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Thread: Team CHOW II: RANDOM TEAM #3

  1. #1
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    Team CHOW II: RANDOM TEAM #3

    RANDOM TEAM THREE: Liz Edwards, blau, Gominoid

    (http://www.conceptart.org/forums/sho...&postcount=173)

    Team CHOW II - Topics and Main Thread:
    http://www.conceptart.org/forums/sho...d.php?t=164934

    Let the discussion begin!
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  3. #2
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    Let's use this thread as sketchbook.
    As our first step I think we should select the character we want to create. Each one of us will have to make 1 character with 2 portraits to achieve the total of the 6 required portraits.

    We must use this information, given in the main thread:

    Gender: Male / Female

    Race: Human / Elf / Half-Elf / Dwarf / Orc - (and anything else you can think of!)

    Class: Fighter (Barbarians, Knights, Dark Knights, Brawlers, etc) / Thief (Assasins, Rogues, etc)/ Spell Caster (Wizards, Sorcerers, Druids, etc) / Healer (Priest, Cleric, White Mage, Medic, etc) - (feel free to make up something for this, too)

    Alignment: Good / Evil (please do both for each character)

    In my case, I would like to go for something like a warmage.


    Of course this is just my opinion, if you think that maybe we must start discussing about other stuff then let's do it.
    [ Team CHOW II - RANDOM TEAM #3 ] - (Liz Edwards, blau, Gominoid)
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  4. #3
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    Some stolen pics for INSPIRATION!

    Team CHOW II: RANDOM TEAM #3
    [ Team CHOW II - RANDOM TEAM #3 ] - (Liz Edwards, blau, Gominoid)
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    Alrighty, awesome

    I've been going through an OH MY GOD KNIGHTS ARE AWESOME phase so I already started a male human knight as a bit of a warm-up. I'll finish him off and post him up a little later tonight. He's a bit generic so he'll probably not be my character, but I'm just trying to get into it
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    Cool, I can't wait to see that knight!
    I think I will start my mage to explore some concepts right now...
    [ Team CHOW II - RANDOM TEAM #3 ] - (Liz Edwards, blau, Gominoid)
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    Cool, post up your ideas

    Here's where I got to with my dude:
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    Yeah! looks great!
    You re very good with colors.

    This is what I've been doing:
    Team CHOW II: RANDOM TEAM #3

    The armors look quite different in some aspects that maybe we should modify but at least we have some coincidences (giant shoulder pads lulz and neck protection)
    [ Team CHOW II - RANDOM TEAM #3 ] - (Liz Edwards, blau, Gominoid)
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    Great! my partners are good, fast and motivated. This is going to be fun

    heh, I was making a google image search for baldur's gate portraits and found this thread, didn't know that was Jason Manley's work! Thats awesome. From all the games I've played, these were the images that stuck with me.
    But anyway, I have been trying to do some master classic studies lately, and thought it would be great if our final pictures have this same type of classical portrait, at least for their color and lightning... and overall mood?

    I'll think what I want my character to be, I'll post some sketches tomorrow.

    How are we going to work as a team? I've never done anything like this, never got my hand into someone elses work, it would be fun if we swithed characters at some point and help and learn from each others work no?
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    Hi there blau!
    I love your idea for the portraits, the colors look quite dark and realistic, I really like that.
    About the team work thing it would be cool to experiment with each others characters to see the results and get new ideas.


    And I also have some ideas:
    I was thinking that it would be cool to design some kind of military logo to use in the armors of our characters, like they are part of the army of some kingdom and also if possible design a single armor for the 3 characters to make them look as a team, of course the armors will have lesser modification to give each character different customization. Also they will share some clothes with the same color, like the RTS videogames where all the units from one player share the same color, what do you think?

    Logos:
    Team CHOW II: RANDOM TEAM #3
    [ Team CHOW II - RANDOM TEAM #3 ] - (Liz Edwards, blau, Gominoid)
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  11. #10
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    hmm... I was analyzing the Icewind Dale portraits and i got to some general conclusions that I think will be useful if we want to get that mood:

    - Faces (specially eyes) are full of shadows
    - The weather in the background is always set at sunset or dawn, with lots of clouds.
    - The character poses aren't violent or fluent, they are just standing, like resting.
    - And the colors is like you got a great contrast, like lots of shadow in one side and lots of light in the other.

    Maybe this is quite obvious, I don't know, but it seems interesting for me.
    [ Team CHOW II - RANDOM TEAM #3 ] - (Liz Edwards, blau, Gominoid)
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  12. #11
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    Gominoid - lookin' good. I'll do some more sketches and armour designs, see if I can come up with something that looks like it's from the same world as your guy

    Blau - I like the classical portrait idea a lot. And I'd be up for switching characters at some point - it'd help us unify all our designs I think
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    Quote Originally Posted by Gominoid View Post
    Hi there blau!
    I love your idea for the portraits, the colors look quite dark and realistic, I really like that.
    About the team work thing it would be cool to experiment with each others characters to see the results and get new ideas.


    And I also have some ideas:
    I was thinking that it would be cool to design some kind of military logo to use in the armors of our characters, like they are part of the army of some kingdom and also if possible design a single armor for the 3 characters to make them look as a team, of course the armors will have lesser modification to give each character different customization. Also they will share some clothes with the same color, like the RTS videogames where all the units from one player share the same color, what do you think?

    Logos:
    Team CHOW II: RANDOM TEAM #3
    Well, remember they have to be of different races and classes, and both good and evil. I'm not sure if the both of you could work on knights, maybe we should ask daewesten? I'll probably work on a mage or an assassin, so the design of the symbol would have to work on different types of cloth, armor, or even on a pendant. And maybe there should be two of them, one for each "team", good and evil?

    We still have time to decide on a style for the final images, lets work on the character design first, but there are many different styles in classical painters, and its better to study the source anyway. I hadn't noticed how they unified the backgrounds in icewind dale portraits even if they are very different environments, thats cool, we could use that.
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  14. #13
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    As you said, we re not allowed to make the same classes and races, but my character is not going to be a knight, I was thinking of a full armored mage used in combat. And about the race I used the same design on an elf:

    Team CHOW II: RANDOM TEAM #3

    I am also considering to switch my character to be a female, and maybe I will have to add some additional robes to make him/her look more like a spellcaster.

    And about the symbol, I was thinking the same thing about having two symbols, one for each side, like in Arcanum, where they have the "Aligment-meter"

    Team CHOW II: RANDOM TEAM #3

    As you can see, the symbols are quite simple and one is the opposite of the other.
    [ Team CHOW II - RANDOM TEAM #3 ] - (Liz Edwards, blau, Gominoid)
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