hi, I am new here,
been a fan of CA for a long time,
but only now I´ve decided to start my sketchbook here, too;
although I´ve been doing illustration & concept work for some time already,
looking at all those amazing and inspirative other member´s sketchbooks or galleries makes me sometimes feel like my own "art journey" has only begun
(and makes me want to learn more each time; this learning process never ends, I know ..)
so I thought I´d start a sb thread, where I´d share some sketches, concepts, ideas, brush experiments or techniques-tests (or maybe just some primitive idea-capturing doodles or scriblings that I often produce as a side-effect when trying to do some "more serious" work; or maybe whatever else .. )
I do not know where this may go, as I do not have much time
(a freelance illustrator/2D-image-post-processing & visual/concept artist; self-taught),
but I´ll try to share what I´ll do or learn as I go, from time to time, either traditional or digital ..
hopefully it might perhaps be of some interest for someone here ..
Pls feel free to post any kind of feedback, welcome,
Before I post something new,
here´s a series of some older work,
that I - pretty randomly - picked from my site-portfolio or other forums´ sketchbooks or galleries of mine, and so ..
+ process ..
+ the process
(I am learning ZBrush, lately)
and this is what I got while experimenting with brushes;
trying to add the 3rd dimension to my 2D-flat PS brushes
hey Eiki/Sebastian - you were the first to say hallo & welcome in my CGS sketchbook back in 2008, remember?
nice to see same people are visiting different forums,
a face (& light) study, just a quick sketch ..
and here´s - I don´t know - just something,
(wip, pencil, Painter X)
started with initial pencil drawing,
then added some rough shading (& patterns to get more "information" to work with for blending in the very next step),
then used Painter´s blenders to blend it all smoothly togehter ..
here´s a simple 3-steps making-of animation ..
I first heard about ZBrush last year, so - started learning -
and - was learning for about 3 or 4 months,
but - since then - I could not proceed learning untill now (I almost had no free time), so that´s pretty that long ..
and - concerning my skills - very little, actually;
I´ve only learnt a few basic techniques so far (that basically means only pulling/pushing clay with brushes on a sphere, literarly) -
which is not very much, indeed;
I still have no idea of "correct" 3D workflow (if any), no idea of how to make nice renders,
- I even still can´t figure out how to manage my meshflow (to keep my model "sculptable", at least )
I am learning by myself (trial & mistake method at my home studio - no skilled collegue available for help, unfortunatelly; I only get some great and valuable help from time to time from other CGTalk or ZBC members),
so - since I´ve never ever had any 3D experience before, my learning curve is very slow, I´d say -
so - just to illustrate - here´s a few of my "best of", so far,
long way to go
the last one is my entry for CGTalk sculpting workshop "Animals in Repose"
- I only could make this to this level with a huge help of other participants, anytime I got stucked ..