First look at ArtRage 3
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Thread: First look at ArtRage 3

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    First look at ArtRage 3

    http://www.artrage.com/artrage3.html

    Looks like they gave in and added more digital standard tools. The watercolor looks nifty.

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    You won't be disappointed, it is very slick indeed.

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    WATERCOLOUR!

    and real colour blending, sounds so Corel but I can't wait to try it

    on the fourth day of glitchmas my painter™ gave to me
    four random crashes, three broken brushes, two system hangups & one corrupted workspace
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    Finally! I've been waiting an eternity for news on artrage 3.

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    Artrage has great tools, but I always find it incredibly difficult to get good results out of them. I just can't seem to wrap my head around it, it doesn't really feel like it's emulating real paint to me (which I think is a lot easier to work with).

    I can drool over the stuff Feerik does with artrage, but it completely eludes me how he does it.

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    In the end it's only a simulation, that means: learn and adapt.

    Look at Borilius Gallery, he has made some wonderful pieces with Artrage 2
    http://cghub.com/images/view/41455/page:1/

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    Quote Originally Posted by PieterV View Post
    Artrage has great tools, but I always find it incredibly difficult to get good results out of them. I just can't seem to wrap my head around it, it doesn't really feel like it's emulating real paint to me (which I think is a lot easier to work with).

    I can drool over the stuff Feerik does with artrage, but it completely eludes me how he does it.
    Yeah likewise, AR2.5 is hard preset based, you can't make new brushes and you can't save new presets for the the available brushes, imagine painting an whole painting with just a single bristle brush, sure you can resize but it's so troublesome and unintuitive. Anyway glad they changed their approach, the more tools the better.

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    ArtRage 3 looks like on a basic level what Painter Sketchpad should have been, but I have no doubts Artrage may be much more.

    However, it if meets the standards of what Sketchpad should have been and the fact AR is going to be under 100 dollars...they made even better progress than what I'm seeing of other companies of late.

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    Question

    Maybe I've used Painter and Photoshop too long... Seems like Painter is rocking its boat, so I have some curiosity about Art Rage 3..
    (Or will I have to be shot if you tell me? )
    • Wand selection tool?
    • Rubber-band type of selection tool?
    • Layer transparency?
    • Lock/unlock layers?
    • Duplicate layers?
    • Create mask?
    • Scaleable image?
    • Can specific output size/dpi/picas/inches be set?
    • File formats (jpg/tif/png)?
    • Color modes (rgb/cmyk/web-safe)?
    • A maximum image size?

    I do a lot of print illustration ... kinda shopping around now, no definite decision/direction. I just don't want to believe that Painter/Photoshop are the only games in town for digital painting

    Thanks.


    Last edited by Nate Owens; December 10th, 2009 at 09:26 AM.
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    I primarily use AR now, with some Painter, after years of using Painter only. The AR3 brush engine is way ahead of Painter's and is easily the best on the market. The big difference between AR and all the other apps is that it handles the canvas and paint information differently, holding not just colour but depth, wetness and texture information.

    And to answer the question above - most of them apart from proper colour management.

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    any chance you'll do a tutorial on how you achieve your results after AR3 is released Baron Impossible?

    I have 2.5 and I've found it to be pretty unwieldy and frustrating at times, most likely because I'm just so used to the traditional ways of digital painting.

    Love the look of your artrage work, and hope you give us an idea of your workflow.

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    I suspect his workflow is just "Being Good at Painting" and he'd be just as good with NeoPaint or something else equally shit ten years ago on the Atari ST .

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    NeoPaint, yeah, all I can remember doing with my ST is playing Pinball and Gauntlet.

    B-nine, it's just a matter of practice with the tools really, you get used to them after a while. I paint digitally much the same as traditional painters paint, er, traditionally. Sketch it out, either pencil shade or underpaint for values, then paint over the top. I got a couple of AR2.5 tutorials out there in mags but again, though, nothing revelatory in terms of clever functionality, just the standard pencil and oil tools.

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    I'm not feelin the gimmicky stickers...

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    Seems like a clone of Painter's nozzles but of course with some thought and innovation put into it, just the fact you can rotate each "sticker" on the canvas is a huge improvement, will have to wait and see it this feature has any real use on my work.

