into oblivion! Better to get what's on the page right than squish and
    distort it. The intuition as to placement and scale on the page will come with practice. And as always,
    very nice creatures. I'd be wary of repeating yourself however. Most of them look fairly similarly
    structured, and that can be limiting. Maybe try a new direction and that will add some new element
    to them? Keep it up!!!

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  34. #410
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    Quick sketch of a character.

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  35. #411
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    Terrific studies, and a wonderful imagination great job!

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  37. #412
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    Mike Butkus - Thanks! Appreciate your kind words, its an honor hearing it from someone as exceptionally talented as yourself! more on the way

    Last edited by Odayga; July 3rd, 2011 at 03:23 AM.
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  38. #413
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    Storyboard panel/sketch. quick gesture.

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  40. #414
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    gwahahah...

    nice figure sketches. what size are you doing these?

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  42. #415
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    Aryeh - Thanks! The figure gestures are just in a regular 9 x 12'' sketchbook. Just gotta focus on proportions more, I drew these out in a few seconds. The workshop for that day was short pose, stoked for longer poses so i can flesh them out

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  43. #416
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    Great stuff, glad to see you keeping up the pace : )
    Keep going!

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  45. #417
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    Thanks guys. Here are some expressions of a punky character I made up named Jessie.

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  46. #418
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    lovely sketches and nice expressions here . The figures need some work. Maybe observe them a little more instead of depicting them quick.the problem is mainly proportional.
    Keep up the good work

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  47. #419
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    Quick sketch of some new monster.

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  49. #420
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    More Characters! Fawwwnnn

    I would like to be heavily critiqued on my characters and work, please let me know what you guys would like me to integrate into my work that would make it more successful and compelling.

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