This model is downloadable from Sketchup Warehouse http://sketchup.google.com/3dwarehou...aca2149f7e8d85
They are always awesome xD
"You can build up any system of rules you want but in the end Art is Magic. And Magic is real." - Marko Djurdjevic
Your work is really cool. Please keep them coming
ixlrlxi: really nice work!
Interests: Programming (Java), Photoshop, my Harley-Davidson
A friend pointed me a link to this thread, and I couldn´t stop to read the posts until I saw the last one and the tutorial.
Incredible concepts and renderings are posted here! I had to wrote a THANK YOU!
Keep doing the great work!
Great designs! Have you ever created complete environments in that style? Perhaps some retro-future interior, or some outdoor scene with vehicles/background buildings. Or you're more interested in working with separate objects?
Google SketchUp & CryENGINE3 Tutorials // Link
outstanding, actually I have nothing more than this word, after lurking this thread.
I wish, a day, you will make a video tutorial with a simple object in sketchup and the process in vray (maybe not a timelapse as seen on tube) to let improve noobs like me.
thanks for sharing, keep on it
*Model made in Sketchup based on screenshot by "Match Photo" tool, rendered in Lumion2
*time - over 3 hours
I enjoy your work.
I can't begin to understand the amount of time that goes in to creating this art. Just the preliminary Sketchup work must take a long time, never mind the rendering and finish work.
How can you improve what already is so good?
What nice car design this is ! I like this car designs.
Why didn't see this thread earlier?? Fcking awesome work in here!
It somehow reminds me of borderlands, you should've done the concept art/design of the game.. it would have been 10x better (:
A well deserved 5 star rating!
Keep these gems coming! thanks!
Thank you very much for sharing your awesome work.
I am trying to follow your steps, I did a model of an android, modeled in white the whole object, then tried to put the lines from the Google Sketchup orignal model by exporting the 2D art, but I cant get that the two models match exactly in the perspective, do you have a tip to do this?
BTW its the image in my avatar
Last edited by ontaotto; October 13th, 2012 at 10:28 PM.
http://www.behance.net/gallery/F1-2050/5514251, http://www.behance.net/gallery/WIRED...ATIONS/5437675, http://www.behance.net/gallery/MQ-9-REAPER/4871701.
I am not 100% sure but I believe this is similar to ixlrlxi's technique? I know they use Vray while I use THEA, so not sure if VRAY has a cell shade render capability or this is all done PP. I would be interested to know, if its the former I may jump ship to THEA!
Hi Liam! thanks for your response.
Yes the process is similar of what ixlrlxi's is doing, with difference that I am using two models, one, the original Sketchup model, and two a render done in Carrara, I am using this last file for the volume, and the sketchup to add the lines to the model, but I am not getting the exact match, I think I will place based on coordinates in the Sketchup and then use the same position in Carrara, problem here is that when I import in Carrara de SU model it is placed in other position, normally facing back, I am having problems with that.
I appreciate your help and will follow your samples.
Moment of Inspiration (Moi) is the Sktechup of the Nurbs!
You are welcome to the Moi Forum or its Gallery!
Have fun modeling with it!
(a fan of your retro-futurism style for many years)
Don't hesitate to load the last Beta V3 for have also the deformer functions Flow and Twist if you have a PC
or the last news functions if you have a Mac!
Last edited by Frenchy Pilou; October 18th, 2012 at 06:55 AM.
Is beautiful that please without concept!
My Gallery 8)
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