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Thread: Argle-Bargle Nom Nom Chomp

  1. #1
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    Argle-Bargle Nom Nom Chomp

    I love art.

    ps. crits appreciated.

    Last Page = Better stuff.

    Old Sketchbook
    Last edited by badass; December 27th, 2010 at 05:43 PM.
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  3. #2
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    heres a fox/tiger thing
    Last edited by badass; August 24th, 2010 at 11:23 PM.
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  4. #3
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    Great work so far, the creature concepts are excellent. Keep up the good work.
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  6. #4
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    Here are some paintings i did at a life drawing session, plus another unfinished face and a self portrait with robotic skull. (the sp is graphite on archival paper, i messed with the hue in photoshop because the red makes it look sweet).

    Icedearth: thanks for the encouragement!
    Last edited by badass; July 31st, 2009 at 06:17 PM.
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  7. #5
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    welcome baaaaaaaaaack
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  9. #6
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    Starting to learn about custom brushes, i did some rendering on the purple guy and woman's face. Also tried some environments.
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  10. #7
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    excellent work

    try focusing on proportions and line, practice anatomy and maybe a bit of perspective? I'd say prioritize these over rendering and colouring-in. But of course, keep rendering, that is important too
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  12. #8
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    Here is an unfinished painting I just did of the main character of a graphic novel i am co-writting with a friend.

    plunder bunny: thanks for the input! I am actually doing loads of anatomy/general drawing practice with paper sketchbooks outside of what im posting (im keeping this SB solely to track my digital painting progress). I did this painting today (its unfinished) to practice some more anatomy stuff though.

    Please critique this/me! Should I be using more lines? I am trying to keep away from lines, since that seems to be common advice. But my paintings, especially this guy, seem to look better when they are simple color masses with lines used to define major parts (abs, biceps, wrinkles ect). I feel like i am over rendering everything so it has a mushy-computer look.

    Thanks for your help!
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  13. #9
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    here is another character from the graphic novel i am working on. hes unfinished as well, but i like how its looking
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  14. #10
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    im calling this magician guy done.. for now. I did this monk guy today, working on speeding up my process. Although the texture layer helps these look a little less lame I am still struggling to learn how to make bold strokes; any suggestions?
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  15. #11
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    I just went through some light/color tutorials I found on this site, then tried painting a face...

    Im so excited to see improvement... hopefully it is evident soon. Either way, just gotta keep at it.
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  16. #12
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    Good work.

    I would say that the painting of the genie-type guy with the Arabian sword... looks like some perspective issues with the head to work out... the plane of the forehead vs the plane of the face, etc.

    The one with the karate guy throwing fire could use some gesture. In fact, I would say that about your life drawings as well. I wouldn't be as worried about nailing light/shadow yet until you're really mastering the action/gesture as well as proportion.

    Keep drawing and painting!
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  18. #13
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    p sage: Thanks for the input! Ive gone back and tried to fix up this guys face plane-ness (+ improved the anatomy). I think it looks a lot better, but obviously could still be improved. Does it seem like its heading in the right direction?

    Also, thanks for the general tips. I need to improve at everything, but Im going to specifically work on gesture more intensely now.

    Thanks again!
    Art and kindness are my weapons of choice.

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