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    Icon Theodoric's workroom - Last pics added: 11-21

    NEW: I made a site for him. Please feel free to share it :)

    http://www.artbytheodoric.hu/

    Hi everyone!

    So far I only read this forum, there is a lot of really excellent work what inspired me to create my first sculpture.
    I bought the necessary tools and materials, I read a lot of tutorial, and start create something. :)
    Because I'm a big fan of dragons, it was clear to me what will be my first sculpture. (I know, I know... dragon again... :) )
    I've learned a lot during the creation process and of course made many mistakes, had to undo and redo things, also change the concept severeal times.
    (Most importantly what I learned (again) is always have a final concept... I'm a 3D artist, so I don't know why I didn't watch this basic rule... )

    So here is my first statue. (WIP, Chavant NSP Hard) The main idea and my detail reference is here: Fritofrito's dragon

    Name:  dragon_sculpt_43.jpg
Views: 3479
Size:  451.2 KB


    Pictures of the birth.

    dragon_bust_01
    dragon_bust_02
    dragon_bust_03
    dragon_bust_04
    dragon_bust_05
    dragon_bust_06
    dragon_bust_07
    dragon_bust_08
    dragon_bust_09
    dragon_bust_10
    dragon_bust_11
    dragon_bust_12
    dragon_bust_13
    dragon_bust_14
    dragon_bust_15
    dragon_bust_16
    dragon_bust_17
    dragon_bust_18
    dragon_bust_19
    dragon_bust_20
    dragon_bust_21
    dragon_bust_22
    dragon_bust_23 - At this point I didn't finish the basic forms, but I felt the concept wasn't good enough, so I asked a concept artist colleague (Robert Simon) to give me some ideas. He gave it to me:
    new concept
    dragon_bust_24
    dragon_bust_25
    dragon_bust_26
    dragon_bust_27
    dragon_bust_28
    dragon_bust_29 - Cut off the head, to work more easily.
    dragon_bust_30 - start working on the details
    dragon_bust_31 - first picture again - current status.
    dragon_bust_32 - first scale test... ugly and destroyed, wrong direction.
    dragon_bust_33 - Try the new scales.
    dragon_bust_34 - Spikes added on the other side
    dragon_bust_35 - detailing of the head with the final method
    dragon_bust_36 - almost finished eye
    dragon_bust_37 - big spikes, and stable connect on the head
    dragon_bust_38 - teeth mod. started
    dragon_bust_39 - more mod.
    dragon_bust_40 - final teeth... I think...
    dragon_bust_41
    dragon_bust_42
    dragon_bust_43
    dragon_bust_44 - Working on the back spikes...

    Thank you for watching, I hope you like it.
    C&C welcome.

    Last edited by Theodoric_Sacron; November 21st, 2012 at 08:56 AM. Reason: links added
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  2. #2
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    wait this is your first sculpture??
    well done sir. are you planning to mold it for a hard copy?

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    really nice work, I too like dragons you know this would make a great head for a wizards staff very apealling to the eye overall.

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    Thank you guys!

    Fovos: yes, I'm planning to create mold, but I never did it before. I have to try it on something first.
    TitusCrow: thx

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    Hi! I so love the design on this dragon and the non standard head on it rox too.
    how is Chavant NSP Hard to work with, say compared to sculpey? and btw is it bakable?

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    Thx, hugeanticpeanut!
    The Chavant plastiline cannot be baked, because it immediately starts getting softer and melting (while this property is most favorable when you create basic shapes). It has just enough sturdyness on room temperature, and you don't leave fingerprints on it while you're working with it (if it's cold). You can easily "carve" it, and it can also be made into a mold.
    I tried Sculpey once, and I have found that to be a remarkable material, but Chavant served my needs better.

