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Any critiques, red lines ect would be MOST loved
Last edited by TyraWhite; October 1st, 2009 at 05:02 AM.
First rework zombie's hands for proper perspective, as from that angle you should see the complete hand (unless parts are dropping off, drag being dead and rotting away).
Second how about a small hint of dark blood stains on Zombie mouth and shirt front, as we all know zombie's are rather sloppy eaters. Nothing shocking or obvious though, and no rotting flesh. Just that nice distrurbing feel to it.
Lastly for the dismembered limb since it is dead flesh a bit more dangling looseness to it's pose might be nice.
oh i know I don't add blood and or anything till later since I'm still working on it... i like to add it last.
okay i fixed the hands and added some more gore
sorry double post
Just popped in to say think about loosing the head gore. I liked your painting more before, as it had a rather distrubing feel to it while the gore gives it mainly shock value.
Enjoy the dark scheme where it was more of a 'who is that over there, what are they doing. Hmm maybe I'll get a little closer for a look. What the!Agh...... (burp).'
I think less might be more for you here.
No matter where you go, there you are.
Well its a commission, the guy specifically asked for his brains to show so my hands are tied on the matter. And thank you a lot oon your help especially on the hands
I think the torso on the bottom is off... any pointers?
another update... some critiques please?
Looking good, but that head wound isn't doing it for me, the 'in tact' version of the head (still with blood all over) had a much better impact IMO.
Well, my big gripe is that right now it's kind of an overlay, taking the same space as the skill would have. and it's a very small area for that kind of wound.
So I'd say redo that part thinking more about skull thicknes and the brain being under that.
I'd also make the opening take up some more room, as i said it's an awkwardly small wound for a wound of that type.
The texture is also more akin to his head being filled with pasta, so I'd check some references.
PS I have a bad habit of not reading WIPs, and just looking at the progressions, so sorry for not reading the commission bit...
No its no problem
I have some reference but I'll recheck them and talk to the girl about opening his head more
not sure if i like the moths....
It's more the fact that his skull looks paper thin that really looks awkward.
I kind of agree on the moths, the first version with them, they were more fluid, these are more stiff in the wings.
yeah I always have that problem when it comes to butterflies, moths and flower petals... they come out stiff and thick for me...
my refs just to show them