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  1. #14
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    Ebag90-thanks. You can use the paint bucket in SketchUp to color your surfaces, it's really easy. It all depednds on how i feel, but it makes the coloring easier if you color your model in sketchup using the paint bucket. Then I export a 2d file in photoshop and do the rest of the rendering.

    2011 Sketchbook

    New Helzon's SB R.I.P. Mike

    "I am obsessed with the process of creation" -Zdzislaw Beksinski
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  3. #15
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    Lone Wolf - Your sort of answered my question. I was more curious about your post work in photoshop I guess, or the design outside the push pull of the model shape. Your rendering in photoshop does a lot to add to the overall quality of the art you post. It adds another level of believability to the art, instead of simply stopping and positing a 2d export of the model. (As a great many do). ( Particularly how you get the intricate patterns/designs on the models, I'm guessing some type of mask in PS)

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  4. #16
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    parker17- In a nutshell my photoshop work consists of soft light and multiple layers over the model.

    I use the Dodge and Burn tools in Midtones Mode to bring out the highlights and to deepen shadows. If i need to add any extra bits to the design I simply paint on new design elements.

    I use photo textures of metal and dirt and any other texture that i feel would work for the design on soft light layers to give the work a more realistic feel. And I play around with the opacity of these layers to see what works best.Photo Textures and soft light layers are amazing tools that add to the design without altering the model.

    As a finish I create two layers of Soft Light called cool and warm.I use a cool color in the shadows and a warm color in the highlighted areas to bring out the design even more.

    That's my basic process. Let me know if you need any more info. I personally dont' use masks, but they are a great tool.

    2011 Sketchbook

    New Helzon's SB R.I.P. Mike

    "I am obsessed with the process of creation" -Zdzislaw Beksinski
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  5. #17
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    Thanks lone wolf, you answered my question.

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  6. #18
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    parker17-glad i could help.


    Another design. This is a gunship that circles over a target and destroy's anything in sight with a powerful laser.

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    2011 Sketchbook

    New Helzon's SB R.I.P. Mike

    "I am obsessed with the process of creation" -Zdzislaw Beksinski
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  7. #19
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    This site never ceases to amaze me. I'm an architecture student and we use SketchUp all the time, but I've never seen anything like this... Really inspiring work.

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  8. #20
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    ah-spire-thanks

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    2011 Sketchbook

    New Helzon's SB R.I.P. Mike

    "I am obsessed with the process of creation" -Zdzislaw Beksinski
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  9. #21
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    Wow...some great work Lone Wolf, but would you suffer an observation that is nagging me?

    In your scenes with gunfire, did you use motion blur to create the tracer effect? I ask because to me it appears that all of the bullets are racing toward the guns rather than away from them. This is because the hottest spot of each tracer effect is at the rear or in the direction of the gun.

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  10. #22
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    wow! Really cool stuff. It gives me a lot of inspiration in designing my own work in Sketchup.

    Without you I have nothing, but with you
    I have everything
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  11. #23
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    Penabled- thanks. Good eye and thanks for the crits.

    Apotheases- glad i could inspire you. Get to work.

    Juggernaut.

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    2011 Sketchbook

    New Helzon's SB R.I.P. Mike

    "I am obsessed with the process of creation" -Zdzislaw Beksinski
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  12. #24
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    Xeno Suit

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    Last edited by Lone Wolf; July 5th, 2010 at 12:03 PM.
    2011 Sketchbook

    New Helzon's SB R.I.P. Mike

    "I am obsessed with the process of creation" -Zdzislaw Beksinski
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  13. #25
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    Temple.

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    2011 Sketchbook

    New Helzon's SB R.I.P. Mike

    "I am obsessed with the process of creation" -Zdzislaw Beksinski
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  14. #26
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    SketchUp Journey

    2011 Sketchbook

    New Helzon's SB R.I.P. Mike

    "I am obsessed with the process of creation" -Zdzislaw Beksinski
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