Sketchbook: Art of Kungfoowiz - Page 5
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Thread: Art of Kungfoowiz

  1. #121
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    Body VIII, *cracks whip!* Aiiieee! =)

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  2. #122
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    Sphere and cylinder. K'thx! =)

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  3. #123
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    Spheres in acrylic, light study, think the blue/orange one came out worse, need to study more on darker contrast. *cracks whip~!* Aiiieee! =)

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  4. #124
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    Creases and folds I.

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  5. #125
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    Character design I, have to start designing characters soon, so this forms part of my practice series.

    It's taken me three weeks just to get the confidence to actually start doing this...

    Anyhoo! Onward with the show. =)

    Oh yes, thank you to the wonderful people here who have inspired me to work hard at my goals.

    Happy New Year 2010 and good luck with your own works!
    Edward

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  6. #126
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    Part of a series for practicing character design (II).

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  7. #127
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    A sketch of my friend, Kiyoshi-Kin. =)

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  8. #128
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    Kiyoshi-Kin dreaming...

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  9. #129
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    Eh, jus some yuri of teh Girlz. =)

    HAPPY NEW YEAR 2010!

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  10. #130
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    SOO DRUNK right now, hehe!

    Here's some more so with the torso!!!!!! =)

    HAPPY NEW YEAR! (again.) =))

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  11. #131
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    Chelcat (practicing making characters), and Satomi (playing with some colour).

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  12. #132
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    Back into harness next week, SCHOOL (Yippeee, yay, kiyaaa, hoola hoola, weee, umm yeah, okay.., more work..) =)

    Some bones study..

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  13. #133
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    Bracelet Bay life drawings, went there yesterday for New Years, decided to colour it a bit to get a feel of how to paint. =)

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  14. #134
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    Body 10, feeling a bit rusty and stiff after the New Years partying. =)

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  15. #135
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    Body 11 *cracks whip* =)

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  16. #136
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    Arms. =)

    Notes: It's important to get the three muscle groups of the arm in proportion for a convincing arm. Also sketching the joints is important. Use contours to suggest muscle mass.

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  17. #137
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    Arms (colour). =)

    Notes:
    Learning how to digitally paint. Make sure light source is consistent, then paint in the shadow tone, then the light tones, then midtones, and then blend together.

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  18. #138
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    Legs. =)

    Notes:
    Legs should be kept within proportion like hands, but the knee should be carefully sketched where it joins with the thigh muscle as well as the calf.

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  19. #139
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    Cow

    Legs in colour, practicing digital painting (Photoshop). =)

    Gradient background on normal layer.
    Sketch (scanned in) and on multiply layer mode.

    Dark and light values on multiply layer (blocked in and then blended together).
    Colour values on colour mode layer.

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  20. #140
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    Nice to see a progression in your work. One hint I must give that helped me a lot : when doing studies, be careful not to just copy, you must see the underlying reasons and structure of what you are drawing.
    Especially when you are interested in fantasy/ stylised work, you need to know what you can change and what must stay the same to make it look good.

    I notice this in some of your works that look fine but later similar works seem to skip the lessons learnt.

    Best of luck, i'm sure you can do it

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  21. #141
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    Hello Emikochan

    I thoroughly agree with you, as I forget some things about the form and structure and then it falls apart somewhat. I used to be a lot worse, but I'm going to try and improve upon this aspect.

    Thank you very much for the encouragement, it means a lot to me and keeps me going. =)

    Have a good day and keep well Emikochan!
    Edward

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  22. #142
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    Cow

    Force drawing 3, learning to sculpt contours and edges with the pencil, the emphasis is to feel the subject which you're drawing.

    If you're interested, check out Michael Mattessi's Force Dynamic Drawing book (page 74 onwards.)

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  23. #143
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    Force drawing 3 in colour - learning how to paint digitally.

    Notes -

    Background and sketch on normal layers.
    Values (shadow, midtone, and light, blended together to show form) on multiply layer.
    Colours on colour layer.

