Page 4 of 8 FirstFirst 1 2 3 4 5 6 7 8 LastLast
Results 91 to 120 of 212
  1. #91
    Join Date
    Jan 2008
    Location
    Simi Valley, California
    Posts
    159
    Thanks
    22
    Thanked 28 Times in 25 Posts

    my post =D

    i really want to get better at digital painting. any and all crits will be taken as if they were gold. any tips on painting would be awesome too =D


  2. Hide this ad by registering as a member
  3. #92
    Randis's Avatar
    Randis is offline ( ゚∀゚)/ ♥♥♥ おっぱい!おっぱい!
    Join Date
    Jan 1970
    Location
    bangkok/Berlin
    Posts
    2,587
    Thanks
    96
    Thanked 3,057 Times in 945 Posts
    I picture the Satyr Slayer as a slender predator who is able to sprint at a extremely high speed at short distance.

    A Satyr is a very quick and agile creature but it seems by nature be more of a runner than a close combat fighter and armed primary with bows it is good at long/medium range combat.

    here is the first scribble, will post more WIP and update to final within today

    cheers
    Currently working on my indie RPG , please check out
    DRAGON FIN SOUP on KICKSTARTER
    Please support my Project!
    - - - - - - - - - -
    My finished paintings and other work

  4. #93
    Randis's Avatar
    Randis is offline ( ゚∀゚)/ ♥♥♥ おっぱい!おっぱい!
    Join Date
    Jan 1970
    Location
    bangkok/Berlin
    Posts
    2,587
    Thanks
    96
    Thanked 3,057 Times in 945 Posts
    he will feast tonight
    Currently working on my indie RPG , please check out
    DRAGON FIN SOUP on KICKSTARTER
    Please support my Project!
    - - - - - - - - - -
    My finished paintings and other work

  5. #94
    Randis's Avatar
    Randis is offline ( ゚∀゚)/ ♥♥♥ おっぱい!おっぱい!
    Join Date
    Jan 1970
    Location
    bangkok/Berlin
    Posts
    2,587
    Thanks
    96
    Thanked 3,057 Times in 945 Posts
    Update
    Currently working on my indie RPG , please check out
    DRAGON FIN SOUP on KICKSTARTER
    Please support my Project!
    - - - - - - - - - -
    My finished paintings and other work

  6. The Following 2 Users Say Thank You to Randis For This Useful Post:


  7. #95
    Join Date
    Sep 2009
    Location
    lisbon-portugal
    Posts
    212
    Thanks
    240
    Thanked 74 Times in 56 Posts

    satyrslayerwip6 "DiggerPig"

    thanx a lot for the crit ! yeah - the boobs look really wonky (i kind of like the wonkyness ) . This are very clean and orderly creatures- they shave their fur and hate being dirty. And they hate the smell of satyrs.
    anyway i´m going to see in the hoove and leg thing -thanx for pointing that out !!
    Ah - and to any body who thinks this creature is to slow to catch an satyr:
    They dig up holes in the ground with their digging-claws (which they naturally do to find roots and funghi to feed themselfs). Occasionaly an drunken satyr falls in one of these holes.Or sometimes the "Digger-Pig" even chases them around and when the stinky satyr falls in the "trap" they use the long and sharp claws to kill the satyr and cover it all up with earth very fast cause of the smell.After this they take a long bath in some clean water.
    Also they are neutral to almost any other living being and are easily tamed.They work in the fields and serve as guard-dogs.
    They are known to be bad humored though and are always treated with lots of respect.
    Also it´s not advisable to play any music near them...
    In nature they live in herds mostly in the grasslands near the big forest.
    Life on earth is expensive, but it includes a free trip around the sun every year.

  8. The Following User Says Thank You to Vaghauk For This Useful Post:

    AUG

  9. #96
    Join Date
    Feb 2006
    Posts
    172
    Thanks
    108
    Thanked 65 Times in 38 Posts
    kind of late !
    randis: kick ass
    lenorekitty: really great lines mate!
    vahauk: lol bizarre creature like it only spot need moar contrast!

    mine entrey!
    C.O.W. #160 -- Satyr Slayer -- Posting WIPs Thread
    some ideas, since the satyr is kind of perve i tried to place some femal human partes on it, and try to not make too well ... u now vulgar!
    C.O.W. #160 -- Satyr Slayer -- Posting WIPs Thread
    quick sketch! kind of anphibiane creature lure satyr with music and female hormones, lives close to swamps, 2m high!
    C.O.W. #160 -- Satyr Slayer -- Posting WIPs Thread
    i changed a little bite the armes because the silouette whas not so great...put some base colors and now time to refine it a little moar

