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  1. #46
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    Most of the square enix character design is actually alone the line of urban fantasy, because the game is sort of high-tech steampunk + fantasy. Since we're doing urban fantasy, we need to stay away from Final fantasy/kingdom heart/shadow heart and all that, simply because it's very unlikely to beat the final fantasy character design...

    one thing we could try to do to draw distance between us and FF series, is to lean on the hip-hop side. since FF series is more on mainstream victorian side. .. if that actually make any sense...LOL


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  4. #47
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    Lancer, 0.5 vote is what you get for saying "distant 3rd!" I guess a ranked voting would have worked better, aka each person's 1st choice is worth 3 votes, etc... next time

    I'll have to second the "use J-pop with caution" notion. Square has turned that into their signature look. Mixing in the more traditional high fantasy elements might help though, so it wouldn't hurt to try. One thing Square doesn't do - their costumes don't often look functional (Lulu in FFX, for example ). If we lean more towards what people might actually wear, we might end up sufficiently different from them.

    I am now back at my own home and reunited with my lovely cintiq. A couple of thumbnails... was going to do more but I got sucked into the 2nd one. This is why I am bad at doing thumbnails.

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  6. #48
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    yeah....LOL JPRG's character design can go crazy from time to time...You end up wondering why they didn't trip on those crazy clothing/oversize weapons all the time.

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  8. #49
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    Oh, I didn't mean for it to be an example of the style we're going for, but rather an example of fantasy characters using elements of modern clothing in their designs. Of course I don't expect us to go all JRPG styled, I mean, we did just get done deciding "high fantasy", not "final fantasy", after all. XD
    And if I got something wrong in regards to style, well, feel free to ignore it, haha. I'm quite fashion-illiterate, so I was just posting stuff I found interesting; I thought there might be some cool shapes and ideas in there to tweak and mess around with. And hey, better to post stuff nobody finds useful than to withhold information that could make our jobs easier, no?

    And hahaha, they can get quite ridiculous... by all known laws of physics, some of those characters shouldn't be able to walk comfortably, let alone battle, in some of those costumes. I think sometimes the ridiculousness is part of the appeal, though - there's a place for everything, after all, even 7-foot-long swords and permanently spiked hair. ;D

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  10. #50
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    more king of wand sketches - trench coat and hip-hop inspired, respectively.

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  12. #51
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    Niiiiice sketches dear Nightblue! I'm kinda excited what more can you do with this hip-hop inspired line. I like it.

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  14. #52
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    Spent some time working out some compositions, and a bit of the monster's design... ignore the people, they're just placeholders until I can work out the character.

    -First image is a couple compositions I scribbled out. Three is probably the most dynamic, but I like the overall "feel" of one more - I might need to change the person so he's doing something more interesting, though.

    -Second image is me working out the design of the monster's head... the bottom one is me trying to combine some elements from the above heads. If it doesn't fit with the theme please let me know so I can maybe tone it down a little.
    I'll go back and fix it up a bit later, but this is what I have for now.

    -The third one is me (sloppily) pasting the head into composition one, just to see how it would fit with the body...

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  16. #53
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    LancerMoo: These are great compositions, and I love the monster head designs, especially the last one. The first composition is my favorite as well. I am in love with the contrast in proportion between the man and the monster. My one concern is the size of the character - this is a character of the week challenge, which traditionally focuses on character design. I remember peeking into team Acehole's sketchbook and seeing them face the same dilemma with one of their pieces as well.

    One way to solve this is to do character-centric cards and add mood illustrations as side pieces. What do you guys think? Do we have time to produce extra pieces? Any less lame ideas?

  17. #54
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    Sorry for the absence again~~~ Here's my first attempt for Magician, the hip hop dancer inspired high fantasy elven magician.... wow that's a mouth full...

  18. #55
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    Very nice work in here
    Nightblue you've got some very nice design for the king of cup.
    Fluorine the elf is nicee ! but I'm not sure of his legs, maybe it's too bold.
    LancerMoo : Man wtf ! Love the 3 compositions ! they all are great, I'm jealous....

    Keep them coming !

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  20. #56
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    Fluorine, I really like the direction you're going with the magician! I think if you're going to leave his torso and arms bare, it might be cool to slap a really intricate, magey tattoo on there somewhere? ;D

    Nah Nightblue, I don't think that'll be necessary - it seems like I'm pretty much the only one who would have that problem, as the rest of the cards we have seem to be pretty character-centric... kights/kings/queens and such. (except for maybe the tower, that might be tricky).
    If the design of that one card turns out to be wrong for this contest I'll just change it rather than give everyone else more work. ;D

    I do see what you're saying about the guy, I was wondering about that myself... besides being really small, I was also worried about his back being turned, haha.

    My aim was to treat the monster as the "character" for this card, rather than an extension of the person? When I read the card description, it seemed like the person was supposed to depict the querent - so I assumed my job would be to give form to whatever troubles he's facing.
    But then, maybe you could make that argument for a lot of the cards. I don't know why, but this one just gave me that feeling. XD
    (I hope I don't come off as defensive or anything, I'm just trying to explain myself a little bit, haha.)

    I hope that's not a problem, as I was under the impression that "characters" didn't have to be humanoid as long as they got the point of the card across? I think I saw Daestwen saying something to that effect in another topic, I'll have to go hunt for it after I sleep a little bit... If it does turn out to be against the rules, I have no problems with changing it.

    Anyway, here's another idea I had... this guy doesn't have 6 heads, but he does have 6 eyes, 6 legs, and 6 tails... plus I actually managed to fit the whole body in there. XD
    (Once again, please ignore the person's clothes, it's horrible placeholder crud that will be changed)

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  22. #57
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    As my team mate Raoul said, your idea of urban fantasy is really good. Keep at it and you'll stand out for all the right reasons.

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  24. #58
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    fluorine: I love the energy in your sketch! It might be more engaging if the elf turns to look at the viewer, or maybe simply turns his eyes to look at the viewer, or something. The legs might just be too uniform in width. My friend showed me to a blog that's very helpful to me, and check these two posts out in particular if you have time: http://radhowto.blogspot.com/2009/12...on-shapes.html and http://radhowto.blogspot.com/2009/12/rhythm.html . Your costume idea is brilliant - a mage that shows skin rather than hide behind huge robes is really refreshing.

    Lancer: The idea of the monster being the character is actually very cool, and damn... that's a badass looking creature! It should work if you accessorize the monster a bit and give it some individuality later on. You could also add bodies that dress identical to the last dude alive to make sure he does not read as the main character, rather one of the victims. CHOW has accepted non-humanoid characters before, but has always emphasized on the creature's "personality". COW (creature of the week), on the other hand, stresses that they are all about a creature species, rather than an individual creature, so I think this'll help us draw the line.

    I may not have to work OT tonight, so I'll have time to do some serious sketching I hope

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  26. #59
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    King of Wand design a bit more fleshed out.

    Edit: changed the pose a bit as well as the lighting to be a bit more sinister. I'll sleep on this... can't decide which one I like more.
    Last edited by Nightblue; January 7th, 2010 at 01:08 AM.

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  28. #60
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    I think the first one looks more righteous. The second one has more substance. I like the second one better... I don't like those overall just totally righteous character.

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