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  1. #136
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    ok, finals, so sorry about the extreme lateness, couldnt be helped this month im afraid. Could not for the life of me get png files down to the right size, so i hope you can work with these jpgs with a white bg.

    descriptions:
    good
    Amongst the orchs, the son of krath the bladeforger started hearing the whispers of the world all around him. The whisper can be shaped around a man, filling him with joy, a will to fight or a desire to live. Arath uses his flute, traditionally bladed in the way of the orchs, who are pragmatic about things like musicians on the battlefield, to rally his fellow soldiers.

    evil:
    In the dark mines of the excavated mountains of krath the iron forger, His son wielded heavy hammers, striking into the hearts and roots of mountains until suddenly he started hearing the pulse of the world around him. Taken in as a war drummer, Arath disrupts the pulse of the world to cause fear and panic around him, while beating his enemies down with his macelike drumbeaters.


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  3. #137
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    @mimer: Nice job.
    the white backgrund will work, I think. Then, I' going to post the finals

    Lineups:
    Team CHOW II: Random Team 1

    Team CHOW II: Random Team 1
    Last edited by skorpi; August 31st, 2009 at 07:02 PM. Reason: lineups
    Forgive me my bad english

    my sketchbook and my homepage

  4. #138
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    great work on the final entry Man, if this taught me anything its to be way more organised in my work and keeping it on a tighter schedule. Great work everyone, that lineup looks really cool.

  5. #139
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    Ah mimer, you got me al worked up last night. I was really sleepy and tired. I pmed skorpi to make the final post and daestwen what to do if you were late. You almost gave me a heart attack xD

    It's great that everything worked out!

    Man it's been a killer month. I have learned a lot from you guys and the brief we all came up with was really great. Lets see what happens in the poll.

    Thank you guys and gal!

    (skorpi, you made some great modifications I hadn't thought of )

  6. #140
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    I agree, it was an interesting month. I like working with ou guys

    @LostFayth: Yeah, i took some freedom to change one of your backgrounds and change positions of the characters (what was you thinking about hiding your fairy putting her before the most unfavorble part of the background )
    Forgive me my bad english

    my sketchbook and my homepage

  7. #141
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    AhChu is offline Be not afraid of learning slowly, be afraid of standing still.
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    Hey guys, even for a crazy busy month its been a blast and I think you guys did a great job, time to start cracking back onto some studies in prep for the next one stay in touch

  8. #142
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    yeah, sorry about that, I nearly gave myself a heartattack over the last two evenings, really kicking myself over procrastrinating like that. *goes to drool over all the cool stuff in the finals thread again*

    And now of course work gives me 4 days off, like i didnt need that last week

  9. #143
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    Mimer...work can be a b*tch sometimes right? Now you have 4 days to drool over all the images.

    Speaking of which...there is a lot of great competition isn't there!? :o

  10. #144
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    True, there are some really great entries. So I agree with AhChu -> *going to study*
    Forgive me my bad english

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  11. #145
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    I was thinknig it might be a good idea to do a roundup of what we think we did well, and what areas we need to develop more in terms of this team activity?

    perhaps each of us put down 3 constructive points on things were happy with, and 3 points we think we need to work more on, or could have done differently to get an even better result? I think we had a good level of constructive criticism going n the thread, and I think that having some sort of roundup now that we have the whole process to look at could be a good thing.

    What do you guys think?

    If we decide we want to do this, havce a deadline on, say, tuesday the 8th for posting up some final crits for the team effort as a whole?

  12. #146
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    @mimer: Good idea but not so easy. I give it a try:

    Positiv:
    - We had a great start, searching for ideas and reference material, that was very inspiring.
    - We had a good feedback culture, one of the most important paints, working in a team.
    - Even if Ahchu and mimer hadn't much time, they worked hard (it was easier to finish for LostFaith and me, because we had more time) and we finally could finish the challenge. Looking at the Team list and the list of teams who finished, that's nothing selv-evident.

    Negativ:
    - Maybe it were better, we did a whole group meeting at mns or something like that. from the chat with LostFaith I can say, that this can be really helpful to create ideas but also to lern something about the teammember. (But of cuse I know, it's difficult to find a time everyone can join, even if Ahchu lives in really different time zone)
    - maybe it was better, to start earlier with the finals. Desing precess is important, but it's also a pity, if in the end the time lacks to finish properly.
    -other teams create presentation frames, looking at the final thread, that's a detail, making a group looking more homogen and loking good. So, maybe we should have thought about the final presentation earlier (but I also like the lineups, in that poit, we succseed)
    Forgive me my bad english

    my sketchbook and my homepage

  13. #147
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    ok, heres mine.

    good: an organised start, lots of ideas and i think there was a good structure in the beginning that helped a lot.

    good level of activity and constructive crits from everyone, which made the end result that much better.

    we came up with two solid concepts for the two cultures and we made them shine through in our designs, that went a long way towards prsenting two groups that looked distinctive and like they belonged with eachother.

    things we could improve/do differetly/add.

    i agree on the chat meeting, im not adverse to odd hours as long as im free the day after, im used to holding weird hours to talk to people in other timezones anyway this could definitely be a good idea to improve the team process.

    I think we can push the details, originality and wowfactor more. we had a solid base concept for both cultures, and we definitely made them both show, but we could push the details more, find those original details that make a charachter stand out and catch the eye even more.

    I can mainly speak for myself here, but i defnitely ended up doing basic work to finish the broad figure, especially on the flute player, when i should have been focusing on refining details etc the last portion of the month. In short, my personal planning sucked, and not just due to time constraints. I think you lot did a much better job than me on that, but overall, if we can i think that the good planning we had in the beginning is something that we really should keep up all the way through, that way last week will feel less stressful. I know im definitely not doing a repeat on that last week if i can help it

  14. #148
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    Whoops! First deadline I missed! I was not aware of the feedback. Here is my 2 cents.

    Good:
    - Great team vibe. It was pleasant to work in the team because of the way we addressed each other and no one was trying to force someone else to do something.
    - Everything came into a creative process from the moment we got the brief. Even before that we were thinking on how to improve the previous brief.
    - Which gets me to the last point: The amount of feedback was good which resulted into a great team activity which was fun and consistent.

    Need to improve:
    - An important thing we missed was like you two said, the team meeting. It would have been great to get together the first time and set some important parts up right away. Which brief, who's gonna do what and how are we gonna do it, things like that. It happened anyway, but in a course of a week. A lot of time went away. It's also what skorpi said, because of the frequent chats we had I get the feeling our characters grew together. The four characters of our team do fit, but I see overlap with our two characters. It's something we should pay attention to next time. (That was point two )
    - Next time we should pay more attention to our personal schedule. Who has a lot of time, who doesn't and divide the tasks according to that.


    But guys, it's not only about putting the good and the less good parts down. It's also important to think HOW we're gonna improve.

    - We have to work something out for the first chat. I know AhChu and skorpi use yahoo to chat and I have msn, so maybe we could use those instant messengers to get together at a time which is suitable in this timezone and AhChus timezone.
    - Maybe it's also fun to experiment with passing a character around. So we have at least touched one character as a team. If it works we could do it for every character.
    - We have to look at personal schedules and plan to start on finals sooner.
    - Besides coming up with concepts for the characters within a brief we also should start thinking about presentation methods from the get-go.

    I guess that about covers it. Great to be a part of this team

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