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Thread: 115 Den of Theives

  1. #31
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    I just should have gone to bed <.<
    Well, I think it looks better now ;P So, in spite of what I said before maybe I really will enter with this :>

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  2. #32
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    revenebo, I might just still be a relative noob to Photoshop/Wacom, but I almost always use hard round and still turns out smudgy... Might just tweak the pen softness and keep brush opacity/flow at 100%, as I really do want to sharpen up my works. I'm loving your progress by the way, the small details are amazing!

    SunRoamer: I couldn't help noticing the similarity of our settings and colors to a lesser extent... Might just be a more straightforward interpretation of the topic, but still - too weird haha. Edit: Nevermind! Posted this before seeing your update, and looking from another monitor made a difference too. Those rocks are looking great!

    Anyway, here's my progress so far, would love some feedback as this is my first EOW. Now the only thing missing is three wolves in the background...



    Last edited by kryoth; August 3rd, 2009 at 08:17 AM.
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  4. #33
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    A largish den of thieves I suppose...

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    Last edited by lkjhgfdsa; August 3rd, 2009 at 07:23 PM.
    The word ‘anarchy’ comes from the ancient Greek αναρχία in which αν meant ‘without’ and αρχία meant first a military ‘leader’ and then ‘ruler’. Anarchist society is one ‘without rulers’: a classless, non-hierarchical society.
    “You need people like me.
    You need people like me so you can point your grubby fingers and say, "That's the bad guy.""

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  5. #34
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    grenogs is offline im sparticus, no i'm Sparticus , no I'm Sparticus Level 8 Gladiator: Thracian
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    going for the thieves living in skull rock look

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  6. #35
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    Maybe I should start using textures/textured brushes in my works... well, here's a little update^^
    (although finding/creating textured brushes in Corel Painter is a real pain, I think :/)

    @kono:
    Yeah, after I uploaded it I looked at all the entries up to that point and then I was like "oh, somebody already did something similar oO". Dunno why I didn't see it before :> And well, general setting and colours may be similar, but I think they're still differen enough^^ (thank god xD) Thanks for your feedback, anyway

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  7. #36
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    Was wanting to do some more fantastical/fun environments and thought this topic was rather cute.


    If you find yourself at a sun baked house precariously balanced over the water -- stilts shaking from the weight of the giant trees -- you might have found more than you bargained for.

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  9. #37
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    Hmm, well, I worked on it a little more. The first pic is the image in it's current state with some scribbles/comments about things that I thought could be improved ^.^"
    Then, for the second picture, it shows how I tried to find a way to at least correct one of those "flaws"... do you have any suggestions what I should add/change in the picture? (the 2 most important parts are the one which I already tried to improve and the rock formation right next to the big cave)

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  10. #38
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    hey guys, ive never entered one of these before so thaught it would be a good opportunity to do some more finished work as apposed the sketches i always do.
    thought id go for a more modern and realistic approach of a couple of fugitives using a derelict arcade for refuge. its close to being finished but will try to push it a bit more. would love some c+c to help it along.

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  12. #39
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    SIME:
    I really like yours so far!
    The only things that I noticed were firstly the smoking person (anatomy; may need some general polishing) and secondly some of the shadows cast by the light through the window... I think the angle in which the shadow is cast is not entirely correct for 1. the bottle and the fastfood-box and 2. for the two legs on the right side of the table. They need to be a little bit more vertical (it's hard to describe but well, I hope you understand what I mean :/)


    Well, I guess my picture's finished now... we'll see ^^

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  13. #40
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    cheers SunRoamer, i never actually noticed those things (shadows) but they are pretty obvious. guess it shows how wrapped up u can get and not notice quite big probs. defo will correct em. i knew the guy was a bit off tho and new he needed more time.

    really like yours btw, just one thing that could maybe improve it could be some atmospheric perspective on the edge of the mountain jus to give it the impression its going into the distance and has a bit of form.

    Good stuff tho none the less!

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  15. #41
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    added in some foliage n fauna...
    Had to get the building to merge into the landscape.
    Always played a thief in D&D so really, I'm just playing out a fantasy stash spot; river access, defendable position and a run-down, ramshackle, manorish building... a forest to fall back into if neccissary...eep!

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    The word ‘anarchy’ comes from the ancient Greek αναρχία in which αν meant ‘without’ and αρχία meant first a military ‘leader’ and then ‘ruler’. Anarchist society is one ‘without rulers’: a classless, non-hierarchical society.
    “You need people like me.
    You need people like me so you can point your grubby fingers and say, "That's the bad guy.""

    SKETCHY Book
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  16. #42
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    some very lovely work!

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  17. #43
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    Name:  EOTW.jpg
Views: 659
Size:  177.4 KB

    Im coming in a bit late but this challenge really got my imagination going. Really rough right now but im going for a stolen ship beached in a cave as a hideout

    Check out my Sketch Book here
    Crits always welcome!
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  18. #44
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    Hey guys, great topic, decided i'd have a pop at it. Here's my take on the Thieves Den, went for more of an underground black market approach. Situated inside a vast cavern, a floating market built on stilts, with bridges connecting from area A to B. Awesome entries all round

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    Last edited by Rodimus25; August 9th, 2009 at 12:09 AM.
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  20. #45
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    Hi it's my first time in EOW,
    First thing first, time for crits:

