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  1. #1
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    Duman's Sketchbook

    I finally decided to start a sketch book. If I want to be a concept artist, then I think a sketch book critiqued by my peers is a good step in the right direction.
    So a little bit about me.
    I am currently a student at the Kendall College of Art and Design. I am working with a digital illustration major and hope to one day become a concept artist.
    I dabble in everything from weapon, character and creature design, but have been focusing on environments as of late.

    More recent work can be fond in subsequent pages.



    Duman's Sketchbook


    Duman's Sketchbook


    Duman's Sketchbook
    Last edited by Duman; January 22nd, 2012 at 01:39 AM.


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  3. #2
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    Some more quick paints
    And sorry about having the images smashed so close together. Im still trying to get the hang of how CA does the image posting.

  4. #3
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    cool, dindt know u had a sketchbook. those first two pics are really good.

  5. #4
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    I wouldn't say they are really good, but thanks for the comment.
    And I figured out how to post pics correctly, so all further updates should be a little less cluttered.
    Im going to try to update this sketchbook once or twice a week.
    And hopefully, with some helpful critiques and advice, you'll see some improvement of my meagre skills.

    Duman's Sketchbook
    Last edited by Duman; July 23rd, 2009 at 11:09 PM.

  6. #5
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    Oh, I'll be on vacation for about a week starting tomorrow, so to tide you over...
    Duman's Sketchbook
    Daarken's tomb king tutorial motivated me to do some character stuff.
    I want to color it now. But Im not sure how to go about that right now. I'll have to save that for when I get back.

  7. #6
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    overlays n multiplies works perfect for coloring, i wish u best of luck.
    looking foreward for the colored version, have a great vacation dude.

  8. #7
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    Hey, I have been trying to do a speed paint a day for a week with
    Datameister.
    They are not very good, but they are just 40 minute practices. I really need to get better with textures and lighting.
    Duman's Sketchbook

    Duman's Sketchbook

    Duman's Sketchbook

  9. #8
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    Really quick update.
    Actually kind of like this one. Watched Whit Brachna's speedpaint demo again, and this piece is inspired by one of his.
    Something like 40-50 minutes.
    Duman's Sketchbook
    Hmmm, Im going to start looking into posting larger, higher quality images. I think photobucket is making them one cookie cutter size right now. So I may be able to post some higher res images in the near future.

  10. #9
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    Wonderful use of brushes there Duman. You really excel at more industrial design. What do you enjoy drawing?
    TR Sketch Group
    Macar, Pound

  11. #10
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    Hey Duman, I like your designs and your environmentals. Often your people are bringing down the overall quality though. You could always just skip them
    TR Sketch Group
    Macar, Pound

  12. #11
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    Hey, don't I know you guys from somewhere?
    Ha!
    But this is strange. Here I thought that I sucked at brush application and texture and that industrial design was a weak point of mine. Weird.
    As for the characters, I agree with you on some, but not all. Some are just really, really quick little guys, but others I think help and contribute to the story.
    But I'll work harder at that from now on!
    So here is a little tribute to SpaceMan Spiff of Calvin and Hobbes.
    Duman's Sketchbook

  13. #12
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    It has taken me far too long to update this page. I need to work on this stuff more.
    A lot more.
    I discovered this really cool feature on this site. The "whatevers" of the week. The creature thread is looking really promising, so I'll have to get cracking on that.
    But until then, here are some fourty minute speedpaints.
    Duman's Sketchbook

    Duman's Sketchbook

  14. #13
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    A COW practice creature. A WIP right now.
    Giant flying balloon fish.
    Duman's Sketchbook

  15. #14
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    good day sir . I just went through your book, and it seems to to me you need to do some practice with saturation and desaturation, it will help you define the distance better in environments. "The more distant the less saturated" is a good rule to remember.
    Im sorry if that's already been said.
    -Inc
    "Take credit for anything embedded in the edit as long as you ment it when you said It"

    |Deviantart

  16. #15
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    I absolutely know what your talking about. I need to keep remembering that lowering the opacity is not the same as desaturating. I will definitely keep that in mind.

    Here are some quick thumbnails of the insect creature Im trying to do for the COW.
    Which one do you think I should render?
    Duman's Sketchbook
    Duman's Sketchbook
    Duman's Sketchbook

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