Page 5 of 12 FirstFirst 1 2 3 4 5 6 7 8 9 10 11 12 LastLast
Results 53 to 65 of 156

Thread: Team Chow II :: Tall, Grande and Venti

  1. #53
    Join Date
    Apr 2007
    Location
    Toronto, Canada
    Posts
    2,873
    Thanks
    555
    Thanked 1,766 Times in 648 Posts
    okay so after i posted that bit about elves i ended up thinking about them and here's a quick sketch i came up with... I was following up on the kind of african theme, tossed a bit of egyptian in there too... could even be a swamp elf, tie it into the human with a similar tattoo, etc...

    Attachment 746391
    Reply With Quote Reply With Quote


  2. Hide this ad by registering as a member
  3. The Following User Says Thank You to daestwen For This Useful Post:


  4. #54
    Join Date
    Nov 2006
    Posts
    2,689
    Thanks
    405
    Thanked 1,130 Times in 479 Posts
    Cool stuff Daest Hope to see that sketch worked out a bit more later.

    Here's a quick sketch of mine. Decided to just jump into Photoshop and see what comes out before I start thinking it out too much. Ended up with a Lizardman that doesn't belong to any specific class yet. Pose is meh etc. but at least I'm getting back into the swing of things

    Attachment 746428
    Reply With Quote Reply With Quote

  5. The Following User Says Thank You to yoitisi For This Useful Post:


  6. #55
    Join Date
    May 2009
    Location
    Germany
    Posts
    158
    Thanks
    200
    Thanked 40 Times in 23 Posts
    Nice sketches you two!

    So, well, I hope the anatomy's more or less correct now^^ Feet are still awkward but I don't want to struggle with those for a simple sketch D:
    Rather, I'd like to hear some opinions on the design itself. For example, I'm not too sure if I should give him some kind of weapon (I already thought about a mace-like thing and also about his tattoos kind of extending and forming a black, writhing mass that can be used to fight but, well, once again that would appear to be VERY evil xD That currently leaves me with spirits, only... [Maasai Guardian Spirit, for example] I guess I shouldn't restrict myself too much to the voodoo priest-like class) or well, maybe there are other suggestions for other things^^
    Reply With Quote Reply With Quote

  7. #56
    Join Date
    Apr 2007
    Location
    Toronto, Canada
    Posts
    2,873
    Thanks
    555
    Thanked 1,766 Times in 648 Posts
    okay crit time

    if he's from the swamp he needs shoes or boots of some sort so he doesn't get trenchfoot. he's not in a dry enough area to wander around barefoot. I like the waist stuff, but it's not reading bulky enough right now - too close to the skin. Need to flesh out the fabric more, give it some volume and weight. also, i think it's riding too low on his hips at the moment.

    Liking the necklaces, but same thing with the clothes, get them a little less skin tight, especially considering how long they are. I like the tattoo...

    There's something missing but I can't really put my finger on it right now.
    Reply With Quote Reply With Quote

  8. The Following User Says Thank You to daestwen For This Useful Post:


  9. #57
    Join Date
    May 2009
    Location
    Germany
    Posts
    158
    Thanks
    200
    Thanked 40 Times in 23 Posts
    Quote Originally Posted by daestwen View Post
    There's something missing but I can't really put my finger on it right now.
    His left hand? D:

    Aaaanyway, thank you for the crit :> I actually want some parts of the clothes to be clinging close to his skin, but well, I'll have to see (like the foremost guy on the right side also got it quite tight). The drapery on his left will be lose, however; maybe you meant that?
    Necklaces will probably increase in numbers, and yeah, some time I was also thinking about the fact that they are like, REALLY tight... I just always forget about those things, I should probably write it down xD Same goes for the thing with the shoes

    Thank you again

    and it will take me some time before I can go online in Skype again, still have to eat and such things. Sorry ^^"

    E:
    the clothing needs some structure. Especially the hanging stuff doesn't make any sense at all :/
    Last edited by SunRoamer; August 8th, 2009 at 02:16 PM.
    Reply With Quote Reply With Quote

  10. #58
    Join Date
    May 2009
    Location
    Germany
    Posts
    158
    Thanks
    200
    Thanked 40 Times in 23 Posts
    Update:
    Worked on his clothing
    Added "shoes"
    Necklaces should look less tight now

    Well, not too much but the design for the clothing took me quite a lot of time. I'm always bad at designing not-completely ridiculous things D:
    Some things will probably somewhat change in the final illustration (maybe too much... stuff hanging around right now?), but since I wanted to do the good version myself it should be okay, I guess^^ So, unless there are any things that definitely need to be changed in the sketch I'd move on to the evil one now
    Reply With Quote Reply With Quote

