Yuck, the colors!
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  1. #1
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    Yuck, the colors!

    Two friends and myself are creating a flash game. We're slowly making all the pieces. When I see what we've got together so far, one thing stands out above all others problems: the colors. Yuck, they don't go together at all! Any suggestions for how to make this thing more cohesive? And general critic is welcome too.

    Note: Sagir, thank you for the mini-tutorial on how to manage attachments.

    Name:  bombman_gamescreen2.jpg
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  2. #2
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    I... have no idea what's going on in this image.

    sketchbook

    I want to be a writer when I grow up.

    My first book is going on sale in 2011!
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    Er....it's a flash game, and you want color choice help? Well, I'd just say dull everything a little- make the red and green burgundy and dark green, really.

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    I've got no clue what you're aiming for, really.. but if you're looking for colours, I do have two sites that might just help/give inspiration/other things.

    Adobe Kuler

    Worqx Colour Theory

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  5. #5
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    This is funky. Lol i like it.

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    There's a lot about those tiles that don't go together. The textures, styles, saturation, value, and hue just clash. This is probably a side-effect of having multiple people work on the same part of the game; I suggest you just have one person work on the tiles, so the style is unified, while the others work on other portions.

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