  10. The Following 6 Users Say Thank You to David79 For This Useful Post:


  11. #97
    Join Date
    May 2003
    Location
    Austria
    Posts
    10,430
    Thanks
    2,870
    Thanked 2,063 Times in 830 Posts
    mythrilgolem - ah,no the idea with the horns is that they are supposed to look alittle like arms. good call on the silhouette though. bit stiff picture maybe,yeah.
    etheral - i'm trying not to make it too human like,because even through evolution,nothing becomes a perfect look-alike. there's always small differences. generally, the satyrs that are most drunk will be lured towards it,ensuring that the prey doesn't go extinct.
    i'll probably have to draw up some small sketches to show the hunting method.
    david79- i actually like the quick sketch better,the pose suggests a more waiting,observing mood.

    edit: here's my progress so far. hopefully i can finish on time.
    Last edited by Carnifex; November 8th, 2009 at 08:29 PM.
    Sketchbook

    Sketchbooks of inspiration:
    Marc Taro|Maxetormer|ZhuZhu|Jeri|Dobu]


    Always think about:
    lighting! design! perspective! proportion!
    And (self)motivation is still everything.

  12. #98
    Join Date
    May 2003
    Location
    Austria
    Posts
    10,430
    Thanks
    2,870
    Thanked 2,063 Times in 830 Posts
    Sketchbook

    Sketchbooks of inspiration:
    Marc Taro|Maxetormer|ZhuZhu|Jeri|Dobu]


    Always think about:
    lighting! design! perspective! proportion!
    And (self)motivation is still everything.

  13. #99
    Join Date
    Nov 2004
    Location
    Orlando
    Posts
    489
    Thanks
    293
    Thanked 200 Times in 132 Posts
    Hmm. There seems to be an assumption going around that satyrs are fast. But why? Satyrs are half human and half goat, neither of which is a particularly fast runner. Mix them together and add copious amounts of alcohol, and you get a creature that seems to me like it'd have trouble standing, let alone running.

    Don't get me wrong, there's nothing wrong with basing a satyr slayer design on that assumption. I'm just fascinated with the thought process behind it, that's all.

    *************

    Do you ever wonder why you never see a female satyr? It's because they look like this. These "satyr-wives" are jealous and wrathful, with a fondness for castrating unfaithful satyrs before killing them.

    Hope I have time to finish before the deadline...
    "Everything has its beauty, but not everyone sees it" -- Confucius

    "Imagination is more important than knowledge" -- Albert Einstein


    Pixelestial's Gallery

  14. The Following 3 Users Say Thank You to Pixelestial For This Useful Post:


  15. #100
    Join Date
    Sep 2009
    Location
    lisbon-portugal
    Posts
    212
    Thanks
    240
    Thanked 74 Times in 56 Posts

    digger-pig

    i tried to make his breasts less wonky and made him smaller hooves.I think it´s nearly good to go to the final poll.Going to look at it again tomorrow.
    Life on earth is expensive, but it includes a free trip around the sun every year.

  16. #101
    Join Date
    Sep 2009
    Location
    lisbon-portugal
    Posts
    212
    Thanks
    240
    Thanked 74 Times in 56 Posts
    lightmode108 : looks like you started directly to use colors on the painting - and they look a bit messy. It helps me alot if i start the drawing just in black and white and start applying colors on a sepparate color layer.t Also try to use references for your creatures like fotos of animals and such to get the anatomy right.And for now i would concentrate on the critter and let the background for later.Would be nice if you continue this even if it´s a bit late for the poll.
    Life on earth is expensive, but it includes a free trip around the sun every year.

  17. The Following User Says Thank You to Vaghauk For This Useful Post:


  18. #102
    Join Date
    Feb 2008
    Location
    Grand Rapids, MI
    Posts
    1,887
    Thanks
    33
    Thanked 471 Times in 384 Posts
    Alright, I did not have much time to work on this. As a result, Im not too happy with it. That being said, I am still up for some critiques of this manic painting.
    Im calling this the "finished version".
    C.O.W. #160 -- Satyr Slayer -- Posting WIPs Thread

  19. #103
    Join Date
    Jun 2005
    Location
    Wągrowiec/Poland
    Posts
    749
    Thanks
    28
    Thanked 155 Times in 32 Posts
    Hello everyone. Nice round! I see lots of great ideas and paintings
    I will save my comments for voting thread.

