help with skin tones ;/

Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop
Results 1 to 10 of 10
  1. #1
    Join Date
    Feb 2008
    Location
    conrfield iowa
    Posts
    92
    Thanks
    68
    Thanked 9 Times in 9 Posts
    Follows
    0
    Following
    0

    help with skin tones ;/

    almost finished but i cant get over the face.. something doesnt look right. crits would be great. thanks.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    Apr 2008
    Posts
    1,232
    Thanks
    679
    Thanked 861 Times in 364 Posts
    Follows
    0
    Following
    0
    Something that really bugs me is the background. You should have just gone for a plain colour bg (or a softer gradient) and something lighter than the brown you have at the top so his clothes dont merge into it. Right now the downward gradient brings too much focus on his boring boots.

    Except for that im not bothered by his skin tones, a bit muddy but the dim lighting kinda gives an excuse for that.
    From skimming your sketchbook i would say you often use this kind of lighting lest you would have to deal with cast shadows, bounce light, etc. If so maybe practice just that on your next character or make studies of things in sunlight.

    Reply With Quote Reply With Quote  

  4. The Following User Says Thank You to SM For This Useful Post:


  5. #3
    Join Date
    Sep 2009
    Location
    Virginia
    Posts
    4,765
    Thanks
    2,684
    Thanked 5,957 Times in 2,399 Posts
    Follows
    0
    Following
    0
    When painting flesh there are temperature and hue changes that occur. There are zones of hue changes for the face and body based on blood flow and where bones or fat are closer to the surface of the skin. You can see these shifts and they lend a sense of realism to any figure study. I didn't have a head in exactly the same pose or lighting but here is an example of what I mean. THe head tends to be greener in the forehead, redder around the cheeks and nose, more gray blue in the chin and yellower in the neck.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  6. The Following User Says Thank You to dpaint For This Useful Post:


  7. #4
    Join Date
    Jul 2007
    Location
    Newcastle, England
    Posts
    63
    Thanks
    6
    Thanked 9 Times in 9 Posts
    Follows
    0
    Following
    0
    looking good m8. cannot say anything about the skin myself. the background needs changing as pointed out above. How about adding a few throwing knives on his chest?

    Reply With Quote Reply With Quote  

  8. The Following User Says Thank You to Di$array For This Useful Post:


  9. #5
    Join Date
    Feb 2008
    Location
    conrfield iowa
    Posts
    92
    Thanks
    68
    Thanked 9 Times in 9 Posts
    Follows
    0
    Following
    0

    updated

    3 reasons i love this community, you guys! hehe.. thanks for the pointers. i had the lighting layer hidden, though its probably off anyway.. but i did work on the face a bit. he looks less dead now. and the bg i really dont know what color to use to make him stand out a bit more.. maybe my eyes are fried cause it all looks bland. anyway. gotta run but heres a small update, i could probably push the values more but i think it looks better. and yeah, he will have some daggers.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  10. #6
    Join Date
    Jul 2007
    Location
    Newcastle, England
    Posts
    63
    Thanks
    6
    Thanked 9 Times in 9 Posts
    Follows
    0
    Following
    0
    Oh yeah i also forgot. how about adding a few personal items, such as ring, bracelets, badges.

    Reply With Quote Reply With Quote  

  11. The Following User Says Thank You to Di$array For This Useful Post:


  12. #7
    Join Date
    Jan 2007
    Location
    London, England
    Posts
    153
    Thanks
    93
    Thanked 163 Times in 36 Posts
    Follows
    0
    Following
    0
    hey w.rowland
    something that looks pretty off to me is the characters left eye (our right)
    it seems to not follow the form of a head instead carves right through it making his head look a little caved in on that side, it should stay at the front of the face and line up with his other eye, just use a couple of guide lines and you'll be fine

    "It is no measure of health to be well adjusted to a profoundly sick society"

    my site
    chenthooran.com



    deviantart
    mythrilgolem
    Reply With Quote Reply With Quote  

  13. The Following User Says Thank You to mythril_golem For This Useful Post:


  14. #8
    Join Date
    Sep 2006
    Location
    under a pile of sketch books and crayons
    Posts
    718
    Thanks
    111
    Thanked 136 Times in 116 Posts
    Follows
    0
    Following
    0
    the deepest shadows can blend into the green of the hood, the rest is how you though up your volumes. Quick paint over to give you a few cues:
    help with skin tones ;/

    I don't know if it'll work for ya, but try painting his face with the less stroke possible, almost cubic like and THEN add details, blushing and smoother gradients.

    Last edited by freiheit; November 16th, 2009 at 09:28 PM.
    Reply With Quote Reply With Quote  

  15. The Following User Says Thank You to freiheit For This Useful Post:


  16. #9
    Join Date
    Feb 2008
    Location
    conrfield iowa
    Posts
    92
    Thanks
    68
    Thanked 9 Times in 9 Posts
    Follows
    0
    Following
    0

    fin.

    well thanks to you all for the guidance. i think im moving on from this one for now. its depressing how much time i spent on it, haha. i credit people like you for my recent ability with photoshop. thanks again, and heres the final for now. its a definite improvement from the first post.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  17. #10
    Join Date
    Jul 2009
    Location
    San Francisco
    Posts
    88
    Thanks
    1
    Thanked 11 Times in 9 Posts
    Follows
    0
    Following
    0
    The position of his left eye is a bit off... its angled up too much and it should be a little foreshortened. Move the eye so its a bit more horizontal and there should be a little less of the "white of the eye" on our left side of the iris when its foreshortened. I think that will help.
    And remember, warm highlights with cool shadows, or cool highlights with warm shadows. there's a good tutorial on CA about color. If you just use a darker version of a color for the shadows (just adding black) it tends to flatten the surface, or look "amateur".
    ...That said, not bad : )

    Reply With Quote Reply With Quote  

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside
Register

Developed Actively by vBSocial.com
The Art Department
SpringOfSea's Sketchbook