    I also checked the "beta gallery" with work done by their board members with AR3, I don't know if featuring such amateur work is a good idea, doesn't give the program a professional and serious image imo.

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    Yeah, I wondered about the stickers too. However, it's so configurable (perhaps too much so - there's a monster matrix of options) that it can be used quite effectively for textures, insect swarms, forest canopies, etc. That said, I hope Ambient don't go down the route in v4, 5, etc. of putting too many of these non-painting features in. One or two, OK, more than that and the software will start to deviate away from what it should be for.

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    sticker brush does look pretty versatile. Still, they need to quit jerking us around with their 'your gonna luvz it' posts and either show us something really concrete about its new features or at the very least give us a release date! I'm dieing here!

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    So how smooth is artrage 3 going to be. Anybody know if theyr using Opengl acceleration?

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    The delay is probably because of the articles about AR3 on the latest issues of ImagineFX. Quite frankly I just want to know if I don't have to export and import PSD files anymore but they don't even post a decent screenshot of the UI on their site.

    The PDF has more information, AR3 will certainly be feature rich! I was quite surprised to read that the inking pen will have antialiasing control and a square point option, in theory it's perfect for me.

    http://www2.ambientdesign.com/files/...comparison.pdf

    Last edited by Portus; December 5th, 2009 at 01:36 AM.
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    my thoughts, exactly. Hardly any decent pics of the ui and even less to be seen on the mythical watercolor engine. But hey we got a ton of info the stickers...

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    Quote Originally Posted by Baron Impossible View Post
    Yeah, I wondered about the stickers too. However, it's so configurable (perhaps too much so - there's a monster matrix of options) that it can be used quite effectively for textures, insect swarms, forest canopies, etc. That said, I hope Ambient don't go down the route in v4, 5, etc. of putting too many of these non-painting features in. One or two, OK, more than that and the software will start to deviate away from what it should be for.
    I don't think so

    about the stickers:
    Our goal here isn't to create a tool that gives 'instant art', that's never been something we have really aimed at in the product despite techniques various users have found in the past, our goal is to create a utility that can save time on repetitive tasks and support people who want to remove the random and poorly controlled chaotic element that most image spraying tools introduce.
    more:
    http://community.imaginefx.com/forum...ad.aspx#260806

    I just want a release date so that I can hand over my money and dabble with the new functions. I don't want to wait anymore....

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    getting super excited about the ink tool. If its the bastard child of a vector Illustrator pen and the Painter scratchboard tool, I'll be more than satisfied.

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    This video changed my thoughts on the sticker brush, and as a graphic designer I'm super excited to try this out. Looks like a photoshop stamp brush and painter image hose rolled into one monster jacked with 'roids. I would love to see Andrew Jones spin with this.

    http://www.youtube.com/watch?v=17eyl...ayer_embedded#

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    I saw that video earlier. It seems like you can make your own stamps and it could give similar result to many Photoshop brushes or even more advanced stuff. Painting with candy is not obligatory here .

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    Thumbs up

    Had a look at that stickers vid on utube.
    Having used Painter for years, long before Corel assimilated it, all I can say now is... OH YEAH! Run, Painter, Run!

    Check this beta-testers use of AR3 for his illustration (including stickers)
    Hanz is a really gifted artist, and he is somehow using the stickers in his painting techniques (a beta tester of AR3) - scroll through his blog about his beta experience and how he's using the tools. He answered my questions too.
    http://www2.ambientdesign.com/forums...ad.php?t=24136

    Wish that Rage had a place to sign up to get an email when it is released (did anyone see that? - I haven't)

    Thanks for the good info this looks like a hot one!

    Last edited by Nate Owens; December 10th, 2009 at 09:31 AM.
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    They announced a release date (Next Mon! Dec 14)

    http://www2.ambientdesign.com/forums...777#post242777

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    relief!

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    finnaly! can't wait! so excited to try something new besides painter!

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    Wow, this looks really intriguing... and really inexpensive... Might have to buy.

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    I really hope they hit home with the watercolors. (and that I can try them in the demo)

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