Results 53 to 65 of 167
August 3rd, 2009 #53
HOLY CRAP, Hygami... Sentinel! These things you do to me...
So much awesome.
Sorry for being quiet, super busy. Will post goodness, soon, I am working on things for youuuuuuuuuu!
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August 3rd, 2009 #54
well I've created an attack board thing...hope I'm not going overboard with this idea
I really want to illustrate how she fight so here goes!:
She mainly works with two attacks. First would be the Ultrasonic Waves and the secound her wings which she uses to impale her enemies
The Ultrasonic Waves Irritates enemies, bring therir ears to bleed, and extremly thick material like metall and stone can even burst...so she uses the ultrasonic waves to burst open the gear of her enemies and uses her Mortal Strike to impale the weekend enemy
this attack combination takes about 3 secounds to pull off
Last edited by Adrian Wilkins; August 4th, 2009 at 08:04 AM.
August 3rd, 2009 #55
Guys, you are inspirational, seriously. :] This is such a kick ass thread!
I like Sentinel's linx a lot, especially, and the deer sketches you were doing on the first page, nice work.
Lemme know if you guys want crits or not, I'd love to give a few. :]
August 3rd, 2009 #56
EXCELLENT work, Hygami! I really love how you've thought her fighting abilities through - that will make for a really bad ass evil version!
No rush, Jessi! Your stuff is always amazing and well worth the wait!
daestwen - Hells to the yeah! I would love to hear your thoughts!! Must I beg?
To recap again, so far it looks like we're all in agreement about these character archetypes:
Fennec Fox/hobbit scholar
Crow/thief or scavenger
Bat/scout (ooh, or maybe a necromancer type?)
Yeti/warrior or sage
And possibly more, we keep coming up with great ones
If we attempt all of these characters and don't create one of each gender, we're still looking at 16 full portraits. I think if we really buckle down and work we can get it done, but I don't know if we'll have time for more than that. Especially considering that we want to design and paint their world as well.
We'll have to work at a pace of a minimum four-five portraits finished each week, which is obtainable since any one of us can finish a solid chow entry in a week solo... but just to be on the safe side, we should prioritize the characters so we know we'll get the most important ones finished first. It would also be wise to do the good and evil versions at the same time so they remain recognizably the same character.
I've been up for 24 hours and I tend to get really wordy. Let me know if I'm not making sense O_O
Last edited by Sentinel.; August 3rd, 2009 at 11:38 PM.
August 3rd, 2009 #57
August 4th, 2009 #58
August 4th, 2009 #59
August 4th, 2009 #60
August 4th, 2009 #61
thanks for te heads up guys!!!
I hope you like my idea with the attack board stuff/concept, not that I'm going over board or something...
well here another concept
the Ultrasonic Waves, if used by aprox an amount of 15-20 Bat/Trolls at the same time can be able to destroy a whole building
Last edited by Adrian Wilkins; August 4th, 2009 at 12:22 PM.
August 4th, 2009 #62
LOVE YOU GUYS !
Well I'm slow, I really had some difficulties with this yeti, my main problem was to give a yeti, a 18th century barbarian style...
I tried different kind of things but I think I will try to keep the design simple, maybe I'll add some small rusty plates on the boots. Dont know if anyone have any suggestions ^^
Sentinel : Like a lot that last one
Hygami : Awesome concepts, really love the direction of the bat !
Jessi : Thanks a TON for the reference pictures !
August 4th, 2009 #63
DAMN markus really digging that yeti/barbarian!!!!
well I'm working on the Overall world mood
just a quick sketch...will work it out
August 4th, 2009 #64
August 4th, 2009 #65
well gonna work it out a bit more and start with new enviro sketches
I'll probably do 4 of these and line them up beside the written story that Jessi Markus Christina and I will be working on!
Last edited by Adrian Wilkins; August 4th, 2009 at 12:39 PM.