    Rodimus: i love that underground-asian-black-market-den, wonderfull atmosphere.
    Oxide: Maybe it's too soon to give any crit but the idea is nice, i'd love to see this thief's harbor.
    Tsujni: I thinj i guessed some underthe-cliff hideout but i'm not sure ^^ some clearing out could help but i'm sure you're on it.
    lkjhgfdsa : mmh the perspective is weird here, the rendering and all is splendid but i can't keep my eyes off that wrong bridge perspective
    Sunroamer: I'll never sneak in this thieth's lair, it seems way too dangerous
    Sime: Nothing to add to Sunroamer's crit, nice aproach of the theme.
    Wassermelone: good idea to take the topic from a cutish side, nice colours.
    Grenogs: Same as Sunroamer, i'll never step in such a hideout.
    Kono: Wolves could indeed add some danger-like atmosphere, nice rendering (not much crit to give as i'm a enviro beginner ^^)
    Corrick: i reallllly love yours, though it resembles more a demon's lair than normal thiefs...maybe there are demon-thiefs indide
    Revenebo: as you said perspective issue here, however it's not that bothering in my view.
    That's all for now, sorry for those i didn't mention .
    Here's what i've done for now, don't know what to add or remove, i spent too much time on it today, i took a very standart fantasy aproach as you can see.

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  22. #46
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    I think its time to re-imagine mine. I just realized I confused thieves with raiders!

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  23. #47
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    Touched up the rocks and a few things around the cave... As I was getting close to done, the piece definitely felt like it lacked a certain magical spark, so I decided to refine the clouds a bit too.



    Feil Magnus - haha thanks for the comment, but it's just a joke in reference to the Three Wolf Moon shirt on Amazon. Check it out

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  24. #48
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  25. #49
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    This'll be my final version I guess => already framed it and everything (just waiting for the final thread to appear )

    SIME:
    It's usually the totally obvious things that we don't see :'D Well, anyway, thank you for your feedback, although I didn't really understand what you said I should do (in situations like this I really feel that I'm no native speaker )

    Jessi:
    I love the style! Reminds me of good ol' monkey island backgrounds :>

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  27. #50
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    my second attempt at this.

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  28. #51
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    Lots of great WIPs goin on in this thread. This is as far as i'll let myself go on the piece. Looking forward to seeing the everyone's in the Finals Post.





    Last edited by timothee; August 6th, 2009 at 08:34 PM.
    You can work now and play later, or play now and work later.
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  30. #52
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    Went with an urban, gritty setting. Hopefully, I can render the details in time for the deadline.
    Name:  eow#119.jpg
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  32. #53
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    Here's My progress; may find time to finish it out, we'll see. Sometimes its hard to get a sketch to the next step...


    timothee: your's is very well done! Looks almost like a 3d render
    kono: Looks good, but watch out for the mountains on the horizon: the sky at the horizon is almost always brighter than the earth (the exception being specular lights- like on the light-side of the mountains)
    JessiBean Really cool! Great style and very clear rendering. The hole in the floor seems a little forced though (doesn't quite fit in the space logically)
    Corrick Great as usual. Its a little monochromatic tho, like everything's made out of the same material
    revenebo Very nice- the only part that bugs me about the perspective is the top of that center building. But I wouldn't have noticed if ppl hadn't brought up the perspective

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  34. #54
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    I was really hoping to get in on this one, but team chow kind of got in the way. Looking at everyone's work so far...I would have been proud to be beaten by so many awesome entries. Really stellar work this round.

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  35. #55
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    DONE

    Awesome stuff everybody!

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  36. #56
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    I think I'm gonna make mine the lair of space pirates-- wealthy ones! I'm thinking about a group that's kind of like a pirate mafia-- they're thieves, yes, but they're very organized, and have a code of honor and what could pass as "manners".

    The challenge will be in balancing bright lights and grand architecture with the idea that this isn't a legit place.

    I'd post my WIP but I want to actually like it before I put it here.

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  37. #57
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    Mishkin275, thanks for the advice! I knew something didn't look right, but couldn't figure out exactly what. That made a lot of sense

    Anyway, here's my final. Awesome work, everyone!

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  38. #58
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    There are some great works! Corrick, Mishkin, revenebo and wassermelon (Mishkin's is my favorite as so far) - your works are so different and fabulous! Jessi's work is coming great - I thought if canvas was enlarged at bottom and we could see more of house's basement, it would have a great spherical view Oh, and more girls in this manly forum, please

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  39. #59
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    fixed the bridge perspective.
    Trying to get away from over-saturated painting but not sure if it's working...

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    The word ‘anarchy’ comes from the ancient Greek αναρχία in which αν meant ‘without’ and αρχία meant first a military ‘leader’ and then ‘ruler’. Anarchist society is one ‘without rulers’: a classless, non-hierarchical society.
    “You need people like me.
    You need people like me so you can point your grubby fingers and say, "That's the bad guy.""

    SKETCHY Book
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  40. #60
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    Some excellent entries this round, favs so far are Mishikin275, Corrick and Revenebo

    Mishkin275: nice loose style you have, nice use of colors too. Def got my vote
    lkjhgfdsa: Loving the RPG approach to this one, thats a huge fortress too.
    Brewin: Reminds me alittle of Howls Moving Castle, has a nice soft fantasy feel to it, excellent work.
    Klortho: Like what you've got so far, hope to see this finished
    Jessibean: Sweet start to this piece, I agree with Tonic though, extending the base of the piece would give room for some breathing space, nice work
    timothee: diggin the underground hideout feel, lovely approach to this piece, seems layed out for gameplay already.
    revenebo: digging the stylization of your piece.
    corrick: love the layout for this piece, it all fits into the design perfectly.
    wassermelon : very bold style, dig it
    tonic: looking swish, can't wait to see the final.

    Last edited by Rodimus25; August 9th, 2009 at 08:06 AM.
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