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  1. #46
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    Vorace, can I have your brain?

    Kickass thread, guys... GO GO GO!!!


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  4. #47
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    Very nice vorace, we should start organizing the rest of the work now that we have the designs defined.

    EDIT: So now we can start working on the good characters!

    Vorace = elf ranger
    Me = mage/warlock
    Smoken = priest

    just randomly assigned, if you guys wanna change i don't mind

    so the first to do now is to come up with an interesting pose and a good composition
    Last edited by xinranliu; August 13th, 2009 at 11:54 PM.

  5. #48
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    thanks Jessi!!

    Ok guys. Maybe we could now each start a portrait. I suggest Ronald on the Mage and Smokken on the priest (i'll do the ranger-elf). We need to find interesting poses for the mage and the priest because right now they are good to show the concept, but rather weak considering dynamism etc.
    Maybe when someone as worked a lot on his starting image, he can just put in on a ftp or send it to the other via email. This way it will be true collab, ton of fun hehe! Also it can help if, for example, I know I am not able to work on it for the next days for some reason the 2 others can continue it anyway. I hope im clear uh

  6. #49
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    everything sound nice and saavy... but if I may add: i think before we each start on the portrait outright, that perhaps we do a bunch of small thumbs for the poses, and then collectively choose the strongest. Ie: i might do several for the elf/ranger, war preist and even a few for the fem mage. Everyone does a couple, really rough and quick. WE choose the strongest and from there the details and fine tuning can be more indepently carried by our individual team members, till its all just basic detailing, textures and the biz, which as Vorace has mentioned, we can continue to collab. THEN, when those are nearing completion we shuffle and rock the demon sides!!

  7. #50
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    I love watching this stuff evolve in your sb. I really like the multi-layering of clothing/armor/relics/etc. I think that's something my own work seriously lacks. I can't wait to see your finals! Best of luck!

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  9. #51
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    yep Smokken is right!
    Thumbnail = good idea and less chance of being stuck with poor composition.
    I wont be able ton particpate until sunday because I'll be away from home.

  10. #52
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    thumbnails, set #1
    for the sorceress

    also I changed her knee design a little bit, small detail though

  11. #53
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  12. #54
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    is there room enough for one more ?awesome art goiing down in here and im looking for a team to join

  13. #55
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    heres some thumbs, lets try and shoot for Monday to choose our strongest comps/poses!
    ive also included another fem mage idea... you ever see the women of Paduang??? Copper rings aroudn there necks from an early age... and adding rings ever year till they have hyper elongated necks that couldnt support there heads if the rings were ever removed...

    anyway, i thought it was a cool accesory, make it segmented like the armor... snakelike...etc.

    alive: not sure about adding an extra man this late in the game... maybe next time brosefesky.

  14. #56
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    hi guys! im finally back uh, sorry for not replying faster

    Ronald, thumbs number 3 is nice, my fav ! It is dynamic and energic!

    Smokken : I like a LOT the idea of the neck ring... maybe they could be twisted a bit so they look like reptile scales or something. There is some really interesting ideas here. My fav is the last of the first row. Really imposing stance, with the cloak taking a lot of space. It go well with the design of the priest!!

    I wont be able to work directly on the TCHOW until friday, because im super busy with freelance stuff . I will do my best to give inputs anyway and I will start working on it like crazy this sunday or friday.

  15. #57
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    busy buddy! Vorace: ive no worries about you holding out on us till the weekend as youre a power house that can crankem out like the industrial revolution and I liked the cloak thumb one too, maybe ill do a slight variant, but Ill get started and post so you and Ronald can see if its still working.

    alrighty: Ronald: lets get your final comp set and in play, focus on your character and pose first, nail it down and worry about the background last (just throw down some abstract shapes which can then easily become simple trees/foilage) Try to getterdone in the next 5 days, that way you have another 5 for the demon side.

    also i think we have to be careful with how we light the characters, since they are the "good" versions.... warm colors and nice lighting can help convince that motive...


  16. #58
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    a small update of what I've started
    her right hand will be made of wood and twigs to show that she's a dryad

    i'm setting a deadline for *saturday night (EST) for myself so I can ship it to you guys for collab

    inputs plz
    Last edited by xinranliu; August 20th, 2009 at 10:20 PM.

  17. #59
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    another update..

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  19. #60
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    thats looking sssssssssssssssaaaaaaaweet Ronald!!!

    progress is delish: I would just say that maybe try to get a bit more facial expression out of her and perhaps change her right hand to a clench to help convey some more emotion... also, is she getting ready to bust some spell/power action?? if so are you planning on wrapping one of those arms in some type of glow/ electric snake action....

    color pallete is great, just be careful not to get too muted as you want her to pop off the background.

    great stuff, ill have mine fleshed out soon as well...

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