Art: Walker
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Thread: Walker

  1. #1
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    Walker



    Suck my cannon wont you.

    Chiang inspired. he the man.

    Any comments or crits appreciated, specially on the rendering technique..
    Im still learning my wacom, slowly working out how to kick its ass.

    -Theo

    :chug:

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  2. #2
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    you are indeed kicking it's ass,

    i love the central circle panelisation you got going on.
    sweet concept. - maby loose the antenna receiver on it's gun.

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  3. #3
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    Yeah, the antenna was a bit of an afterthought.

    And so were lots ot the shapes, Ill probably give it a quick makeover, wish someone else could give me some pointers!

    -t

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    i really like it, except all the robot 'pieces' maybe dont quite look coherent, like theyre not joined together- i dunno, did you use a different technique for the legs as opposed to the torso? Very nice tho, have you seen some of the art for advance wars 1 + 2 on the gameboy advance? Has a similar look. I look forward to seeing more of your stuff

    ?!
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  5. #5
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    It seems too tall, like it's on tippy-toes. Same forms but spread in a wider stance would make it look more stable and dynamic = better.

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  6. #6
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    Hey toboy, thanks

    And Varook, I definately see your point, a good crit. But I was going for a more crablike design here, its no prom mecha walker. Definately related though

    I think, in fact, that the pointy leggs could increase stability. The sharper the ends, the less it fumbles.

    My theory

    -T

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