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Members: Threeeyesworm, 2100, sillymoogle, ushio18, eldritch48
Here we go!
We have gone with a desert theme and here are the thumbnails so far:
Amazing paintings of Arabian settings:
Monster Hunter Art Book:
Thanks for posting them up!
I think top row - middle has some potential.
Weapons are the most obvious props, but we should look beyond that.
Pet(WoW hunter), book(RO priest), bag(FF Chemist), Jester, etc.
Hay guyz! you were bugging me for thumbnails. I've been busy :/ so tonight I tried to paint out what was on my mind. It's not a lot of variation, but I'll work on that later! I have to work in the morning!!
Egyptian is desert right? It's just an idea. The one on the right is the evil one xD;;... I need more practice with dog heads! haha
BTW. lovin' the thumbs so far guyz! keep it up! I will try hard to get more ideas out to you tomorrow after work!!
Haya! more stuff! can't help but go into details. I really should just slap on shapes and really experiment like you guys, but I can't help myself xD if I like something, I roll with it till I'm semi-satisfied! LOL
Last day for thumbnails guys! Let's get as many in as possible people!
im excited to see what you guys come up with!
I hope I've done enough I didn't really do that many...
Deadly archers (evil?)
Horned Heavy-warriors (evil/good)
Jinn Heavy-warrior/Tank (good)
Magical Imps (evil/good)
Those last 4 seem very cartoony in design-language...not necessarily a bad thing, but not sure if that was the direction we were planning on....are they "Tauren"? The 2nd one looks like Mojo-Jojo from PPG.
I developped the jinn a little bit. I think a battle scene format would be a cool way to present our characters.
Some really nice ones! Ushio, I like #1 and #4. 2100, I see what you were saying about the presentation....if we're doing a full on battle scene, we need to make sure both sides are seen in a front 2/3rd or full on pose.
If you need some ideas on how to convey the Arabia theme, try adding some rings, jewelry, sash, belts, daggers, katars, shards, chain mail, cloth, opium pipe, gems, decorative patterns, tassels, cotton fringe...
Also, don't be afraid to show some skin.
The concept behind this guy is that he is descended from a shipwreck of elves that landed where the ocean meets the desert. Cut-off from their homeland and unused to the harsh conditions of the desert, only the strongest and the most adaptable survived. They based their clothing and techniques on the cold-blooded lizards and scorpions that thrived in their new home. Even away from their woodlands, they kept their skills with the longbow, and became a nomadic tribe, moving from oasis to oasis to hunt game and find water.
Now, thousands of years later, they are fierce warriors who use their magic to increase the accuracy of their arrows and sell their skills to the highest bidders. For the right price, they will depend a desperate town from bandits - or sack the same town and make off with all the food and water they need to survive.
Cool idea, an elf adapting to desert environment by copying lizards and sand critters. You can take it further with evolved physical traits: proportions, hair, scales(?), etc. This elf is also too clean, it's like a uniform. He needs more accesories, a magic-dust pouch, some daggers/darts, some bling, sashes, robes.
The anatomy is a bit off right now around the torso and the legs are too long. I will fix it tomorrow. I will also expand it a bit more.
Seth, I like the idea that they are nomadic. I think you should add design elements that would convey that. Accessories are definitely the way to go. Maybe he can ride a lizard?
A tall skinny lizard
some jinn stuff: