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Thread: A lot of Sketching
September 23rd, 2009 #1
A lot of Sketching
This is my first post after a long time of just watching
i didn't know how to start, so i decided to make a sketchbook.
Currently im a game design student from germany and 21 years old
(excuse my english if it isnt always correct)
Last edited by Eludor; March 5th, 2012 at 09:46 PM.
Hide this ad by registering as a memberSeptember 24th, 2009 #2
September 25th, 2009 #3
I love spiderman, its the only hero which does not look retarded in some strange poses, so theres my quick sketch.
December 18th, 2009 #4
December 18th, 2009 #5
December 19th, 2009 #6
they are from imagination, but you know how it is, you've always get some influence from everywhere
December 19th, 2009 #7
Good start to your SB keep studying the anatomy and keep posting!
The most beautiful thing we can experience is the mysterious. It is the source of all art and science.
January 3rd, 2010 #8
Sry for beeing lazy at tidying up the paper.
Hope those two are readable
Made those without any idea, just started drawing, but i like them - hope you too.
Some comments would be nice.
January 3rd, 2010 #9
I like the drawing in the first page of your real sketchbook! It's very natural, but maybe needs some stronger contrast.
The last two are very good, I like how you shaded them.
You may try to work on faces, you're good with monsters' but the human ones are not really convincing.
Keep it up!
January 3rd, 2010 #10Registered User
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- Dec 2009
- Thanked 1 Time in 1 Post
The spiderman and the gunslinger body expression is awesome, dude. Keep up the anatomy studies!
January 3rd, 2010 #11
Some of the monsters in the first post have teeth so long I can't believe they would be capable of closing their own mouths.
Everything is better with dinosaurs.
January 4th, 2010 #12
Saska: Hey thanks. Well i work on the faces as you can see below.*draw draw draw*
Loserbrain: Thanks, such a nice comment.
Trexmaster: Well, thats on purpose, just trying some things from time to time. I kinda like the look of them.
Some new sketches. Think the female is a bit wrong but thats ok in a sketch like that.
January 4th, 2010 #13
January 9th, 2010 #14
Saska: Hey thanks for the tips, and nice to see you again in my sketchbook
Heres a character im working on for my school and classtest.
Its a splitted character, at day hes a salesman, at night an assassin.
I tried to get the feeling of a medivel assassin like in Aragorn in lotr or some rogues from D&D or the german DSA.
He also should remind of the reaper with some skeleton forms and a scythe like sword
We have to model our character in 3D and make a little animated movie of his basic moves. Ill think i post the finished project with scribbles and everything else when its done (think the deadline was 5th february or something like that).
I could also post the character describtion and story but its in german, and i dont think you would understand it.... well most of you.
Enjoy the first rough sketch of his undetailed appearence.
January 10th, 2010 #15
now heres something funny, wanted to test how much the character sees, so i made a quick prototype and looked stupid, but its all for the sake of my work so its ok, hope you've got something to smile.
January 11th, 2010 #16
i think thats how he'll looks like, but im not completly satisfied with his look.
hes kinda stretched and too less comic. going to tweak him to a warcraft 3 style. bigger hands and feet, smaller arms and legs.
January 11th, 2010 #17Registered User
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- Apr 2008
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That character is looking really nice.
Well in general I think you should try to work more on gesture, and structure.
January 12th, 2010 #18
Andres: i'll try my best and working on it, thanks.
Heres a new "final" version.
and the logo of his guild. Heads looking at the hand of death, the balance and the blade, with the 3 spikes.
the spikes are the signal for this guild, he got them on his mask and sword - well its something like a code.
Last edited by Eludor; January 12th, 2010 at 01:42 PM.
January 13th, 2010 #19
Something between my work.
i just was in the mood to draw frodo, don't know why but here he is:
January 15th, 2010 #20
Finished the mesh of my character today.
I dont like modelling but as game design student i have to do it.
It looks ok, but isn't anything great or special.
The mesh has 2491 polys (with sword and dagger; we had a limit of 8k)
Its made with 3DSMax (maybe thats why i dont like modelling, Zbrush really looks interesting).
And im currently working at the textures...what a pain...
January 15th, 2010 #21
January 15th, 2010 #22
Everything is better with dinosaurs.
January 15th, 2010 #23Tattoo Artist
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- Mar 2008
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You have some good sketches in here, keep up with the practice and you'll get even better.
January 15th, 2010 #24
good stuff man you have alot of creativity and i think you could pump out some rad graphic novels, your in school and i think if you keep it up youll have success in your field of choice
January 16th, 2010 #25
Trexmaster: Hey nice to see you again in my sketchbook. Thank you.
Icedearth15876: There is no way to let art down, so i will
Kesse Jeller: Thanks for such a kind post, thats the stuff, that keeps me motivated!
Just made some Disney, Manga and Chibi style
(im sorry joe mad! for making such an awesome character that stupid, i love your art )
soon ive gotta start photoshoping again, but thats after my project with the assassin rogue guy above.
Last edited by Eludor; January 16th, 2010 at 10:07 PM.
January 17th, 2010 #26
January 21st, 2010 #27
Heres a small update on my Model.
Have to edit on the effects a bit more (hes very shiny ), and the textures aren't that great, but as a new one to the 3D world i think its ok and another step.
January 22nd, 2010 #28
Heres something i did for a project. those chequered things are solar cells, cause they are based on this energy.
February 12th, 2010 #29
Wow my 5th post in a row...err..homerun?
anyways, here something digital
but i messed up the feet and the neck is too dark.
February 13th, 2010 #30