The New Adventures of Bendragon ~ My Life As A Concept Artist!
Hi everyone! I've started a new thread to help me leave the remnants of my old self behind, locked forever in the dungeon that is my old sketchbook. Here is a new leaf! A new beginning! Quite literally too as I have just graduated having spent 3 years studying Animation Production at the Arts University at Bournemouth, UK and now seeking work and a new journey!
I am starting a new sketchbook to document my next phase of my artistic development. If you have time, please help my cause with some critiques (pretty pweeeezzzz!!!!!) Much appreciated
OK, first off I'll show you a mix of my old work and recent work so you can have a feel of where Im coming from and where I need to go.
Update: I now have a job as a concept artist at a games studio. You can find in the old sketchbook my time in art school from beginning to end. This sketchbook is started after I graduated and now it documents my first steps in the industry. Hope you can learn something here and help me learn too
Last edited by Bendragon; August 13th, 2010 at 09:36 PM.
Oooookay... Some enviros. Ive targeted environment (speedpainting too) as a key area for me to improve upon. So lets see how this goes. I used to work on paper first before scanning it in and paint but Im trying to break out of the ole comfort zone and tackle my fear. Hey, I gotta face it at some point in time so it might as well be now.
Last edited by Bendragon; September 16th, 2009 at 12:21 PM.
Dan - Cheers Dan. Hoping to push the standard further. Ive kinda tried to go for speed n rush parts of those urban ones so now Im gonna take an easy and spend some quality time with the paints
RedSquirrel - Ha! Cute? More coming up!
Another wip update! Lets see how this develops. I guess Im still kinda new to the speedpainting process so I am a bit surprised with how this is coming along, because the beginnings were almost aimless and lots of fiddling around. Gwwwaaaaaaa!!!!!
Real nice with that waterfall speedpaint dude...how are you getting those textures? Looks like photo overlay to me, or is that just a sweet custom brush? The lighting is pretty awesome, keep doing what your doing!
Thanks for the comments guys!
Kuidf^! - Hey good to see another UKer here. I graduated from the Arts Institute at Bournemouth which is now renamed the Arts University College at Bournemouth. I did animation there. Keep an eye out on the UK thread, there might be some UK meet going on sometime.
DaveNeale - Hey Dave! Thanks man, the texture is a mix of both photo overlay and custom brush with some other stuff I guess. I blocked the shapes in with a standard circle brush but got quickly frustrated with the generic brush and wanted something to add bits of random details in to help me and keep me thinking. So after blocking things in I added photo overlays to give me a guideline to work from. Theres been custom brushes too (Painter's palette knife). But something I found useful was getting a new canvas open and just splash a load of custom brush texture on it(in grayscale). Paint an abstract piece and get lots of texture on it (dont worry about the range of values atm) then go to levels and pull the output levels dark and light in towards each other (the bar at the bottom) so that the contrast in low and will not affect your painting's value when you overlay this on to it. Erm... yar I guess thats it
EDIT: Oh and I also use the Smart Sharpen filter. That might have brought some textures out more. Its also great for giving a finished work a more crisp look.
RandAlThor - Thank you! I actually havent saved any progress shots for this. I didnt think it would turn out well cause Im still trying to figure the exact process myself hehe. But next time I try something like this I'll get some sort of process documentary going for ya
Pixie Trick - Cheeeeers! Ive been trying to improve in the environment department lately so Im glad you liked something there
OK, heres the end result... unless I work on it again. I might if I see something wrong so lemme know if you spot anything too!
Last edited by Bendragon; October 9th, 2009 at 11:12 AM.