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Thread: Truth Be told - drawing for fun n Love.

  1. #1
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    Truth Be told - drawing for fun n Love.

    Hey, Not exactly new here. I want to improve my skills for myself and maybe make a bit of money along the way once iI get better, id love for anyone and everyone to help me out, any advice or C&C would be and is highly encouraged, I know I have hard times ahead of me, but through out those hard times im sure I will have some entertaining times as well!

    I understand this is a process but im willing to improve as much as I can in a 4 month period. Be as strong as you want, A good kick in the a$$ is always encouraged. Thanks, hope to make some friends a long the way as well! =-]



    Thing I need to improve on: Line weight, loosening up, stiff poses, hands. If anyone else has any suggestions for me to improve on please give a shout out thanks!
    Last edited by JMonsterDesign; August 20th, 2009 at 09:17 PM. Reason: title change
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  3. #2
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    Here is something I did in my sketchbook a while ago, yeah it needs work but it has some elements I like. I forgot to mention that I will try my best to Update regularly and maintain a strict discipline with my art. I would love to be good at a couple of things before I die, and this is defiantly a fun way of expressing myself.
    Last edited by JMonsterDesign; July 29th, 2009 at 10:58 PM.
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    Hey, Before I explain my updates I would like to explain to you guys what I want to accomplish in this sketchbook. In order I need to work on these:

    *Line weight and value (I Love good quality lines)

    *Anatomy (I am not to bad but I want to be the shiet) =-]

    *Rendering in pencil and color

    *Hands

    *Faces

    In general I always draw at lease ONE single character a day in my sketchbook, I feel drawing something in my sketchbook instead of regular paper will make me commit to the drawing and focus much better than rushing things, so everyday I will have a new or edited character up, I will try my best. I will do lots of studies but will not bombard you guys on study after study, im trying to work on my confidence so im also incorporating what im learning in an everyday character!

    --------------------------------------------->
    First up is a character I sketched up today in red Line pencil, Its a WIP im working on and I have 1 incomplete stage where im working and studying line work/weight and trying to be more loose in doing so. I am hoping it will get better as I add more to it! Any suggestions would be helpful.


    Second and third are just studies sketched up from burne hogarth and Barcsay. I am trying to get better at my studies.


    The chick is my first character I inked when i was going to school, I like the way she came out but im sure I can do better. She is suppose to be a female version of Doom from fantastic 4 but I do not think I did the series justice. Got an A for her however. =p


    The cyclops is something me and my old professor was working on, the idea is mine but he created the first half than I blue lines the second half in, he was teaching me about line weight and im working on that as you can see, So far im real happy with my lines on this, its old work that needs to be finished for this sketchbook. It is on crappy sketchbook paper. (walmart lol)

    Thanks for looking guys, be sure to check back everyday for updates and as always and encouragement or advice is welcome!
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  5. #4
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    Hey mate! Thanks for stopping by my SB!

    Just want to say I love what I see. Paper and pencils scare me. So this is quite inspiring, and good proportions too! Just a question though. Why are you limited to a 4 month period? Are you just making that a check point?

    Again, great start here, looking forward to seeing more from you!
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  7. #5
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    Seage, Thanks man, I Appreciate you returning the favor, this is a fantastic way for me to develop my skills. I made a challenge for myself on my birthday which was on the 27th, I vowed to only draw and watch inspirational movies, this way I can improve much faster without getting burnt out. I will work hard and update every day with a character a day (or an edited character) And learn from The CA Community. I am sure it will go way beyond 2009~! Thanks again for dropping by.
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  8. #6
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    Hey Jmonster ! Thanks for the kind words and prodding! I think you are off to a good start and hard work is the KEY to developing your drawing. While what I write below is only my opinion, it is born out by lots of students on this site who are really developing - they are all talented but - to push them to the upper reaches, they work like dogs to develop their drawing skills so that's where my head is when it comes to getting good with drawing ( i have been working at my drawing for 2 years and my first drawings were hideous so you are already in a better position than me! hah! )

    In reading your post of priorities you said:

    Line weight and value (I Love good quality lines)

    *Anatomy (I am not to bad but I want to be the shiet) =-]