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  24. #144
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    Force drawing 4 (and some other random thingies). =)

    Reference for force drawing, page 76 of Michael Mattesi's Force Dynamic Life Drawing book.

    The purpose of the exercise is to feel the shapes and contours of the body which you're drawing.
    In other words, try to sculpt the subject with your pencil.

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  25. #145
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    Figurative animation 5.

    Notes:

    Simple human construction from basic shapes, make sure to sketch in the joints (elbows and knees in particular) in preparation for walk cycles.

    The standard walk cycle constists of two key poses, the stride and the passing position.


    The human walk cycle analysed is as follows --


    Upward stride (easing out, speed up):

    Right arm swings back to oppose forward movement of right leg.
    Right hip swings forward.
    Right shoulder swings backward.

    Left arm swings forward to oppose backward movement of left leg.
    Left hip swings backward.
    Left shoulder swings forward.


    Passing position (right leg):

    Right leg straightens and locks, body's full weight is now on this leg.
    Arms are in mid-swing.
    Right shoulder is higher than left shoulder.
    Hips are higher on right side.
    Torso and head are higher, due to the straightened right leg.



    Downward stride (easing in, slow down):

    Left leg begins to swing forward.
    Left arm swings backward to oppose forward movement of left leg.
    Left hip swings forward.
    Left shoulder swings backward.

    Right leg begins to swing backward.
    Right arm swings forward to oppose backward movement of right leg.
    Right hip swings backward.
    Right shoulder swings forward.


    Passing position (left leg):

    Left leg straightens and locks, body's full weight is now on this leg.
    Arms are in mid-swing.
    Left shoulder is higher than right shoulder.
    Hips are higher on left side.
    Torso and head are higher, due to the straightened left leg.

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  26. #146
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    Hey Kungfoo'
    looks like you've been pretty busy.
    those studies of people walking are well cool. i'd never even thought about it before tbh.
    sorry i havent replied to you on my sketchbook. you've probably established im not exactly a frequent visitor of this site alot of the time, but i really am gratefull that you've taken the time to look and cmment and everything. so yer, thanks
    il post someting new up soon. i promise! lol.
    anywas, its obvious that you've progressed. just kee doing what your doing i guess. it seems to be working.

    one more thing tho,
    have you ot any goals inlife? lik, i mean, what do you want to do as a career or w/e?
    il be back later, cya around.

    im kurt btw.

    .

    The clockworksnail Experience- SKETCHBOOK!!!


    http://www.conceptart.org/forums/sho...clockworksnail
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  27. The Following User Says Thank You to clockworksnail For This Useful Post:


  28. #147
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    Nice you've been working hard!!!
    Don't worry those studies will pay off soon
    I really like the second one in post 131

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  30. #148
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    Hey Kurt!

    Thank you for the compliments bro, it's thoroughly refreshing to see you're inspired by the figurative animation. I have to do a project on this soon, so I thought to start preparing for it ahead of time. It's basic construction for animation, I got the idea to do this from the Mechanics of Motion book by Chris Webster, it's a cool book if you're thinking of learning or just have a hobby or passing interest in animation. It's kay, when you on, it's cool.

    Goals and career things, well I do have one goal so far for this year, I would like to be able to paint some things, so I'm trying to encourage myself to paint things in colour. Keep well bro.


    Hey Andres333!

    Thank you also for the compliments bro, it's much appreciated.
    Keep well and take care bro.

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  31. #149
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    Force drawing 5..

    Notes:

    Sculpting force and mass (main subjects).

    Principle of overlap can create depth, space or the effect of foreshortening, as one line can seem to dominate over another.
    Whereas no overlapping creates flatness.

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  32. #150
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    Cow

    Force drawing 6..

    Practicing overlapping shapes to create space.
    As well as some other things. =)

    See page 82 of Michael Mattesi's book, Force Dynamic Life Drawing if you're interested.

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