    Anyway, below is my entry.
    Cheers
    Kuba

  20. The Following 10 Users Say Thank You to JakkaS For This Useful Post:


  21. #104
    Join Date
    Jan 2006
    Location
    Oakland
    Posts
    183
    Thanks
    179
    Thanked 134 Times in 68 Posts
    Soulweaver - I agree with you on the satyr speed issue. A bipedal animal with (traditionally) hardly any counterweight couldn't be very fast or stable. Four legs are always better than two really, we as humans are pretty unique when it comes to how we get around.
    I like your approach! Im excited to see the final.

  22. #105
    Join Date
    Oct 2009
    Posts
    101
    Thanks
    9
    Thanked 51 Times in 32 Posts
    Wow jakkas!! That's nice work, man. You definitely get the idea that the poor nymph is tattling on some Satyrs who are in for a world of hurt. Great concept and just an amazing execution.

  23. #106
    Join Date
    Feb 2008
    Location
    Grand Rapids, MI
    Posts
    1,887
    Thanks
    33
    Thanked 471 Times in 384 Posts
    JakkaS: Dude, you just come waltzing in here with your professional grade piece of visual ass kicking. You melted my eyes.
    Its a good thing.

  24. #107
    Join Date
    Feb 2008
    Location
    Stockholm, Sweden
    Posts
    2,199
    Thanks
    1,343
    Thanked 1,370 Times in 706 Posts

  25. #108
    Join Date
    Jun 2005
    Location
    Wągrowiec/Poland
    Posts
    749
    Thanks
    28
    Thanked 155 Times in 32 Posts
    Hey guys, I am glad you like it

    Btw, I have added a short description to my entry.

  26. #109
    Join Date
    May 2003
    Location
    Austria
    Posts
    10,430
    Thanks
    2,870
    Thanked 2,063 Times in 830 Posts
    heh.. jakkas,this is one of the few times where a picture wouldn't actually need a description...everything is perfectly clear looking at it...love it! just now noticed that the satyr himself is in the picture too
    Sketchbook

    Sketchbooks of inspiration:
    Marc Taro|Maxetormer|ZhuZhu|Jeri|Dobu]


    Always think about:
    lighting! design! perspective! proportion!
    And (self)motivation is still everything.

  27. #110
    Join Date
    Sep 2009
    Location
    lisbon-portugal
    Posts
    212
    Thanks
    240
    Thanked 74 Times in 56 Posts
    jakkas :absolutly outstanding ! This truly makes me want to work much harder ! really amazing composition and everything !
    Life on earth is expensive, but it includes a free trip around the sun every year.

  28. #111
    Join Date
    Feb 2007
    Location
    Ohio
    Posts
    412
    Thanks
    167
    Thanked 137 Times in 124 Posts
    JakkaS: an inspiration!!! damned good work!!! thanks!
    Joshua A. Davis



  29. #112
    Join Date
    Jan 2006
    Location
    Minneapolis, Mn
    Posts
    1,356
    Thanks
    81
    Thanked 251 Times in 132 Posts
    Perhaps I should give you all another week.

    Hmmm?

    JakkaS: If I had the power to give you a hundred more stars for this entry alone, you know I would do it.

    I will resist the temptation to make this A POLL OF ONE and give you all a chance.

    ONE MORE WEEK.

    The new deadline is November 16th.

    GO GO NOW GO AND TRY.....

  30. #113
    Join Date
    Apr 2007
    Location
    Vriginia, USA
    Posts
    129
    Thanks
    6
    Thanked 33 Times in 29 Posts
    I didn't get to participate this week, so glad to see I have more time! Some kick ass satyr slayers so far from you guys, I must say.

  31. #114
    Join Date
    May 2003
    Location
    Austria
    Posts
    10,430
    Thanks
    2,870
    Thanked 2,063 Times in 830 Posts
    Quote Originally Posted by Michael Jaecks View Post

    I will resist the temptation to make this A POLL OF ONE and give you all a chance.
    ...what?
    Sketchbook

    Sketchbooks of inspiration:
    Marc Taro|Maxetormer|ZhuZhu|Jeri|Dobu]


    Always think about:
    lighting! design! perspective! proportion!
    And (self)motivation is still everything.

  32. #115
    Join Date
    Feb 2007
    Location
    Ohio
    Posts
    412
    Thanks
    167
    Thanked 137 Times in 124 Posts
    I think (if I may be so bold) that Michael Jaecks is saying that there is a clear winner (which, I agree) in JakkaS work.
    So, in order to allow some people (most) to have a chance to get it up to snuff, we get another week.
    (?) at least... that's what I gathered.. I may be completely wrong, but it's the only thing I can think of.. )
    Joshua A. Davis



  33. The Following User Says Thank You to JoshDArtist For This Useful Post:


  34. #116
    Join Date
    Oct 2009
    Posts
    101
    Thanks
    9
    Thanked 51 Times in 32 Posts
    I think its clear Jakkas' work would be the winner. But if we are getting an extension I will be taking this opportunity to go "back to the drawing board" and try to learn from his piece rather than keep overworking my original.