  11. #59
    Join Date
    Apr 2007
    Location
    Toronto, Canada
    Posts
    2,873
    Thanks
    555
    Thanked 1,766 Times in 648 Posts
    Reply With Quote Reply With Quote

  12. The Following User Says Thank You to daestwen For This Useful Post:


  13. #60
    Join Date
    May 2007
    Location
    Dallas, TX
    Posts
    1,318
    Thanks
    1,081
    Thanked 1,440 Times in 427 Posts
    Sunroamer - I like how you are considering the costume and the patterned fabrics/necklace details/etc. I think it is missing some reality, tho... like what holds it up, how is it put together? Indications of things like stitches or laces, belts or sashes that tie the cloth onto the body - these will make the clothing design look more realistic and cohesive.

    Nice work guys!
    Reply With Quote Reply With Quote

  14. The Following User Says Thank You to JessiBean For This Useful Post:


  15. #61
    Join Date
    Nov 2006
    Posts
    2,689
    Thanks
    405
    Thanked 1,130 Times in 479 Posts
    Time for a tiny update on my side, been sketching a bit more on the lizardmen. Dunno if I should continue with it or not, not really happy with these heads (and yes, they lack any character atm since it's more looking for a head shape rather than it's costume/character).

    Attachment 748464
    Reply With Quote Reply With Quote

  16. The Following User Says Thank You to yoitisi For This Useful Post:


  17. #62
    Join Date
    Jun 2004
    Location
    03-K64-Firefly
    Posts
    1,343
    Thanks
    511
    Thanked 275 Times in 223 Posts
    doooood! those heads are awwwesome! AHH! if you go through with them i woudl looove to switch characters with you,if thats ok haha.
    Reply With Quote Reply With Quote

  18. #63
    Join Date
    Apr 2007
    Location
    Toronto, Canada
    Posts
    2,873
    Thanks
    555
    Thanked 1,766 Times in 648 Posts
    Taking kind of an assasin approach on this one... what do you guys think?

    Attachment 748860
    Reply With Quote Reply With Quote

  19. The Following User Says Thank You to daestwen For This Useful Post:


  20. #64
    Join Date
    Jun 2009
    Location
    Germany
    Posts
    158
    Thanks
    14
    Thanked 85 Times in 39 Posts
    the lizard heads are well done

    but the steps seem wrong to me. (if they are morphose steps)

    1 to 3 looks ok

    2 to 4 looks ok too

    but3 to 2 is too much morphose on one step and doesnt fit that much imo



    if they are not steps <_

    then 1 fits for good

    and something of 3 but longer face at all and mor narrow eyes you know


    quick sketch ... how i mean ~~
    Reply With Quote Reply With Quote

  21. #65
    Join Date
    May 2009
    Location
    Germany
    Posts
    158
    Thanks
    200
    Thanked 40 Times in 23 Posts
    Really cool sketches!

    @Jessi:
    Thank you for the crit! Well, I thought the fabric was just somewhat bound around the body and itself in a way that would make sure it doesn't just fall of. Somewhat like when you bind a towel round your hip... anyway, in some of the pics I looked at the Maasai also wore belts, so that's also a possibility. But for now I guess I'll simply move on to the evil version, and well... if I have time I'll change the good version's sketch again, or I'll just try to directly change some things in the final illustration (something I wanted to do anyway^^)

    Well, I still changed some things (didn't really help I suppose) but for now this will be the final sketch
    Reply With Quote Reply With Quote

Page 5 of 12 FirstFirst 1 2 3 4 5 6 7 8 9 10 11 12 LastLast

Similar Threads

  1. Replies: 83
    Last Post: July 29th, 2009, 12:25 AM
  2. Replies: 55
    Last Post: May 6th, 2009, 09:17 AM
  3. SketchBook: TEAM CHOW: Team Night Stalker!- Grandmassa Mr. Spect- KonnA and JailHouseRock2!
    By JailHouseRock2 in forum Sketchbooks
    Replies: 82
    Last Post: May 5th, 2009, 07:11 AM
  4. SketchBook: Team CHOW: AriA, Kisou, Pezzle [Team Random?] Group Sketchbook!
    By Pezz in forum Sketchbooks
    Replies: 17
    Last Post: April 15th, 2009, 03:43 AM
  5. Replies: 22
    Last Post: April 13th, 2009, 09:34 PM

Members who have read this thread: 1

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside

Developed Actively by vBSocial.com
SpringOfSea's Sketchbook