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  1. #61
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    Outstanding stuff. I'm thinking you've just set a new standard in excllence with that trailer. And done mostly with static artwork. WOW
    Grave Sight Graphics: The Art of Eric Lofgren.
    elofgren@ telus.net (to use e-mail address please remove space between the '@' and 'telus')

    My Art Blog
    My Online Portfolio (Updated Jan. 30/ 2011)
    ~NiNjA~^~mOuNtAiN~^~PoDcAsT~(Working illustrators talking illustration)
    Eric Lofgren's licensible rpg art resource
    Art Director for New Gods of Raanon


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  3. #62
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    May 2008
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    New Zealand, Hobbiton
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    went frame by frame through the artwork, bloody amazing stuff

    can't wait for a massive art dump!
    "Fuck me with a spear!..." -- Quote a song of ice and fire

    SKETCHBOOK

    BlOG

  4. #63
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    Oh my goodness.

  5. #64
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    oh heeeellllll yes

  6. #65
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    Beyond any kind of cool! Saw it again at the game con. I think A net just might have the most talented team of artists in the game industry 0__0.

  7. #66
    Join Date
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    Getting interested in Guild Wars 2 the moment I saw the trailer. The artwork is outstanding, if there can be any more gods inside the GW universe, it would be you guys. I can only bow to the artwork posted here, I love you guys =]
    *monitoring this thread from now on!*

  8. #67
    Join Date
    Oct 2003
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    Thanked 32 Times in 8 Posts

    in game environments

    Here are a few of the areas I worked on. Hope you guys enjoy.

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  10. #68
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    Jan 2009
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    Gah! Guildwars always kicks out some really mind blowing things, really great stuff guys.

  11. #69
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    Loved the style of the trailer. The artwork is amazing!
    Boston Splinter Cell 36
    Jushra | Purb36 | PartialArtist | Vorp | Kongni

  12. #70
    Join Date
    Nov 2008
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    Oh wow, didn't know there were 2 Dociu's working for Anet. Salute

    I gotta say, this art work is probably the best concept/illustration work I've seen from any game... It's great to see some talent in the field I want to get into, give me a lot to look forward to and a lot to push myself with.

    Peace guys, you all did great

  13. #71
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    sweeeet!

  14. #72
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    Mar 2005
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    Brilliant. now that`s just BRILLIANT.
    you guys kick ass too hard.
    We all pay for life with death, so everything in between should be free.
    -Bill Hicks


    Sketchbook Old SketchBook Portfolio GorillaArtFare

  15. #73
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    I want to see a bigger art book in the Collector's Edition of Guild Wars 2! It's always worth it to buy the Guild Wars Collector's Editions, for those art books, but they seem so tiny looking back on them.

    I hope to see Cantha again, perhaps not in the first Guild Wars 2, but at least in a follow-up or future expansion. I love the Far Eastern style of Cantha. It's even more extreme than some of the fantastic locales of the real Far East.

    I hope that the new game engine has the avatars fall into shadow when they walk into a shaded part of the map. It always stood out that they were not fully integrated into the game environment because the shadows of buildings and cliffs above them would fall on the path they walked onto, but would not affect them. I also hope the "cardboard cut-out" appearance that objects in the distance had in the first game will be less noticeable in Guild Wars 2.

    Okay, so I'm a huge fan of the concept art, but as you can tell I'm also a player, with a good eye for the kinds of visual detail that affect immersion and the game experience.

    What else...? I hope you guys keep us posted with more concept art from the game as it becomes available.

  16. #74
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    Here's some of my stuff that's been released so far. Glad you guys like the trailer!

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  18. #75
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    I am not a big fan of these types of games, but considering the intense and truly astonishing concept artwork that have seen here, I think I might just shell out some hard earned duckets for this piece. Very impressive work here bud.

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