We need to do four characters with the good and bad versions...so that would be eight(still we need to see how we can change one version to fit the other)
Things to do:
*make a common universe, "look" and equipment, to make the characters fit in a team
*stablish character gender, race, class, and alignment
*write a little descriptions of the characters(this needs to be done for the finals)
*decide a common presentation(included the finished look i think)
*decide how we want to make the good and evil designs(how much we want to change from character to character,etc)
These are the suggested characteristic in the brief:
Gender: Male / Female
Race: Human / Elf / Half-Elf / Dwarf / Orc - (and anything else you can think of!)
Class: Fighter (Barbarians, Knights, Dark Knights, Brawlers, etc) / Thief (Assasins, Rogues, etc)/ Spell Caster (Wizards, Sorcerers, Druids, etc) / Healer (Priest, Cleric, White Mage, Medic, etc) - (feel free to make up something for this, too)
Alignment: Good / Evil (please do both for each character)
At the moment those seems to be the more important points.
We have a month to do the eight characters.
So we could use 4 to 5 days for the concept ideas and sketches and the rest for the finished characters,no?
Tell me what you think.
Last edited by DIMAGYAN; August 1st, 2009 at 05:29 PM.
we need to do four characters with two versions each.
Im thinking in a roster of characters like this:
----------------------------------------------------------------------------------------------------------------- edit:reading again the main topic thread i realize that we need to do two characters four portraits(two versions per character)...what you think? you think we still can do the four characters,eight portraits?
*A human fighter....a) good side:a male private soldier or some kind of
b) bad side:a male private soldier or some kind of
*Elf healer...........a)good side:cleric
b) bad side:dark cleric
*Half-elf thief.......a)good side:female rogue
b) bad side:female assasin
*Orc caster.........a)good side:male sorcerer
(or some other b) bad side:male dark sorcerer
this are some temptative ideas.
Tell me what you think
Last edited by DIMAGYAN; August 1st, 2009 at 09:25 PM.
Nice sketch.I like the "Good" elf concept, is what i had in mind.
The "Bad" elf concept is very interesting. I really like the clipped ears(it show a deeper, viral rejection of elves "conditions") so i would say that's a good direction to go. I like the painting on the face too.The two options we can use in this part of the design is: basic almost "brutal" paint(intimidating the adversary) and the other option is a more complex painting(nothing to extreme,though) that portray "vanity" or at least a special atention on the exterior(in oposition to the good elves that commune with the inside and the nature...cliche, but could worth the try). Regarding the clothes, what do you think about mixing human standards of clothes and partial armour? I think something quite clean but elaborated could work.In a sense something very "fashion".
The hair is good...i like the partialy shaved one. But the other probably fit better the concept.Don't know really.A strange hair cut could fit with the ideology of this dark elves(the summatory of their despite for elves, vanity and love for the exterior).In any case is up to you.
One important thing is that the bad versions needs to be a modification of the good...in other words needs to be readed as the same character but from the other side(if it was a game character that you can choose afiliation or change the character acording to moral behavior,etc). So we need the same pose and facial characteristics(form) but with modifications.
Some thougths on the matter. Good work, keep it coming.
I will work in the good human and the bad counterpart.
At the moment i think we should focus only on the human and the elf.
And if the time allows we can work on the orc and then on the half-elf.
Really digging the general design... I just think you should go with a bit more flash... like a leather guard around one arm or like some pouches... some smaller details to add texture to him. looking great for sure tho!
Thanks Ionic.You are right about the smaller details.Good advice.
I played a bit with the idea of some kind of "low budget" soldier... a peasent who rise on arms...something along those lines.
I like the idea of a varieted roster of players not only in the design but also on the equipment or strength.That's something to investigate a bit more.
What do you think of make the orc and half-elf concepts? The elves concepts are pretty much finished for me(unless you want to explore more the design for those characters).
The final illustrations could take some time to be done(depending on our sheddule and the level of detail) so i don't know how many portraits we can handle.
So perhaps it worth the try to make the concepts of the orc and the half-elf now, and use the next couple of weeks to finished the eigth portraits?
