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  1. #316
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    Jul 2009
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    Thanked 72 Times in 71 Posts
    i wanna give up and cry! phenomenal across every aspect


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  3. #317
    Join Date
    Dec 2009
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    Just passing through
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    Thanked 123 Times in 122 Posts
    Thanks to all you mad artists on the GW team for posting these. Thanks to ArenaNet for paying these guys to create amazing artwork. Very inspirational.

    SKETCHBOOK

  4. #318
    Join Date
    Aug 2009
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    Malta - Floriana
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    Thanked 4 Times in 3 Posts
    Nice work Buddy!

  5. #319
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    Nov 2008
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    Concord, CA
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    Thanked 19 Times in 6 Posts
    very lovely, the armor makes the undead look so dashingly chivalrous! the play of the warm colors gives it such a creepy advancing feel
    Jayna Pavlin, 2d/3d Artist

  6. #320
    Join Date
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    Thanked 4 Times in 2 Posts

    pleaseeeeeeeee i am begging

    please can we see some of those concept arts shown by Mr Daniel Dociu during the recent Game Developer's Conference 2010

    pretty please

  7. #321
    Join Date
    May 2007
    Location
    Cambridge
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    Thanked 1,024 Times in 879 Posts
    All of this is just breathtaking - as usual i've started a new day with some concept art pages to inspire me and as usual this page hasnt let me down!

    Thanks,
    Tom
    Sketchbook: INSATIABLE CURIOSITY

    Website: www.tomfoxart.com

    Tumblr:http://lovegraphite.tumblr.com/

    "We make our own fortunes and we call them fate" - Benjamin Disraeli

  8. #322
    Join Date
    Oct 2003
    Location
    Seattle
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    Thanked 39 Times in 10 Posts

    Here are a couple ingame GW2 models

    Here are a couple of ingame models. Both are human wearing heavy armor. I designed, modeled and textured the face and body. I designed but did not model the armor on the female. Hai Phan designed the armor on the male.

    The application used were Maya, Mudbox, Photoshop, Bodypaint plus all the proprietary GW2 engine stuff
    My Homepage
    aaroncoberly.com

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  10. #323
    Join Date
    Feb 2009
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    Awesome!!
    GW2 is going to be an awesome game with stuff like this!
    -+Sketchbook: HERE
    Please comment, always looking for pointers

  11. #324
    Join Date
    Aug 2002
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    Mckinney, Tx.
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    you guys seem to do more artwork than Ive ever seen for any game....looks awesome!

  12. #325
    Join Date
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    Quote Originally Posted by AbcArt View Post
    Here are a couple of ingame models. Both are human wearing heavy armor. I designed, modeled and textured the face and body. I designed but did not model the armor on the female. Hai Phan designed the armor on the male.

    The application used were Maya, Mudbox, Photoshop, Bodypaint plus all the proprietary GW2 engine stuff
    The models look fantastic man! I've been a huge fan of Guild Wars for years, so much so my co-workers are getting sick of me talking about how Anet is my standard for game artists.

    I had a question, are these models textures finalized? I noticed the skin looks more plastic than I expected.. In GW there certainly wasn't this level of detail or any normal maps, but the tones & colors of the GW1 skin were much more robust & alive:
    GUILD WARS 2 ART (98pics & growing) ART BOOK- OUT NOW! update 7/27 p.11
    Last edited by Darksun; May 5th, 2010 at 12:41 PM.

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  14. #326
    Join Date
    Jun 2007
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    For me, an important thing is that the character models look like they belong in the game world, as if they are made from the same substance, designed with a similar style, and light interacts with them as it does with their environment. If that is achieved, then I can suspend my disbelief and immerse myself in the gameplay and story. I have to say these models are beautiful and have a very Guild Wars look to them. You have whetted my appetite to see and play the finished game.

  15. #327
    Join Date
    Feb 2004
    Location
    Hungary
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    Thanked 229 Times in 210 Posts
    Mindblowing!!! I just cannot wait for the game!

  16. #328
    Join Date
    Oct 2004
    Posts
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    Thanked 15 Times in 5 Posts
    GUILD WARS 2 ART (98pics & growing) ART BOOK- OUT NOW! update 7/27 p.11

    GUILD WARS 2 ART (98pics & growing) ART BOOK- OUT NOW! update 7/27 p.11

    GUILD WARS 2 ART (98pics & growing) ART BOOK- OUT NOW! update 7/27 p.11

    GUILD WARS 2 ART (98pics & growing) ART BOOK- OUT NOW! update 7/27 p.11

    Builded in Maya, Zbrush, and Photoshop
    Polygon Count: 3500-4500 Triangles, Tree Creature is 7000 Triangles
    Textures: 1X1024X1024, Tree Creature is 2X1024X1024
    Arenanet just released some GW2 official videos, and these are parts of the ceatures I made showing in the videos.
    Wei-Che(Jason) Juan
    http://www.jasonjuan.com

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  18. #329
    Join Date
    May 2010
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    England
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    Thanked 22 Times in 21 Posts
    kekais works are awesome . end of ha



    BLOG

  19. #330
    Join Date
    May 2010
    Location
    Montreal
    Posts
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    Thanked 2 Times in 1 Post
    I cant wait for this game, and I have the art book for it, I was a huge fan of GW1, and this looks like its gonna hold up to my expectations, I honestly think its one of the best artbooks in my collection!

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