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  1. #106
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    Jason Snair thats awesome mate, very strong!


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  3. #107
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    @anastasky: looks good! the face area is kinda confusing though.

    didn't get much done today cuz i had other stuffs to do. next up is doing the flag/lance and the shield, and adding the helmet visor. and no the heraldry isn't done yet!!

    i mostly worked on her face to make her look cuter and younger since she was looking a tad bit mannish in the previous version. she has a pocky in her mouth. personally i can't stand the stuff but i'm convinced somehow 700 years later people still will be shelling out money for it.


    Chow 179 :: CHOW/IDW CROSSOVER :: 2706 AD Jousting
    Chow 179 :: CHOW/IDW CROSSOVER :: 2706 AD Jousting
    Last edited by hp; November 13th, 2009 at 07:56 AM.


    HP Farvus Onir YihyoungLi d-CepT
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    Facebook me! Emily Su at UTexas at Dallas!!!
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  5. #108
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    Quote Originally Posted by JessiBean View Post
    Carnifex - I think you have made awesome progress, but I think the problem I am having with your piece is the all the things competing for attention at once. Because the background and your jouster/steed all have the same values and saturation, and they are layerd on top of one another, it is hard to tell what is in front, the depth, and get a good read on the silhouette. I would probably take the background down a bit, if it were mine. Also, I dunno about the tangent where the edge of the stands lines up with the edge of your canvas.
    hm,as in desaturate? i don't quite know how to tackle the whole issue because in space you don't actually have atmosphere,so I'm not sure whether the "add more blue" rule works out...
    edit: hm desaturation seems to be the key...in greyscale,it's nicer on the eyes...
    Last edited by Carnifex; November 13th, 2009 at 01:03 PM.
    Sketchbook

    Sketchbooks of inspiration:
    Marc Taro|Maxetormer|ZhuZhu|Jeri|Dobu]


    Always think about:
    lighting! design! perspective! proportion!
    And (self)motivation is still everything.

  6. #109
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    Just a window from the painting in progress... hoping I will finish on time. I have to work the weekend so its going to be tight.

    Conceptually I have Heinrich's background & concept worked out. He's an ex null-gravity pit fighter and combat merc from the underslums of New Berlin turned professional jouster.

    His style is brutal, direct, and rides a fine line between strategy and foul play.

    Heinrich Kaiser - the "Black Knight" of Bitterbrau.

    Real Champions drink BitterBräu!
    Last edited by jspangler; November 13th, 2009 at 02:37 PM.

  7. #110
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    What is meant by copyright info? I've tried to write my nickname, my actual name, "me", unknown, but nothing works... help!? D:

  8. #111
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    2706 AD Jousting WIP by -Ollie

    This is my first post with an attachment on Conceptart. This is just a WIP, obviously, and hence c+c are more than welcome!
    Edit: made the picture smaller, o__o
    Last edited by -Ollie; November 13th, 2009 at 12:11 PM. Reason: The picture was huge!

  9. #112
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    WIP.

    Will hopefully have the rest of the stuff done for this. Herald,sponsor logos , etc still need to be added. Helmet will prob be a separate image.

    I probably spent more time thinking about the sport than necessary...

    Chow 179 :: CHOW/IDW CROSSOVER :: 2706 AD Jousting

    STEED WIP

    Chow 179 :: CHOW/IDW CROSSOVER :: 2706 AD Jousting
    Please PM me if you'd like an individual crit.

    idrawyouonthesubway
    huxleycreative

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  11. #113
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    This is just an idea, still a lot to do:

    Attachment 828684

  12. #114
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    lancerah poster

    i only wanted to do a sketch but i did more as usual i am loving everyone's work is going. As usual lurking.

  13. #115
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    Ooh! My first CHOW! I've only just started on the character though. Please say if he's a bit wonkey.

    Prepsage - Lop-sided armour rocks!
    Jspangler - that's probably the most evil looking knight I've ever seen.

    So many cool entries.

    Here're how I've done so far, pretty wipeout inspired, but hopefully with a more painterly feel... The shields are floating panels controlled but magnetic technology, and controlled by the rider. Hopefully I'll start cramming on some advert space for MagTec Corp.

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  15. #116
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    Holy Crap, Tomers - I love that "steed". And the armor design... looks durable, tough, and has some clean lines. Really nice perspective work. Are you doing that the "old fashioned" way? Or is there some trick to it?

  16. #117
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    Cheers jspangler! Ha, well we'll see if it's still looking tough after I've tried to render it. And yep, it's all done the old fashioned way. That was about my 4th biro sketch to get the perspective right, and now I'm wacom colouring in photoshop.

  17. #118
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    Quote Originally Posted by Tomercs View Post
    Cheers jspangler! Ha, well we'll see if it's still looking tough after I've tried to render it. And yep, it's all done the old fashioned way. That was about my 4th biro sketch to get the perspective right, and now I'm wacom colouring in photoshop.
    I do the same. Sketch, scan, and wacom (PS or Painter). I used to work traditionally so its the same process. Mechanical objects in perspective always give me trouble.

    Lot of nice entries here... can't wait to see everyone's finals.

  18. #119
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    prepsage Holy WOW, love the armor! Frankly it's the direction I wanted t take mine...hmm, I'll have to fiddle with it now.

  19. #120
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    update, fixed some posture/balance things in the legs but there's still something wonky somewhere. Also been adding and removing some design thingies on the suit. Still not there yet
    Tuner people, not Turner.

    A mind that wanders so much, it brings back souvenirs.

    Sketchbook -- Blog -- New Music --
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    New Website!!!!!!!
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