  35. #117
    Join Date
    Jul 2009
    Location
    Washington
    Posts
    24
    Thanks
    13
    Thanked 3 Times in 3 Posts
    My eyes are bleeding it is so beautiful, nice work JakkaS
    My Sketchbeezy Fo Sheezy
    "We don't make mistakes, we just have happy little accidents." - Bob Ross

  36. #118
    Join Date
    Jun 2006
    Posts
    356
    Thanks
    189
    Thanked 378 Times in 157 Posts
    A BIG "Thank You" to Jakkas, for such a wonderful piece of asskickin' art, truly inspiring!!!
    And another BIG "Thank You" to Michael Jaecks, for giving all of us another chance to even up the odds a little and not making it really a poll of one(which in my humble opinion, is just really what it'll be anyhow)

    So Ladies and Gents, We better haul ass and get our collective s**t together LOL

  37. #119
    Join Date
    Feb 2007
    Location
    Ohio
    Posts
    412
    Thanks
    167
    Thanked 137 Times in 124 Posts
    ohhhh.. it's on like Donkey Kong!!!
    Joshua A. Davis



  38. #120
    Join Date
    Nov 2004
    Location
    Orlando
    Posts
    489
    Thanks
    293
    Thanked 200 Times in 132 Posts
    As I've gone through this thread, I have been constantly inspired. Then when I saw Michael Jaecks's post, that feeling went away in a hurry. I'm sorry, but some truly excellent stuff has been created this week, and I don't only mean JakkaS's piece -- this round has arguably produced the highest all-around quality in some time! Jaecks, when you extend the deadline by an extra week so everyone can "catch up" to your favorite, you're being rather patronizing. I come here to measure myself against great artists in a fair and equal manner, not to be talked down to. Yes, JakkaS's work is excellent and has a good chance of winning, and yes, it's okay that you're a fan and all, but what you're doing is outright dismissing everyone who isn't JakkaS. That's uncalled for in a community dedicated to helping artists of all skill levels.

    GO GO NOW GO AND TRY.....
    I mean, really? Taunting?

    *****************

    JakkaS: Pink fingernails are an interesting choice. My only crit is that the green light on the nymph's butt is forming a tangent with the creature's tail, which makes her appear "cut in half" at a quick glance. It's a small distraction in an otherwise wonderful painting.

    Duman: That turned out pretty well, but I wish the creature shared some of the great shadows and textures that the background has. I would get some reference for the fur; the lack of highlights is flattening it out.

    Vaghauk: The happy background colors don't match the mean and scary-looking creature, and the contrast is jarring. And with so much sunlight, I would expect a little bit of green bounce light on his underside from the grass. Beautifully painted overall, but you might want to consider varying the hues of the background to something less "happy" -- the green is too green, the blue is too blue, etc.

    Carnifex: There are a few "lure" type satyr slayers here, but I think you've incorporated the lure into the design most cleverly. But the background forest is very saturated, which is killing the depth of the image. The foreground plants and tree trunk could use more detail too, in order to pull them forward.

    David79: Ooh, I love the juicy pencil sketches. (And the "GRR!" sketch is just hilarious!) The color version doesn't feel finished yet, so I'll hold off on commenting on it for now.

    Randis: You've definitely captured the feeling of great speed and viciousness. But it's too humanoid for COW, perhaps.

    Lightmode108: Probably the best way to get better at digital painting is to start with the basics. Using a reference, study human and animal anatomy. Do value studies in black and white before progressing to color. Focus not only on details, but also pay attention to where light and shadows fall.

    Etheral: Texture, color, and mood are all top-notch (some of this was lost in the final, IMO). The creature design, while functional, feels like something I've seen before. Sometimes simple is good, but it's missing something.

    Lenorekitty: You've got some wonderful sketches that make the creature feel very solid and alive, but I'll hold off on commenting more until I see a final.

    Mark Tarrisse: I like the colors and design you've chosen. The background, while nice, makes it feel like more of a marsh or grassland creature than a forest creature.

    AUG: Great energy and colors -- it really cleaned up nice in the finals thread.