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    Bongsplat is offline Does what it say's on the tin! Level 6 Gladiator: Provocator
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    Really cool, I love the design really graceful

    Earhole Bongsplat
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    Quote Originally Posted by Bongsplat View Post
    Really cool, I love the design really graceful :)
    Thank you :)

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    wow, i must say this is very awesome!

    please do not take this the wrong way at all, or in any way demeaning your piece or saying that is it not fantastic, because it is! and very much so. anyway its cool to see that there is a similairty between your piece and mine and i think it's awesome that two minds can think alike without even planning it or even meeting.

    check it out here : http://fritofrito.deviantart.com/art...hots-132728951

    again wonderful job. i love how natural it looks, almost real, yet very simplified.

    just awesome!

    taking comissions please contact me at HectorA33@gmail.com

    please visit my sites:

    Facebook:
    http://www.facebook.com/HectorArceSculpture

    Conceptart gallery:
    http://www.conceptart.org/?artist=fritofrito

    Deviantart gallery:
    http://fritofrito.deviantart.com/

    Online portfolio:
    http://hectorarcesculpture.daportfolio.com/
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    Quote Originally Posted by fritofrito View Post
    wow, i must say this is very awesome!

    please do not take this the wrong way at all, or in any way demeaning your piece or saying that is it not fantastic, because it is! and very much so. anyway its cool to see that there is a similairty between your piece and mine and i think it's awesome that two minds can think alike without even planning it or even meeting.

    check it out here : http://fritofrito.deviantart.com/art...hots-132728951

    again wonderful job. i love how natural it looks, almost real, yet very simplified.

    just awesome!
    Damn! I forgot to write in the first post that your work is very inspired me!!
    This is a shame to me, I'll update in the first post, and sorry again!
    Your masterpiece is my reference for the final detail level.
    Thx for your comment!

    btw, how did you create the scales? I have to redo two week work, because I did not like the result...

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    ahh! lol it's ok my friend, i'm not upset at all, but actually think its awesome that my work inspired you to make such an awesome piece. i can already tell your piece is going to look fantastic in the end. and i can also tell you that i love the way you did the chest plates, wish i had thought of that design for mine

    um what i did for scales was just get some like 12 inch metal cylinder type things ( can probably find at home depot) and cut them into like 7 pieces with a dremel. then i used pliers to change the ends and shape them into the scales that i wanted. i made some of various sizes. so pretty much just made stamps and would alternate between the small and the big or where i seemed fit.

    you are using chavant so i dunno if this will have the same effect, but it should make things easier for you and give you a general idea of the lay out of the scales, you can then go in raise them or shape them however you seem fit.

    anyway. awesome job!

    taking comissions please contact me at HectorA33@gmail.com

    please visit my sites:

    Facebook:
    http://www.facebook.com/HectorArceSculpture

    Conceptart gallery:
    http://www.conceptart.org/?artist=fritofrito

    Deviantart gallery:
    http://fritofrito.deviantart.com/

    Online portfolio:
    http://hectorarcesculpture.daportfolio.com/
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  16. #12
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    Thx my friend and thank you for the idea! But they didn't stuck into the sample?
    Btw I'll try it, I hope it'll works with the chavant.

    And a small update... after the destroying of the first scale test I started this:
    Name:  dragon_sculpt_33.jpg
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    I had a little time.
    Finished the spikes on the other side, and started the detailing of the head -after many attempts - with the final method.

    Name:  dragon_sculpt_34.jpg
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    Name:  dragon_sculpt_35.jpg
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    I've linked this before but I really liked this mold making guide by Dan Perez. It was a tremendous help to me and covers how to deal with undercuts and such.
    http://www.danperezstudios.com/works...ng_casting.htm

    Alternatively you could try using brush-on silicon and a mother mold, that might be the best way to do the spikes. I've never used that method so I can guess how well it would work, but I think if you used the brush on as part of a two piece mold, you would be able to pull the finished cast out. The resin that I have used was surprisingly strong, so you don't need to worry about it breaking (unless it is a very small or thin piece.)
    http://www.metacafe.com/watch/104550...f_2_smooth_on/

    If it were me, I would try a two piece brush on mold with a plaster mother mold. To avoid bubbles I'd pour resin into the back spikes while the mold was open, wait a minute or so, then put the mold together and finish the pour. (Keep in mind that I am a beginner myself, and this may not be the best way, just what I would try. )


    Last edited by Smolder; January 9th, 2010 at 03:49 PM.
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    Thx!

