Devilish Characterization (WIP) all crits and suggets welcome!

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  1. #1
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    Devilish Characterization (WIP) all crits and suggets welcome!

    Hello all! So in one of my Elements of Design classes, we were to characterize ourselves as "alter-egos" by merging personality traits and one physical feature into a character representing us. Naturally, I wanted to incorporate sarcasm into my character (lol) but I asked what physical feature I should use, and I was told by one of my friends to incorporate my "devilish" grin. This is what I came up with! Anything you guys could add/comment or suggest on? That'd be awesome =D

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  3. #2
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    Its one of your best work I have seen so far, but you should try to clean up the lines a little so the drawing can flow smoother. I do like the way you made the face I can see you in this drawing with the grin lol.

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    The way you did the hands is great as well as the posture of the figure itself.But I agree
    with Kazhh,that it would be better with smoother lines. Try to make sure
    you have no white spaces because it can get a little distracting.
    The shading and expression of the face is very good. Looks just like you!

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    Thumbs up

    its a nice pic

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  6. #5
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    There doesn't seem to be a lot of structure in the drawing, really. There doesn't seem to be much connection between, for instance, the elbow and the shoulder, or one shoulder to the other. Similarly, clothing doesn't match up such as where the collar goes behind the neck. The whole thing tends to lean to the left, including the skull itself, which seems to be caved in a little where the part of the hair is. You should move that up a bit. The hand isn't bad, and it's in scale with the face. However, it's got a totally different sort of shading from the rest of the body.

    What I'd suggest is going over it in a new layer and work out how the skeleton works under all that. The ball of the skull (think a sphere that's flattened on the sides), the jaw dropping down, the line of the neck down to the collarbone, and to the shoulders on either side, etc. It'll help you keep track of your figure and generally make the drawing stronger. Drawing through when you do your initial sketches is also a good idea, which is to say draw the lines you don't see as if the figure is transparent. So instead of drawing a line for the collar that ends at the neck, keep going around to meet on the other side. I'd also apply that shading you've done on the hand to the rest of the body, it seems to work pretty well. The face works, but as Kazhh and Squee said, tighten up your lines. It looks very rough and not very confident at the moment. What you want are solid, continuous lines that don't "feather" like when you use a bunch of little short strokes to make a line. It might take a bit of practice, but it's worth the trouble. You might also remove a couple of the lines between the eyes, there seem to be too many. Oh, and a little "hook" at the inner edge of one eyebrow might accentuate it a bit more.

    Hope that wasn't too much of an info dump. You've got a decent start, keep at it!

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  7. #6
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    You should re-draw it and keep everything exactly the same but less "fruitiness." Other than that I think it's great!

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