And finished then the elves and the humans first and the other two later if we have the time?
I don't know if the time allows.Just some thoughts.
Tell me what you think.
trevor: thanks brother... diga is a great teammate.
DIMAGYAN: I completely agree. I want to do one more run at the elves just to clean them up... and then I'll move on to the orcs... since I really don't wanna do another elf like char... that would be boring
Trevor: thanks! Ionic's work is great so much credit for him.
Ionic:Great.Haha yeah i had the same thougth.I didn't writed before because i wanted to see what character you want to do after the elves...and the orc seems the perfect choice after the priest elf for you.
So, you work on the orc and i will re work the bad version of the human and then i will start with the half-elf.
How do you feel about doing the orc relative young? (not too much, between 20/25 years?
A caster character(sorcerer maybe?) but more of anything an aprentiece.
Or, an old orc...some sort of respectable sorcerer or any other option (Wizards, Sorcerers, Druids, etc..) or maybe you want to do other kind of class?
Just some ideas. Mainly because we have two character in their 30 + years (more or less)
so maybe we could have a variation on ages for this two new characters?
Im thinking to make the half-elf a 17/20 years girl or perhaps a 10 yrs young girl.
We could also start to think in the context of the characters(nothing to elaborated, mainly age,ocupation, relation with the powers and sides in the "conflict" of the hipotetycal story,etc) i need to check this on the rules, so as soon as i have something more clear on this i will posted in here.
Hey guys! I hope you don't mind me hijacking your thread.. but I noticed your team status as "forming" so I figured, what the hell, I'll try my hand at pitching you guys for a third team member! I have a lot to learn and am currently trying to get my act together by cranking out some finished pieces, so I promise to work hard for the team and not disappoint! You both seem pretty awesome, and I appreciate thorough critiques, even if it means scrapping and starting from scratch! I'd be honored to colab' with you guys, but if not, no big deal, just ignore the post. Here are my ideas for a good thief/rogue, I'll do a dark version tomorrow if your interested. Peace.
Moai,Sellis,Matte_Art,Vorace:Thank you for the kind words! much appreciated
Dark_Eyes:Thanks for the nice words and the interest.Nice work you did.But actually the team is complete as i announced on the sign-up thread, i don't know about the forming status you refer. I will check that to avoid confusion.Sorry, and thanks again
Re worked Human fighter bad version and an sketch for the half-elf thief good version.
Dark_Eyes: Hey dark... I really like your work brother I browsed through your sketchbook. I think we are pretty set on this chow... but if its okay with Diga... I would love to invite you to the next one again great work.
DIMAGYAN's: Loving that Halfy diga... looks great... but it very much follows the visual style of the human... intentional?
Ionic:Yeah no problem at all, next time Dark_eyes can join the team.As you said the main reason is that we are pretty much set for this one.
Sorry i should write this before.Mainly im thinking in a character who doesn't quite trust either humans or elves but lives among humans...so she use human clothes and accesories,etc.(perhaps still i can put some elf elment) The visual change would be in the bad version were she use something more related to elves and in particular to dark elves...beacuse she rebel against elves(those who helps humans) and humans alike. Well sort of. Just some ideas. I have to see if it works.
I will use the last two concepts you did as reference for the elves style.
I think we need to finish the concept stage this week in order to make the finished eight portraits in the next weeks.What do you think?
Also, what kind of illustration we want to make? Painting or line art? What level of detail? i guess the best idea should be thinking in something posible to make in a short time and if then we have more time we could work a bit more,no?
I don't know, i guess we could talk about this after we have the complete roster of characters in the concepts.
I really dig how your halfy has taken on costume traits of both human and elf alike... well played. glad you liked the orc.
the concept on the orc is that hes extremely frail and weak... he could never take direct damage... but he doesn't need to because he can summon armies with the sacrifice of blood or self.
I'm still super rusty and don't really like the "refined" elf... just rubs me the wrong way... but I agree we should move on and get all the concepts done and start thinking about the finals. I think we should do one illo per concept pair. like a dynamic image that includes both the good and evil versions of the chars.