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August 4th, 2009 #1
Sci-Fi Combat Armour & other things.....
It's my first time posting a thread so stick with me while i figure all this out. Hopefuly it should be fairly self explanatory. Earlier this year i answered an add placed by some film students who wanted some sci-fi combat armour making for their film. I guess its a good place to start so without further ado lets get to it......
- Super Sculpey maquette
- First uber detailed helmet i sculpted
- Second less detailed helmet that i prefered even though it reeks of 40K!! Its what they wanted though.
- Sculpture of the armoured torso
- Various views of the finished thing
The sculpting on the second helmet is alot rougher & not as neat as i only had a day & a half to do it in. It kind of helped towards the finished look though.The helmet & torso were molded in silicone & cast out in fibreglass using alluminium filler powder. Pauldrons were sculpted & added. The original plan was to create an entire suit but time & money were against us. The upper body & helmet & groin armour was then combined with motorcycle body armour, a wind up torch & rubber tubes! I didnt make the gun & it hadnt been painted when i took these photos. As you can see the design evolved along the way. Hopefuly once the filming is completed i'll have some nice production stills to show you but untill then im stuck with the photos i took in the makeshift workshop!
Hope you like them. If you fancy theres some test footage i shot here:
Last edited by Lord Cypher; August 17th, 2012 at 11:50 AM.
August 4th, 2009 #2
Those are pretty badass! No crits (seeing that I don't know much about cool-looking suit construction), but I'd like to see more of what you're capable of.
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August 4th, 2009 #3Registered User
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Very nice, indeed!
I think your translation from 2D to 3D turned out better than the illustration.
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August 4th, 2009 #4
that is just too damn cool.
and I agree with Jedi, the maquette is much better than the drawing, maybe its because I like the height of the maquette more.
I am in shock with the level of detail in your armor.... any tips?
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August 5th, 2009 #5
It never ceases to amaze me how an idea can be illustrated onto a piece of paper and then created into a three dimensional representation. Absolutely incredible work!
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August 5th, 2009 #6
...... very very .... coollllllllllllllll.
your armor look very realistic.
I love it.
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August 5th, 2009 #7
Hi. Thanks for your comments theyre much appreciated.
JediDeni & taurn7 - thats very true. Im not really up to scratch when it comes to 2d. I find drawing an uphill battle that i tackle every now & then. The drawing of the armour was just a starting point that i knew id be able to kick into overdrive once i got to the sculpting.
As for tips taurn7...i didnt spray the clay down as much as i knew i wanted it to dry out to a state where i could get some really nice edges to stuff but remain useable. I sculpted 90% of the chest armour with a bread knife! This served as a nice slicer & also allowed me to get a smooth finish. I didnt want it pristine though as they had to look a bit worn so i left little imperfections here & there. Same with the helmet. For the nooks & crannies i just used a normal wire loop tool. It took me about 3 days & i probably sprayed it down once a day. I also left it out to air for longer than usual.
Anyway im about to start something new that'll probably pop up here at some point. Untill then i'll leave you with a Roman General that i did for my mum. She likes that kind of thing. The figure is about 30cm tall from head to toe. I think i spent about a week on him. Bye for now........
August 6th, 2009 #8
Playing around with Zbrush
Just a quickie for you this morning. Heres some digital sculpting......great fun!
August 5th, 2009 #9
fantastic,the armor is increible and very realistic,congratulation.
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August 6th, 2009 #10
Roman general in 1 week?! You make it sound like it was a casual side project with no real thought...
That general is excellent. I'm looking at it and it draws on my imagination, like the bristles on the helmet I can imagine being wisped about with a bit of wind and his cape actually seems to have weight to how it is hanging.
Are you just a natural at these little details or is it years of experience behind you? :-)
So, where will your imagination take you today?...
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August 6th, 2009 #11
I want one of those suites for work,I work in an accountants office so I'm sure I can justify it Ha Ha
Great bit of work on ZB kinda reminds me of Zangief from Street Fighter.
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August 6th, 2009 #12
Maaaaaaate!!!!! Woohoo!!! Mighty glad you joined my friend Your work is amazing! Wow.. I love the roman soldier too
Check out my scary monster thread!
Want lotsa sculpture resources? Add some if you want to!
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August 8th, 2009 #13
A few beasties
I wondered when the mighty dreamsorcerer would appear!!
Darkwulf - the roman is one of my favourites & he was kind of a side project but he did get alot of thought. I spent the previous week looking at reference images & combinations of armour etc. My wall was covered. He may not be totally acurate & history buffs may be scoffing at the armour combo....but hey! He looks cool! He owes a significant tip of the helm to a certain General Maximus.....The big hurdle is getting anatomy & proportions right then the pose. I spent a while on that to try & get some flow to it. Once thats sorted youre on your way.
Bongsplat - theyre not the most practical things to wear!! They are comfy though & people WILL move out of your way! The Zbrush is based on Skold Greypelt from the Lone Wolves comic.
Im working away on my latest project & will hopefuly have some pics soon. Till then heres a snippet of creatury stuff!
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