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Figured I should get myself one of these sketchbooks too. Been spending too much time coding lately, and not enough painting. All sketches you'll see here have been painted with Harry Storbacka's Digital Artist, available from http://www.da-gfx.com.
The above image is using two sets of vanishing points, one for the building and one for the spaceship (or whatever that flying thingy is).
Was just doing some testing of the software and this came out (in about 20 min). I noticed the need for a separate line drawing tool for drawing straight lines with two vanishing points selected. It'd be much needed for the diagonals on that fence to the right. I think a separate tool will be better than a 3-key combo with two VP's+shift for lines.
The -20C temperatures here might have inspired this wintery painting.
Tried painting a character for a change. I might add some legs later.
Thanks for stopping by my sketchbook. Yeah, your comment about trying something urban isn't a bad idea. I am decent at perspective, but tend to gravitate toward more organic environments. If i do, do something city/ubanesque i'll let ya know.
"I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain."
--- Frank Herbert, Dune - Bene Gesserit Litany Against Fear
Check out my Sketchbook! Critique and Criticism welcomed.
or my Deviantart!
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Really interesting, I've never seen this program before. I must say though, I'm a little confused as to what is rendered by the program and what you drew yourself...the images are nicely composed, however. My only crit is to maybe darken up your darks a little because some parts look a little flat with only slight shading.
Everything is drawn - there's nothing rendered here (no 3D models are involved). The program lets you draw straight lines in perspective with the selected brush (and create masks and gradients) using the vanishing points defined in the VP dialog. There's more info on the features page over at http://www.da-gfx.com.
Thanks for the crits Kasei, I agree the shading is rather flat, and also the image might be too dark overall. I'll try fixing it later on.