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  1. #118
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    What?!? You're going to pick some...some...company over CHOW! I'm beginning to question your dedication to this team. Seriously, what are you thinking?!?

    BTW:I really like the rounder faces in your setup. Good luck on your interview stuff!

    Last edited by {CKL}; August 7th, 2009 at 05:56 PM.
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  3. #119
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    Starting some color studies. (Kept the collar, just because this is more of a personal piece, my thief won't have one. I promise.)

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    To tired to finish this up tonight. I'll give it a whack tomorrow then get some designs done for my thief.


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    Last edited by {CKL}; August 8th, 2009 at 02:47 AM.
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  4. #120
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    Nice stuff so far guys,

    I really like the mood and colors of this one

    Keep on rocking !

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  6. #121
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    I ADORE the mood of those two, they may not be 'final' in terms of costume, but they really sell bleakness and evil without the usual 'halloween' colours (purple/blue/orange) that one almost expects in evil fantasy characters now.

    The presentation with portraiture poses is one which could be an interesting way to tie them together, like wandering into a big musty old hall which is decorated as if the characters once lived there. If everyone has the same still life somewhere in the image, for example, it could be an extra nod to their character. The thief may steal a couple of vegetables, the fighter may toss the entire setup on the floor in a manly rage, the mage may levitate them, the healer may smush them together into a healing tonic etc.

    ...Though possibly a little too complex and irrelevant for this project, especially considering the deadline.

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  8. #122
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    Hey guys, quick post. I've arrived at my destination. Got some sketches done and I've found a scanner. Need to get a lot of things fixed up though so I can get my sketches online and get some feedback.

    ALH: Love the facial studies for your character.
    CKLamb: Great work on the character studies Also great mood board thats gonna come in hands.

    Hopefully I'll get some work on here soon. Wish I could touch it up a bit in Photoshop but its just gonna have to be rough and raw I think!

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  9. #123
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    Thumbs coming tomorrow.

    A few designs, I want to do one more round with a touch more layers and baroque elements.

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  11. #124
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    Thumbnails people. Don't forget.

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  12. #125
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    DEM THIGHS

    Hold horses, costume stuff by the end of the day ( the say ends at 3am right ? :3).

    Proportions are so funky on the sketch, knees are too high unless she is tiptoe, but eh. it was fun to wrinkle her up.

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  14. #126
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    Cripes, did you have to have all those lines leading to the crotch?!? I think you can get away with some proportion smudging as she is very old. Can't wait to see your costumes.

    Last edited by {CKL}; August 9th, 2009 at 04:34 PM.
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  15. #127
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    Quote Originally Posted by CKLamb View Post
    Cripes, did you have to have all those lines leading to the crotch?!?
    Yes,yes i did

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  16. #128
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    Costume update. Working on thumbs now.

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  17. #129
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    Tried working on this earlier one a little bit for my own amusement and see if I could get it to go anywhere, im still fond of the slightly OTT armour to convey the importance of it:

    Team CHOW II: The Happy Little Trees

    Also trying to work out other costume options, using CKLamb's straps/buckles idea to try and convey the feeling of being trapped but keeping everything a lot more simple:

    Team CHOW II: The Happy Little Trees

    CK - im most fond of the top middle and bottom left ones put of your batch, very interesting shapes without being too fussy/cumbersome.

    ALH - crotch lines and all, I am suitably freaked out, also interested to see where you are going with the costume.

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  19. #130
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    Doris- I really like where your last two are going, proportions need a little tweaking, but they look very promising. I agree with you on the two that I find most interesting in my batch, I'll probably keep playing with the other ones until I get five full designs that I like.

    Edit, actually I like all three looking more at them, they could use some more refinement to push them a little further apart.

    Last edited by {CKL}; August 9th, 2009 at 06:13 PM.
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