Sketchbook: Duman's Sketchbook
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Thread: Duman's Sketchbook

  1. #1
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    Duman's Sketchbook

    I finally decided to start a sketch book. If I want to be a concept artist, then I think a sketch book critiqued by my peers is a good step in the right direction.
    So a little bit about me.
    I am currently a student at the Kendall College of Art and Design. I am working with a digital illustration major and hope to one day become a concept artist.
    I dabble in everything from weapon, character and creature design, but have been focusing on environments as of late.

    More recent work can be fond in subsequent pages.











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    Last edited by Duman; January 22nd, 2012 at 12:39 AM.
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  2. #2
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    Some more quick paints
    And sorry about having the images smashed so close together. Im still trying to get the hang of how CA does the image posting.

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    cool, dindt know u had a sketchbook. those first two pics are really good.

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    I wouldn't say they are really good, but thanks for the comment.
    And I figured out how to post pics correctly, so all further updates should be a little less cluttered.
    Im going to try to update this sketchbook once or twice a week.
    And hopefully, with some helpful critiques and advice, you'll see some improvement of my meagre skills.



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    Last edited by Duman; July 23rd, 2009 at 11:09 PM.
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    Oh, I'll be on vacation for about a week starting tomorrow, so to tide you over...

    Daarken's tomb king tutorial motivated me to do some character stuff.
    I want to color it now. But Im not sure how to go about that right now. I'll have to save that for when I get back.

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    overlays n multiplies works perfect for coloring, i wish u best of luck.
    looking foreward for the colored version, have a great vacation dude.

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    Hey, I have been trying to do a speed paint a day for a week with
    Datameister.
    They are not very good, but they are just 40 minute practices. I really need to get better with textures and lighting.






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  8. #8
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    Really quick update.
    Actually kind of like this one. Watched Whit Brachna's speedpaint demo again, and this piece is inspired by one of his.
    Something like 40-50 minutes.

    Hmmm, Im going to start looking into posting larger, higher quality images. I think photobucket is making them one cookie cutter size right now. So I may be able to post some higher res images in the near future.

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    Wonderful use of brushes there Duman. You really excel at more industrial design. What do you enjoy drawing?

    TR Sketch Group
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    Hey Duman, I like your designs and your environmentals. Often your people are bringing down the overall quality though. You could always just skip them

    TR Sketch Group
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    Hey, don't I know you guys from somewhere?
    Ha!
    But this is strange. Here I thought that I sucked at brush application and texture and that industrial design was a weak point of mine. Weird.
    As for the characters, I agree with you on some, but not all. Some are just really, really quick little guys, but others I think help and contribute to the story.
    But I'll work harder at that from now on!
    So here is a little tribute to SpaceMan Spiff of Calvin and Hobbes.


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  12. #12
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    It has taken me far too long to update this page. I need to work on this stuff more.
    A lot more.
    I discovered this really cool feature on this site. The "whatevers" of the week. The creature thread is looking really promising, so I'll have to get cracking on that.
    But until then, here are some fourty minute speedpaints.




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    A COW practice creature. A WIP right now.
    Giant flying balloon fish.


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    good day sir . I just went through your book, and it seems to to me you need to do some practice with saturation and desaturation, it will help you define the distance better in environments. "The more distant the less saturated" is a good rule to remember.
    Im sorry if that's already been said.
    -Inc

    "Take credit for anything embedded in the edit as long as you ment it when you said It"

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    I absolutely know what your talking about. I need to keep remembering that lowering the opacity is not the same as desaturating. I will definitely keep that in mind.

    Here are some quick thumbnails of the insect creature Im trying to do for the COW.
    Which one do you think I should render?




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  16. #16
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    Finished the fish guy. Kind of.


    Giant Flygantorpe
    Description: This massive fish is unique to the planet Rythan 4. It spends a good amount of time slowly swimming the tropical seas of the planet feeding on the floating seaweed found there. Oddly enough, and for reasons not yet known, this fish will often leave the water and begin to fly. It does not so much fly as it does float. It's massive body is held aloft by the large amounts of lighter than air gases contained inside. Its sides so bloated and skin so stretched, the interior organs are slightly visible. We don't know where they go from there or why. But we do know that it seems often totally fixated on the luminescent lure in front of its face. Perhaps this lures small cleaning organisms close. Maybe it helps them see in the dark clouds. Maybe they just like glowing things. We may never know.


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    hi mate, those insect thumbs are really sweet looking. u should make more of em.

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  18. #18
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    Yes I will. Hopefully before every new piece I do now. Here is the COW entry I had been working on.


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    Very nice sb, awesome speed paints, that big pink fish creature is wild. Go COW! keep up the good work.

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    I like your COW entry. Awesome mood and texture.. only complain would be, that the garbage cans look a bit flat.

    I also like your district9 piece this one

    My Sketchbook | My blog

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  21. #21
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    Alright, another COW update. I think I am also going to try my hand at the EOW. I loves me some environments.
    But here is the most recent COW, Red Hot Doom


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  22. #22
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    Final
    Artist: Duman

    Concept: Magma Hound
    The magma hounds are beasts that live near volcanically active areas. They are named as such for their resilience to lava, and their unique use of it. The hounds gather large quantities of lava in their mouth, and use it as a sort of shaping tool. They use the lava to create large dens under active volcanic sights.

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  23. #23
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    Hey, this was a weird COW. Lots of gross stuff. Im glad I could contribute with my giant ballsack monster.


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  24. #24
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    Another week, another creature.
    I have also been trying to diversify into the EOW realm.
    Im sure the environment shows that I do need a little time to work the rust off, but oh well.


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    Hey mate. I like your last cow work, in my opinion its much better than the previous one's
    I think you should try to avoid more in your works these "raw" lines, like in the right down corner of your latest cow work. These one's on the creature are pretty cool, some more thick some more thin, that's the right way. In your previous cow works these too "raw" elements appear too, like these slime falling from worm tentacles or lava from red hood of doom head.
    I hope these will help a bit, and sorry for my poor english if something isn't clear enough.

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  26. #26
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    Another round of updates.
    I really wish I could get more than two pieces (of low quality work) out a week.
    College is sucking my time away, but Im not complaining. Its fantastic work. The downside being it is usually too big to scan in on my crappy printer. If anyone cares, I could try an get some digital pics of them up here.





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  27. #27
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    Two more.
    Im not so happy with the creature, but more so with the environment. Tough week. Going to try to get some new paintings done next week. (see weapon and speedpaint)






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  28. #28
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    Another minor update.
    This time its not a crappy COW or EOW, but a crappy school assignment.
    Go figure.


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  29. #29
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    Youve been busy good stuff man. Keep up the enviros! theyre coming along nicely!

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  30. #30
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    UPDATE!
    Yeah!


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