    *Rendering in pencil and color

    *Hands

    *Faces

    I would say the order is incorrect for your focus out of the gate. If your goal is to become a great character developer/artist/illustrator - you might come at this more effectively by:

    1. focusing at first entirely on learning to draw ( charcoal, graphite, pen etc.,) the human figure. This means first understanding the shapes and sizes of things relative to each other ( e.g,. 7-8 heads for a human male, and where those heads fall on the typical man. If at all possible, learning to draw the human figure from life - in person, with a live model is best. a FAR FAR second ( but still super useful is learning from some folks that have figured it out before us. I am not a fan of Hogarth and that doesn't mean he is "wrong" just less about what I want to learn than some others. My big guys for learning the right way are:

    Andrew Loomis - you can download so much of his work to practice from and while his work might look simple at first, it is based on a TON of practical knowledge and planning about how the ideal version of woman and man should be. (Loomis I would say is focused on beautiful rhythms and designs of heads, bodies, hands etc.,). George Bridgman - get his "Drawing from LIfe" and really learn by drawing/copying his work what he is doing ( he is a structural draw-er). Vanderpoel's "The Human Figure" is a favorite small life and anatomical book.. Barcsay is a good anatomy book and would also suggest Robert Barrett's figure drawing book. copy them ALL..

    So - Anatomy is the next key part of this but at this point in your drawing career - yes it's a career even if we do it just because we love it! - but Anatomy is slightly less important out of the gate than really learning to see and record what you see. Jacob Collins ( a master and a teacher of mine) says: Anatomy is crucial but not in the first year or so of development because students tend to add muscles and bone structures when they are NOT evident ( because they have all these new tools they want to show off!).

    Ok so after you do you next, wait for it, 1-2000 figure studies ( whole bodies, heads, hands, feet).. then you can start to worry about finesse things like line-weight and rendering.. there are other important things too - like you say - and understanding value ( much harder than rendering to me) and volume of forms and shadows - how core, cast and form shadows work and how to use shadow shapes to develop your drawings in early stages. how to use a block-in to develop anything you want correctly ( Loomis is the man here ! - and Anthony Ryder's figure drawing book is brilliant in learning the "envelope" of a block in.. he is also one of the most amazing graphite artists I know!).. after all that, you'll want to understand more about edges ( what line weight is really meant to simulate) and how they impact the forms you are drawing ( hard, medium, soft, lost etc.,).. Light decay on a form..

    so to net out this long note..

    start with

    * important: (before figure drawing: understand how to draw a sphere in light/shadow, a book, a box, a drinking glass, a wrinkled sheet)
    -figure drawing - lots and lots of
    - anatomy - lots
    - copying many master drawings
    - finding add'l references here on wc to copy and learn from other students/artists
    - value - understand
    - understanding shadow and light theory
    - edges ( line weight)
    - rendering development
    - developing an understanding of composition, design and harmony - yes the best people on here all use these notions whether implicity or explicitly in their work.. check out Glen Orbik via google.. look up RaileyH here and Aztecfireflower, Chris Sears, Kevin Ferrara, Whitaker and Mike Butkus for excellent artists to learn from!
    then.. color ! a whole new /'nother level of things to understand!!!
    Last edited by kevinwueste; July 31st, 2009 at 10:06 AM.
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  10. #7
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    ^what kevinwueste said. Wanted to write something similar, haha. With more studies you'll improve quickly for sure!
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  12. #8
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    Mood: Wired and not tired!

    Listening to: E.S Posthumus: Pompeii

    Current study book: Realistic figure drawing.

    ---------------------------------

    kevinwueste: Hey Kev, thanks so much for visiting my book! You gave me superb advice, I would not expect anything else from an artist of your skill! I look forward to learning a lot from you and the CA community!


    Pretty_Angel: Hi, thanks for the suggestion, ill do plenty of studies be sure of it, there is no easy way to become an accomplished artists and so study HOO HA! =-]


    -------------------------------------


    Hey got lots of figure drawing and gestures a long with some old concepts, the figure "line" drawing are from a book called " realistic figure drawing by Joseph Sheppard. The random incomplete gestures are from the awesome site pose maniacs and were done in 30 seconds... I have some Original concept art im showing as well, still in the works, a personal project of mine. Hope you guys dig it.

