Results 638 to 650 of 781
May 1st, 2011 #638
Aww . . . poor squirrel. No eyeballs. I wonder how long it's been dead for.
Really appreciate the longer studies. I think you're really getting down the basic planes of the figure's shape. And with the extra time you're putting in, you're starting to address other problems that you needed to resolve, like that foot you've been working on. I think there's some proportions that are off here and there, such as the back calf of the "armed" guy and the head is a little big. Other than that, I think you're getting a solid understanding of the figure.
Keep up the hard work and the book learning.
Hide this ad by registering as a member
The Following User Says Thank You to BichNguyen For This Useful Post:
May 1st, 2011 #639
May 2nd, 2011 #640
orochigenocide: pretty good eye--initially, I rescaled the guy's body during the rough stage to harmonize it better with the head, calf probably just needs some more anatomical tweaking than I'm going to do this time around.
Ms. Squirrel was in pretty good condition 'cept for the crows getting to her eyeballs and genitals. I really couldn't figure out what killed her. My guess would be "blunt trauma, automotive." Perhaps a glancing blow that dealt out head trauma with no disfiguring breaks. But, I'm not sure. (I have seen them actually fall out of trees and hit the ground pretty hard, you never know. . .)
Xeon: Back in Pennsylvania, I grew up shooting and stir-frying these little guys. So, their relatively fresh corpses don't weird me out too much! I did sever her head and place it in a plastic cup full of bleach out on the back patio. I figure the bleach will keep the coyotes and coons from eating it. And, hopefully, it'll help break down the skin and brains so I can get a usable skull specimen.
Yeah, yeah. . . I know. . . the Penvirate vehicle. Below is just a perspective rough (I have a page or two of other roughs, not posted). I've come up with a giant tricycle thing-- but I want to post a bigger, clean and more developed drawing for the assignment. It's a worth while endeavor, and I want to get as much benefit from it as possible. Plus, I just can't let myself post something inferior to Xeon!
May 6th, 2011 #641
[Note To Self: This was a week where I worked something like a full work week in 3 days-- my usual careful time management-- totally up-ended. But, I'm facing a possible job upgrade in the shadowy real-world that I never talk about. . .]
Lately, I'm behind on everything, 'cept I'm catching up on sleep, finally!
This is the next most recent iteration of the Penvirate Vehicle that I still don't see as fit to post. I freehanded this based on the previous perspective thumb and am trying to make it more solid. Then, the next couple iterations will make it more detailed. Then! I'll catch up all the other stuff: Daily, yurmby wheel, coon model sheet, and figuring out how to dissolve the brains out of a decapitated squirrel head. . .
May 7th, 2011 #642
May 7th, 2011 #643
I'm determined to make the final post in the Penvirate Thread as, at least, quasi-pro as possible. [No more half-assery like that Chicago skyline that I gotta look at over there. . .]
Anyway, solving the problem of making the wheels look solid--
May 8th, 2011 #644
Next iteration: I figured out, between theory and eyeballing ref, how to make the wheels look more solid. But, the construction is getting really overworked and I'm really beating the hell outta the paper. (Front wheel's a bit off. Part of that is from cutting grooves in the paper that make fixing a bit difficult). Really need a light box-- don't have one-- so need to do some transfer to a fresh surface to finish all the construction and work out the detail.
Yeah, I know. Diarum and Xeon mock my tardiness and inefficiency. . .
May 9th, 2011 #645
Plenty of curves and ellipses which are a PITA.
I've since given up on trying to draw ellipses with 100% accuracy; as long as it looks right as part of the whole, it's more or less ok.
Now, we're awaiting your final finished product!
And Diarum, if you're reading this....where's yours? Maybe you need to have Kamber's dead squirrel stuffed into ye' mouth to spur you on! LOL
May 9th, 2011 #646
May 15th, 2011 #647
General Note: started a new job that emerged from an old job that went into some crazy hours before the transition-- thus, took an inadvertent "vacation" from my usual posting. Now-- back to it.
Couple digital Peck things to restart:
May 15th, 2011 #648
Awwwwwww poor squirrel
I hope you washed your hands
The sculpture on the last page was looking good! Also nice shading work in your anatomy studies!
Insanity is the key!
Also, studies are a key. And passion is a key. Also, so are inspiration, motivation and dedication. Talent can be a key. Insomnia can also be a key, depression is a sad rusty little key. Damn, artists need one hell of a keyring.
My little webspace
My Old CA Sketchbook
May 25th, 2011 #649Registered User
- Join Date
- Feb 2010
- United States
- Thanked 102 Times in 92 Posts
kamber great work on the tricycle, but don't beat yourself up too much over smooth curves and such. I feel like i can tell from your linework when you are drawing relaxed and when you are not. your figure studies remind me of those drawings where you don't lift your pencil from the paper, IMHO that is you at your best. i would like to see the tricycle approached in this fashion. "Kamberized" as it were, lol. anywho, keep up the good work!
June 4th, 2011 #650
Yeah, it's a slightly different sort of drawing-- trying to keep something in perspective boxes-- was really over-working the crap out of it.
Anyway. . . .
Cafe studies in graphite: