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April 26th, 2011 #631
Bowing Man (80 minutes out)
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April 27th, 2011 #632
Bowing Man-- 100 minutes out-- basically spent 20 minutes tweaking the foot. Probably piddle around for another 20 to 40 and call it done. . .
April 28th, 2011 #633
Couple more so-so Peck digital things.
April 29th, 2011 #634
So you like to check out the more verbose posters in the Lounge?
For someone who wants to cartoon, it's only in the last few pages are you finally beginning to get your life sketches down to the barest minimum. That's good. The structure of your faces does leave something to work on. Your raccoon character is coming on, but still could be simplified more. If you don't like gimp try PhotoPlus for free, very easy to use - you can always upgrade later - it's a lot cheaper than PhotoShop.
Oh, And I did look at every page of your SB.
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April 30th, 2011 #635
Hey there Black Spot!
Yeah, bloviating in the Lounge is one of my guilty pleasures, along with lurking the SBs of those who do likewise. But, my main motivation for lurking General Forums is to pick up the golden nuggets of wisdom the handful of pros post over there. (I Need to lurk more, post less).
And, you are "Spot" on on your crits. (Thank you, thank you!)
Cartooning is really tough-- somewhere between flat hieroglyphics and totally ripping off Disney lies a "sweet spot" that I'll eventually nail down. Part of the reason for doing slower photo ref studies is the structural stuff you've noted in faces-- my cafe victims are always in motion, and real life sessions often involved extended views of angles that don't allow me to study the head and face either as close or as long as I'd like to and need to. Thanks for the PhotoPlus cite-- probably wouldn't have known about it otherwise!
Anyway. . .
fineart.sk leg study (11 minutes out)
more Peck Digital practice
May 1st, 2011 #636
Xeon probably thinks I'm diligently working on my vehicle.
Oh, Hell no! I found a dead squirrel.
Dead Squirrel Array
May 1st, 2011 #637
Screen Of Brush
From yesterday prior to squirrel recovery (which involved a really bummed out crow. . .)
Really, it would probably make more sense in color. (And, I am now roughing out the Penvirate vehicle assignment-- gonna make it good. . .)
May 1st, 2011 #638
Aww . . . poor squirrel. No eyeballs. I wonder how long it's been dead for.
Really appreciate the longer studies. I think you're really getting down the basic planes of the figure's shape. And with the extra time you're putting in, you're starting to address other problems that you needed to resolve, like that foot you've been working on. I think there's some proportions that are off here and there, such as the back calf of the "armed" guy and the head is a little big. Other than that, I think you're getting a solid understanding of the figure.
Keep up the hard work and the book learning.
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May 1st, 2011 #639
May 2nd, 2011 #640
orochigenocide: pretty good eye--initially, I rescaled the guy's body during the rough stage to harmonize it better with the head, calf probably just needs some more anatomical tweaking than I'm going to do this time around.
Ms. Squirrel was in pretty good condition 'cept for the crows getting to her eyeballs and genitals. I really couldn't figure out what killed her. My guess would be "blunt trauma, automotive." Perhaps a glancing blow that dealt out head trauma with no disfiguring breaks. But, I'm not sure. (I have seen them actually fall out of trees and hit the ground pretty hard, you never know. . .)
Xeon: Back in Pennsylvania, I grew up shooting and stir-frying these little guys. So, their relatively fresh corpses don't weird me out too much! I did sever her head and place it in a plastic cup full of bleach out on the back patio. I figure the bleach will keep the coyotes and coons from eating it. And, hopefully, it'll help break down the skin and brains so I can get a usable skull specimen.
Yeah, yeah. . . I know. . . the Penvirate vehicle. Below is just a perspective rough (I have a page or two of other roughs, not posted). I've come up with a giant tricycle thing-- but I want to post a bigger, clean and more developed drawing for the assignment. It's a worth while endeavor, and I want to get as much benefit from it as possible. Plus, I just can't let myself post something inferior to Xeon!
May 6th, 2011 #641
[Note To Self: This was a week where I worked something like a full work week in 3 days-- my usual careful time management-- totally up-ended. But, I'm facing a possible job upgrade in the shadowy real-world that I never talk about. . .]
Lately, I'm behind on everything, 'cept I'm catching up on sleep, finally!
This is the next most recent iteration of the Penvirate Vehicle that I still don't see as fit to post. I freehanded this based on the previous perspective thumb and am trying to make it more solid. Then, the next couple iterations will make it more detailed. Then! I'll catch up all the other stuff: Daily, yurmby wheel, coon model sheet, and figuring out how to dissolve the brains out of a decapitated squirrel head. . .
May 7th, 2011 #642
May 7th, 2011 #643
I'm determined to make the final post in the Penvirate Thread as, at least, quasi-pro as possible. [No more half-assery like that Chicago skyline that I gotta look at over there. . .]
Anyway, solving the problem of making the wheels look solid--
May 8th, 2011 #644
Next iteration: I figured out, between theory and eyeballing ref, how to make the wheels look more solid. But, the construction is getting really overworked and I'm really beating the hell outta the paper. (Front wheel's a bit off. Part of that is from cutting grooves in the paper that make fixing a bit difficult). Really need a light box-- don't have one-- so need to do some transfer to a fresh surface to finish all the construction and work out the detail.
Yeah, I know. Diarum and Xeon mock my tardiness and inefficiency. . .
May 9th, 2011 #645
Plenty of curves and ellipses which are a PITA.
I've since given up on trying to draw ellipses with 100% accuracy; as long as it looks right as part of the whole, it's more or less ok.
Now, we're awaiting your final finished product!
And Diarum, if you're reading this....where's yours? Maybe you need to have Kamber's dead squirrel stuffed into ye' mouth to spur you on! LOL
May 9th, 2011 #646
May 15th, 2011 #647
General Note: started a new job that emerged from an old job that went into some crazy hours before the transition-- thus, took an inadvertent "vacation" from my usual posting. Now-- back to it.
Couple digital Peck things to restart:
May 15th, 2011 #648
Awwwwwww poor squirrel
I hope you washed your hands
The sculpture on the last page was looking good! Also nice shading work in your anatomy studies!
Insanity is the key!
Also, studies are a key. And passion is a key. Also, so are inspiration, motivation and dedication. Talent can be a key. Insomnia can also be a key, depression is a sad rusty little key. Damn, artists need one hell of a keyring.
My little webspace
My Old CA Sketchbook
May 25th, 2011 #649Registered User
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kamber great work on the tricycle, but don't beat yourself up too much over smooth curves and such. I feel like i can tell from your linework when you are drawing relaxed and when you are not. your figure studies remind me of those drawings where you don't lift your pencil from the paper, IMHO that is you at your best. i would like to see the tricycle approached in this fashion. "Kamberized" as it were, lol. anywho, keep up the good work!
June 4th, 2011 #650
Yeah, it's a slightly different sort of drawing-- trying to keep something in perspective boxes-- was really over-working the crap out of it.
Anyway. . . .
Cafe studies in graphite:
June 4th, 2011 #651
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June 5th, 2011 #652
Flashback-- thanks for the kind word and the drop in! (I've always kinda hoped that people would find this book a bit more fun than the others. . .)
Anyway. . . .
I'm pretty far behind on the Daily, with work and all, so I figured that I'd dump in the images from a whole 3 hour life session and a few pages of post life problem solving to play (a bit of) catch up.
3 Hour Life Study: 15 2 min. gestures/5 20 min. studies. Yeah, my proportions ARE bad-- sped through all of these to try to work on rendering some form and structure.
4 pages of rough form and value studies-- trying work on plans for quickness in laying in form, being more decisive in laying in values-- ref = various fineart.sk images.
July 3rd, 2011 #653
Extended Journal-like Comment:
(I'm getting back to this SB after my day job enlarged to a couple of back-to-back 80 hour weeks. I'm assured that this is not normal. And, I should now be on a more sane schedule.)
I've probably lost too much time to finish up 365 images for this year. But, ya never know. . . I'll still consider 100 images a "Book" and 365 images a "Volume" and just keep drawing, regardless.
My goal, now, is to make the jump from persistent hobbyist to legitimate amateur artist. (By "amateur" I mean professional grade work worthy of financial compensation, though without the compensation-- sort of like an Olympic athlete.)
My focus is on two areas: Becoming an independent cartoonist and/or a fine arts watercolor painter with a focus on nature and animals. Admittedly, making a serious living in either of these areas is a statistical long shot. But, I'll see if I can make it to being a real amateur then worry about the rest when the time comes.
To the above ends, I've identified directions I must take with my time from here on:
1. Focusing on producing actual comic strips.
2. Focusing on producing actual paintings.
3. Mastering Life Drawing to the extent that I am able.
4. Learning Digital Painting.
Thus, the bulk of my "studies" and "sketches," from hereon, will be roughs and developmental work for 1 and 2 above. (The Daily in my SB, here, will turn into a sampling of these or a 20 minute random sketch on days I'm doing more abstract or book learning tasks).
I'm trying to hit a least 1 local Life Drawing session per week. But, in achieving #3 above I feel that I can't go it alone. So, eventually, this is going to involve hopping on a plane down to So Cal and attending some workshops of the "Modified Reilly" sort.
Same deal with some watercolor workshops-- I neither need nor want to spend 2 to 4 years in "art school," but I don't think I can bring my skills to a fine edge without some live correction/instruction from people who know what they're doing.
As to digital, I'm in no real hurry. I gather that most community college type classes are very elemental. But, signing up for a class would qualify me for student discounts on the better software. Per Art Discussion discussions, getting better at trad art will lay the foundation for good digital practice. And, I'm guessing that most good digital instruction out there is probably through downloads and DVDs.
ANYWAY-- all that is just to focus my mind on the direction I'm headed. . .
Guy working on his SB, 25 min., graphite.
July 3rd, 2011 #654
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July 3rd, 2011 #655
Diarum: yeah, go draw! Oddly, sorta puts my long-winded manifesto into a certain perspective. . .
Below is from today's life drawing (sans gestures). Graphite in the old 8.5 X 11 Canson book. Trying to be intuitive on measuring (fails a bit). Trying to see and draw volumes as opposed to outlines. Pretty scant on modeling-- but, I'll get there as I get tighter on the volumetric thing.
Probably do future life on newsprint or laid paper with charcoal pencil or vine, respectfully. Charcoal pencil on newsprint is much more "responsive" than graphite on lightly toothed paper. Plus, you can "punch out" much better darks. Otherwise, vine is probably the best tool for studying and knocking out values most efficiently.
July 4th, 2011 #656
July 5th, 2011 #657
Great to see you listing so many clear objectives, at least now you've much more defined goals and that should aid in further improving your skills!
As for digital painting, our teacher recommended us to get this James Gurney book: http://www.amazon.com/Color-Light-Gu...9847896&sr=8-1
I've just bought one and its on the way here.
May you become a great cartoonist + realist nature painter one day!
July 6th, 2011 #658
Marian: Diarum has a knack for putting me in my place about the time I really need it! (Gotta catch up with your SB and those of several other who have commented earlier).
Xeon: Good to be back! My goals are pretty basic-- "start making real stuff" about sums it up. Though, some instruction I think is sorely needed to avoid "re-inventing the wheel" in many areas.
Got the Gurney book! Will probably buy the other one soon-- Imaginative Realism.
Re future: the really weird thing would be if I someday ended up producing professionally relevant sculpture as an off-shoot to my maquette making.
Anyway. . .
Downtime allowed me to attend a life session that I usually can't make during normal business hours-- more graphite in the 8.5 X 11 Canson book-- always a great size for scanning. . .
July 8th, 2011 #659
Anyway, in keeping with the manifesto and trying to get the Daily to be a Daily again:
a page of coon roughs from a National Geographic book on coons I bought from Goodwill for ref.
July 10th, 2011 #660
This is a couple pages of re-working the coon characters and a rough of their human companion. My project goal, for now, is working up a professional grade "model sheet" for 3 distinct coons and a human I call "Vicky," who may be suffering from severe mental illness or may actually be living with three talking raccoons.
[Yep! This SB is going to get pretty bad before it gets better. . .]
[Probably, get around to resurrecting my "Yurmby Wheel" after Life Drawing tomorrow.]