    I didn't read this guide yet.

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    this post has made me register the forum, i've ordered my modelling wax yesterday and will be making the same as yours, wish me luck

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    Wow, thx!
    When you start sculpting show us your progress.

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    Just a little update. I'm working on the both side of the head. The eye almost finished...
    Name:  dragon_sculpt_36.jpg
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    Been busy, and don't have freetime, but keep working on it. Small update, new, stable connect for the head (easy attach/detach) and scales for the big spikes.

    Name:  dragon_sculpt_37.jpg
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    Indeed a beautiful regal dragon. Very nice work.

    We are remembered only by what we leave behind.

    http://www.kilts.co.nz/WheelerKnives.htm
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    looks pretty badass, though those teeth currently look kinda detached from the jaws. Maybe some minor modification of the jaws could make them blend more into the overall shape of the head.
    Great work anyway. Csak így tovább!

    "Try again, fail again,
    fail better!"
    Samuel Beckett
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    Thx guys!

    Novbert: ya, you're right, I saw this problem before, very annoying, because it is not perfect Thinking on a solution. Probably lowered the teeth and next to the teeth area a little bit. When I start again the work on small details this will be the first thing what I will do.
    Köszönöm!

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    Hi- nice work, by the way! I've molded and cast a lot of complex parts- I think the best way would be to separate the neck spikes, and key them into the neck. That way, after casting, they fit back in exactly where you want them. I'd recommend a silicone mold- does your clay contain sulfur? If so, use a tin based rtv.

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    Hi Mostly Fantasy,

    Thx!
    Yes, all the spikes detachable now, and I'll mold them separately.
    Only one and big thing: this is my firts serious sculpt, and made lot of mistake, and learn a lot. Thats why I didn't make keys for spikes, just only the armature wire fit in to a little hole... ehh, next time...
    But now it's works, the spikes detachable/attachable, fit almost perfectly, only thing is after cast, I have to glue them back, with pin support, and fill the possible gaps.

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    Shouldn't be a problem- just drill out the negative holes with a specific size drill bit, say, 1/4 in, and glue 1/4 in dowel to the bottom of the spikes.

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    I had a little freetime and started the teeth modification. It's a slow process for me Only thing, I'll move a little bit closer the first tooth to the second...

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    Man, on a second thought - I'd remove those teeth totally.

    The bust looked ready for detailwork on the pic in the first post but adding these teeth can't be considered as detailing as they break both the overall form of the upper and lower jaw in a very harsh way, and they also break the line of the mouth so much that it can barely be read now.
    I'd say you could even make them smaller (I mean MUCH smaller) or modify the shape of the jaws but I'd suggest that you should simply remove them completely. There aren't laws that say that dragons must have visible teeth even when their mouth is closed. Anyway this pic can be a pretty good reference for either case.

    "Try again, fail again,
    fail better!"
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  34. #28
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    Thank you for your suggestion! You're right, but...

    I really would like keep the teeth somehow, for the aggressive look. The pic what you linked is really helpful. I have to rethink the teeth's form... On the pic I like the two head's jaw and teeth on the right bottom side. I try to reach something similar form... but don't know how right now...

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    New teeth. I like this much more. The line of the mouth more visible, and with these smaller teeth the head looks better proportionally. I hope you like it (but the photo and lighting not the best)

    Name:  dragon_sculpt_39.jpg
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    I'm doing it slooooooooooowly...

    Name:  dragon_sculpt_42.jpg
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