I'm a young, professional animator (only two years in the industry) looking to make the jump into preproduction for animation and gaming. I'd love some advice from any of you seasoned professionals on improving my portfolio.
I'm getting ready to start applying for some preproduction postions and I'd love to put by best foot forward.
Anything I'm missing? Should I label projects? Group by project?
Anything that feels weak? Thanks in advance gents, and ladies of course