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"Character Design: How I do it at Valve Software..." with Andrea Wicklund
Artists are faced with a series of problems that need to be solved when designing a character. The process involves concept and narrative as well as form and function. I will outline the way I approach designing characters, touching on the importance of strong figure drawing skills, i.e. gesture, anatomy, proportion, contour , color, value, and composition within the character vignette will all be covered. I hope you will join me!
WEDNESDAY, DECEMBER 2nd :: Starting at 2:00 PM PST
$45.00 Store Link here:
Last edited by TAD Admissions: Scott Richeson; December 12th, 2009 at 05:05 PM.
This looks great!
At 45 this is a no-brainer. Thanks for putting this on.
Thank you for releasing this with the thanks giving offer
I've bought 4 streaming classes thanks to this offer
I looked her up, and found her bio on the LevyCreative.com site she is on - then paraphrased a little - I related, so I figured others would, too. :]
“Andrea Wicklund was raised in the remotest corner of Wisconsin, by a schoolteacher mother and an engineer father who at one time led a company that makes recycling trucks. Before she reached her teens, she was splitting logs at the family woodcutting camp and operating the riveting machine in their basement workshop. Fortunately, neither of these activities cost her any fingers, and she was also able to begin drawing at the side of her uncle, a wildlife painter. Andrea momentarily pursued a career in law before rejecting that path as inadequately sleep-depriving. She chose art instead. Armed with a degree in illustration from San Francisco's Academy of Art College, she duped a confused receptionist into letting her into an art director's office. Two months later, her first illustration appeared in Spin magazine. Andrea's work has since appeared in Rolling Stone, Vibe, the Society of Illustrators Annual, etc. She has twice attended the Illustration Academy, and has been invited to lecture there and at Academy of Art College. Current projects include concept work for the videogame and entertainment industries.
Here's some of her art, too!
Andrea Wicklund is the perfect example of an artist that has taken the time to arm themselves with great traditional skills, an understanding of art history, problem solving and digital skills. You might say she is the complete package and because of this she is able to pursue her career in many different directions.
Andrea's class will be very informative concerning character design, but will also give a student a good understanding of how well informed you have to be to compete as a professional!
This will be a great class!
the description doesn't win me over. Basics of concept design and personal opinions for 45 bucks?
Well, the only way to know for sure is to get a peek at it, right ? But I too remain sceptic, this is buisness after all (which all in all is fair, and I would do the same given the opportunity... But my classes doesn't pay 45 bucks... yet )
Proud belgian beer drinker !
is there a student discount? >.<
Is this like the other streaming classes? It will be available to watch once its over? I won't be able to make the 2:00 on Wed.
If I had known about this sooner I would have tried to set aside some $$ for it. I love the work that valve puts out...does anyone know what exactlly she's worked on for them?
Please find attached one heart, human, removed from my own chest at great personal hardship. It's for you.
if you buy this now can you also use the pass for the on demand later on?
Yes, this class and all others are available for a period of time after the class on Demand.
You can purchase the class as usual and if you can't make it, you can watch it on demand at your leisure for 15 to 30 days (depending on the class).
Hope that helps!
Iiiiiiiiiiinteresting.. *rubs beard*
We put the L4D Cover up because thats her hand!
Meaning she painted it. She still has all her fingers
Now if only they could start making more copies of "Half-Life and Half-Life 2 Raising The Bar", ooh if they made these into a combo pack, I would be happy!
I'd rather see some of her concept work on these valve projects before I decide I'm interested.
Really excited to see this, I LOVE Valve's artists, but I never really bought anything off of here before. I paid for it but I can't seem to get the password. The order status page had nowhere that I could apply card/account number. Anyone have any ideas?
Thanks to Andrea and the MB guys for setting this up, was a great session.
This was the first streaming class that I bought a slot on. I was wary given no prior experience with the system, but I'm glad I took a chance. Set up and such was easy and I found the class a very nice and interesting experience.
Thanks for the class, it was great! I wasn't able to stay for the whole thing though, and I'm dying to see what I missed out on. Anyone have any idea when it'll be up on demand?
I really enjoyed this class. I think she did a nice job of covering what we need to know to be a concept artist. I really liked seeing the development stages for some of the characters of Left 4 dead 2. Overall it was an awesome class. Thank you MB and Andrea for doing this!
...what ARE you talking about?......this is the second time, you've randomly posted...I think, you need to read the threads from start to finish before posting your randomness....weird
Gona catch this On Demand when available! THANX!
Molly, this "member" looks to be some weird new sort of spambot that riffs off a word or two in preceding posts, quoting something from elsewhere with the same keywords - in this case, from http://forums.epicgames.com/showpost...4&postcount=10
**Finished Work Thread **Process Thread **Edges Tutorial
Crash Course for Artists, Illustrators, and Cartoonists, NYC, the 2013 Edition!
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