Heya! My name is Anton, I'm 24 years old and I'm currently studying game development at the university of Skövde in Sweden. Been drawing for a while without any real direction, but then I layed eyes on some really crisp digital art from you people out there.
When my brain reacted to the awesomeness of these works it generated what can best be described as inspiration, I wanted to find means to make me a better artist! (and I still do!)
So I got meself a tablet and started drawing and painting more frequently.
Bored yet? hmm.. Maybe I'll just dump some god damned pics and we'll see where this goes!
Wouldn't mind some comments and critique of course. XD
Last edited by Xanath; December 18th, 2010 at 08:16 AM.
Here's another WIP of the slain monster and some portraits:
Laurence Fishburne and Ziyi Zhang. Did the monster with opacity set to pen pressure, a new way of working for me. Still feels a bit odd, though it's a nice way to do bulky fleshy things. ^^
Throwing in two older pics i did too, a protoss doodle and Alex Mercer from Prototype, wrong clothes on the poor bastard though.
Here's some more character pictures. A pig demon and a satyr that's mildly inspired by the movie Pan's labyrinth Never got his left arm right though, looks a bit rigid and unnatural. Feel free to criticize!
Arslan_87: We talked about this IRL. The blurriness in the pictures are more likely the result of my inexperience when it comes to digital drawing than soft brushes, Since I used the standard hard brush mostly. I'm very careful with the values since I want to get a somewhat realistic style. Will try to add more contrast to future pics though
Some more updates. "finsihed" versions of the satyr and the space slug thingy featuring a crappy marine. Tried experimenting with different techniques. The slug was made with opacity set to pen pressure and the satyr wasn't. Trying out to see what feels best.
Threw in some shitty excuses for backgrounds in both pics Just to have something there mostly.
Critique and tips regarding different ways of colouring would be most helpful if anyone out there would care to share some wisdom
study from reference traditionally learn human anatomy and stuff.. Think of it this way, you wont understand math until you start looking up formulas and understanding them thoroughly.. You cant just start doing math problems and expect them to be right without practice.
Krato: Do you write this because you see any specific faults in anatomy I've made? Come to think of it, haven't really posted any drawings of humans. Right now I mostly want to learn how to color. Aw well, Gonna post some studies as soon as I revice my scanner Thanks for the critique!
Good stuff so far! I think what would help you with your digital paintings is to actually follow the form with your strokes. Right now they're a bit spotted or muddy in most areas. Keep up the anatomy studies too. Look forward to more
jackpot_anjr90: Thanks for the comment and critique the "spotted" effect is me failing at creating a sense of texture with my strokes. Guess I have to think more about what I'm actually rendering, if it's warty monster flesh or kind of smooth human skin.
Here's more stuff. Two concepts from a game I worked with at school and a wip of some monster.