View Poll Results: Vote for your favourite entry in this round of IDW!

Voters
53. You may not vote on this poll
  • yoitisi

    18 33.96%
  • Reymus

    0 0%
  • SIME

    17 32.08%
  • Wixxi

    0 0%
  • Siiilon

    18 33.96%
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Thread: IDW #112: Anti-Orbit Self Propelled Artillery - Voting

  1. #1
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    Icon IDW #112: Anti-Orbit Self Propelled Artillery - Voting

    IDW #112 Topic: Anti-Orbit Self Propelled Artillery

    Deadline: Friday, October 9

    No voting for your own entries! I repeat, no voting for your own entries

    Give critiques and comments, we're all here to learn from each other!

    Original thread: IDW #112: Anti-Orbit Self Propelled Artillery

    Name:  IDW logo poll smaller.JPG
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    Last edited by yoitisi; October 2nd, 2009 at 06:36 AM.
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  3. #2
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    Got something done for IDW for a change

    Attachment 791163
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    ID gogo!
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  6. #4
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    didnt have time to put in the extra work this needed, got a uni deadline coming up so ive had to put that first.
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  8. #5
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    EDIT: Made it a bit more presentable.

    Calling this design Sky Sweeper, a fully artificial tank designed to shoot very high flying objects. This thing is not driven by anyone but controlled by a very intelligent and sensitive robotbrain. It shoots heatened diamond rounds about the size of a beer bottle designed to maintain a steady course trough long flight, therefor prefect for high altitude firing. Because of the diamond casings around the shells it penetrates every single material. The armor of the Sky Sweeper consists of thick plated titanium covered with a light absorbing liquid mantle which makes it hard to spot in the landscape.
    Last edited by Wixxi; October 1st, 2009 at 01:41 PM.
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  9. #6
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    AOA sp3 stands for Anti Orbit Artillery, Self Propelled, mark 3. Highly conductive alluminium alloy projectile is firstly shoot using explosive material within cartridge case and then further accelerated to absurd mach 12 velocity. Using distributed navigation is quickly rotated bullet further guided into it's target on planet's orbit. The whole artillery needs approximately 3 minutes to mount, get into firing position and load bullet. The capacity of atutomated bullet loading mechanism is 12 bullets. The artillery itself cannot locate orbit targets.
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  10. #7
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    A few small notes on this round:

    Seeing the enthusiasm in the thread I had expected one or two more entries in here, but overall it seems people had fun with it.

    Sogbad: I didn't know whether you wanted to include your entry in the poll or not since it wasn't in the finals thread and you seemed to take the topic with a bit of humour so I didn't move it in here. If you still want that to happen let me know
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  11. #8
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    yoitisi: I voted for yoitisi, 'cause it has compact and believable design that simply looks like self propelled artillery. The only objection would be the technology combination. Old-school heavy tank and anti-gravity bullets. I guess if I admit such as technology (no problem) it would unimaginably affect the whole military technology (drive system, defending system,...). So it's a gorgeous anti-air tank, but not knowing the topic I wouldn't bet my money it could reach orbit targets.

    Wixxi: I like the overall design, it has nice agressive "military" shapes. I see an issue where the cannon meets the turret. It's not that well readable "how it works".

    SIME: Very nicely done and readable rendering and presentation. And the technology seems believable reaching orbit planet.

    Reymus: I like it, the fire system is really believable. The problem I see it the weight ballance and clear demonstration of artillery's drive system. Also the scale is harder to see (it took me a while to spot the figure at the bottom).

    Great entries all of you! I learned much watching your approach, thank you
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  12. #9
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    My vote goes to Sime.
    To be honest i like Yoitisi's render the most but Sime has the coolest concept and because this is a design "competition" (not rly but u get the point) my vote went to Sime, of course Sime's render is superb as well so congrats on the overall piece actually.

    Also liked Reymus and siiilon's ones. Reymus used a very technical style which is nice to read the design well and has a cool concept too. But i'm not a big fan of the big rocket platform it self, i think it could use some more different shapes and more complexity.
    Siiilon on the other hand has a nice render, but i think the design is a bit to default, i like it though, i just think Sime's concept is a bit more original.

    Great work all of you!
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  13. #10
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    This was a tough choice for me but I went for Sime in the end. Yoitisi was less than a hair's breadth behind. If I could have voted for both I would have. Siiilon had the next, or 3rd in line with a cool design.
    Well done everyone. I actually started a design but it sucked and I chickened out. Sorry :-(
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  14. #11
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    my vote goes to siiilon, because his design seems to have the proper balance and idunno... attitude? (its angle, bracing and platform seem very convincing) it seems like its really pointing to space with intention to hit
    great renderings and cool designs, all around!
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    yoitisi – Really is excellent work. Something about the lighting feels off to me when seeing it in contrast to the sky but, this isn’t for environments so it’s completely irrelevant anyways I suppose. While I do really love the piece it just feels like a spruced up tank.

    Reymus – I could be way off on my assumption of how your machine works but I would think the legs need to go in the back so that when it fires it has support from falling over.

    SIME – I love the design and the over all detail and quality is quite nice but, at first I thought it was about the size of a car and then I noticed the ladder on the side. Perhaps giving some kind of scale reference would help or possibly some atmospheric blurring/fogging.

    Wixxi – I think this overall just needs some more color and contrast to truly bring your image out. And while I could not tell you what it is, something about the canon feels off.

    siiilon – Really intriguing and functional design and executed quite well, I would love to see more detail added. The only thing I really question is the lighting. It seems with the angle of your light and the way its falling on everything it should also be hitting the cab of the truck as well.
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  17. #13
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    Great entries everyone! My vote goes to siiilon. Unique design, and realistic, believable along with a decent render.

    Crits:

    Yoitisi: Very lovely image. I agree with Wixxi about design vs. image. I know nothing about tanks, but it seems to stick very much to the "traditional" shape.

    Reymus: "For every action there is an equal and opposite reaction." You really need tot stick those legs onto the other side of the barrel thing. Recoil goes in the opposite direction than the projectile. I like the play on the 'canon' shape. Very neat design idea overall however.

    Sime: I really like the design! I think it's just me, but when I see it I think car sized at max even when you have those ladders etc. on it. I dunno why? The only thing that really bugs me is how delicate the legs are. I can see them getting broken or otherwise damaged very easily.

    Wixxi: Again, a bit 'ordinary tank' I think. In terms of the image, I think better lighting would help bring out the shape. In general it seems a bit underexposed in photo terms.

    Again, great job everyone!
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