    El Capohan: The lop-eared creature is interesting, but COW might still be a little beyond your skill level at this point. There's not anything wrong with that -- everyone you see here had to start somewhere. Work on your anatomy knowledge, both human and animal. Try to draw from life and photographs instead of from cartoons and comics. I hope to see you back here much improved in a few months.

    jspangler: The bottom version does have some richer shadows, but I probably wouldn't have noticed a difference unless you had pointed it out. The creature design is simple and functional (I like the face and pipe-horns especially), and I think simplicity is a good thing in your case.

    Draugth: Good start, but the sketch is too unclear for me to make much of it.

    MasterPete: You're able to notice the flaws in your own painting, and that's a good thing. It does not have any readability because the silhouettes of the two subjects obscure one another. A good clear silhouette is more important than an action pose for a creature design competition like COW.

    lkjhgfdsa: The intricacy of your paintings never ceases to amaze me. The earlier version looked like a photograph of a bizarre wooden sculpture. However, the straight-on profile view is perhaps a bit uninteresting. And a fish creature seems a little out of place in a forest.

    Steve Somers: That is so surreal and alien, made even more so by all the pink. I imagine it moving in a very weird and creepy way. I'm glad you ditched the arms from the earlier version, since there are already a few centaur-shaped creatures running around here as it is.

    AestheticMachine: Maybe it's just me, but the word "slayer" makes me think of a hunting creature, rather than a sit-and-wait type of predator. Even so, I hope you take this further.

    JoshDArtist: Part spider, part dog? Neat combination, although it is skirting the edges of the topic. Nothing about it specifically says "satyr slayer" to me.

    Jaunay: All this time, I thought the tall dark shape behind the "fruit" and under the eyes was a doorway-shaped mouth. I only just now realized that's a shadow, and now that I've noticed the real mouth, I like the design quite a bit more. As COW is a creature design competition, though, the anatomy of the creature should be much more clear at a glance.

    sepu: It's got potential, but are you going to take it further?

    1oshuart: A good idea, but the woman-shaped lure could be integrated into the creature more convincingly. It looks a bit tacked on.

    JaderGader: I like it from what little I can see. The creature probably needs to be more separate from the tree in order to get past the "no plant-like creatures" rule.

    mongreldesigns: I think the creature needs to be more separated from the host satyr, so we can see its actual anatomy. A satyr with a mouth running down its body does not make a creature design.

    Parcel-sisters: That's utterly bizarre, but that's a good thing. Fills my daily quota of weirdness. As much as I like it, I can't figure out a good biological reason for the face to be upside-down, since the eyes/nose/brain are taking up space where the windpipe should be.

    Mitch-King: That's a neat painting. I especially like the first WIP; I'm loving the energy, and the extremely vertical composition makes the creature seem gigantic and imposing. I'm having trouble thinking of crits, except that maybe some might consider the creature unoriginal and too similar to a satyr.

    bad_painter: That's a nice little sketch. Not much more I can say for a work at such an early stage.

    Mike D: It definitely feels like it belongs in a dark, creepy forest. It's skirting the "no human-like" rule, though.

    Defiled Visions: It's been a real treat to watch this one develop from the sketch. You sure captured the "madness" aspect.

    Mordus: I was really hoping you would develop your sketch further, since the design has some potential.
    Last edited by Pixelestial; November 10th, 2009 at 01:27 AM.
    "Everything has its beauty, but not everyone sees it" -- Confucius

    "Imagination is more important than knowledge" -- Albert Einstein


    Pixelestial's Gallery

  39. The Following 9 Users Say Thank You to Pixelestial For This Useful Post:


Page 4 of 8 FirstFirst 1 2 3 4 5 6 7 8 LastLast

Similar Threads

  1. C.O.W. #160 -- Satyr Slayer -- VOTING
    By Michael Jaecks in forum Creature of the Week
    Replies: 48
    Last Post: November 23rd, 2009, 06:33 PM
  2. C.O.W. #156 -- Red Hot Doom -- Posting WIPs thread
    By Michael Jaecks in forum Creature of the Week
    Replies: 150
    Last Post: October 3rd, 2009, 02:42 PM
  3. C.O.W. #149 -- Just Chillin' -- Posting WIPs thread
    By Michael Jaecks in forum Creature of the Week
    Replies: 40
    Last Post: July 23rd, 2009, 03:44 AM
  4. C.O.W.#147 Demon Devourer!! -- Posting WIPs thread
    By Michael Jaecks in forum Creature of the Week
    Replies: 97
    Last Post: June 21st, 2009, 04:07 PM
  5. C.O.W. #141 Porous Exo-Skeleton -- WIPs posting thread
    By Michael Jaecks in forum Creature of the Week
    Replies: 46
    Last Post: May 1st, 2009, 08:02 PM

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Developed Actively by the makers of the Best Amazon Podcast