    I had fun doing these though some are crap, but I do not give a shiet. ill still train through drawing after drawing until I get better. Thanks for looking, and as always crits and suggestions are welcome!
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  13. #9
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    Hey, forgot this one. A quick study of Joseph sheppard's figure drawing. Sorry about the sizes of the images, if I can ill fix later.
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  14. #10
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    Hey man, good to see you commit on your drawings and studies. Damn, I should make a vow to haha! Yeash, just work your ass off on more studies and anatomy drawings before doing character designs. Maybe do 6 days a week worth of studies and on the 7th day as your reward and challenge then, you do a character design? Do you do life drawings or transportation sketches? Those are handy to get a quick grasp of characters and figure drawings.
    Keep this up man, you let your vow known to the CA community now, so you better keep to your words haha! Peace!
    The best things in life are free...!


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  15. #11
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    ImaGEEnation's : Hey bro, thanks for stopping by my book! I appreciate all your advice, to answer your question im trying to do both, what im bout to post is mainly 10 sec, 30 sec figures from the awesome site pose maniacs, I learns o much from doing that shiet! Yeah maybe I will draw a character a week, but I would rather just draw because being an artist is one of the best freedoms in the world, draw whatever you want, anytime you want..so why not?? =-]

    -------------------------------------

    Question, how the hellz do you get a cold in the middle of summer? I am asking myself that question cause I developed a small cold and its been bogging me down!!! lol I still drew my a$$ off, for me! Can't let a retarded cold slow me down..

    Found an awesome tool, anyone else use the sharpie pen? Its awesome, I also love drawing with a cheap ball point pen, bic haha.. Anyways here are some 10 sec, 15 sec and 30 sec figures, a long with my attempt at a light study and figure studies! Thanks for looking! now I go back to art desk. and music..
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  16. #12
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    Hey JMonster, nice stuff you got here. btw thanks for posting on my sketchbook. it seems you're enjoying yourself on doing 30 sec sketch on posemaniacs.com , i tried it when I'm confused about anatomy and proportions and even foreshortening...but if you want some gestures and flow or some nice doddle of movement, you might also consider drawing in life, ... it's fun. I tried it just have a pencil and sketchpad, what am i saying maybe you did it already! don't stop the freedom.
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  18. #13
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    J -

    thx for stopping by my book. as for words of wisdom... i read up at the top of your page what you wanted to improve on, so here's my 2 cents.

    line weight - in most of your posts, your lines are pretty uniform (one weight) are you hold your pencil like you write? (choked up at the top) if so, try holding your pencil as far back as it'll go, and starting your drawing there, you'll find you have much more control of weight variation from there, also when you go to make the bigger strokes, you'll find that they're straighter and more steady.
    anatomy - not much more to say than you're on the right track. posemaniacs is a good source, and i see you're working from Hogarth's Dynamic figure book, or at least a Hogarth book. Its a great book to learn simplifying shapes in the body, i personally prefer Loomis' books as they tend to be more naturalistic in approach. they're worth checking out, you can find a bunch of them here http://www.fineart.sk/index.php?cat=1 all digital in .pdf format i believe. but in the end whichever you like better, run with. but the big thing is practice practice practice.
    Rendering - from the looks of the drawings you're grasping basic lighting and modeling of forms well. keep on this track do studies from life or ref with a singular lightsource i think you're on the right path though. again, practice practice is the word here.
    Hands/Faces - again i think you're on the right track, check hogarth and loomis for proportion canons, and just hammer hammer away, with faces and hands though.. drawing from life rather than ref is going to be much more beneficial.
    i like your character/monsters, but i think you're really just scratching the surface of who/what they are. take one of those and really dive into those details, what the skin is made of? what texture does it have? REALLY think about how those cybernetic limbs work, what kinda metal are those helmets made of etc etc etc. i think not only does doing so lend a lot of detail to the character, but also helps you fall in love with the drawing, and the process along the way, which's a HUGE help if you find yourself getting bored after 15min/ 1/2 hour.

    i hope all this helps. feel free to hit me up for more C&C whenever you like...

    -RM
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