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Thread: The Stork (FINAL)
July 14th, 2009 #1
The Stork (FINAL)
Last edited by Nightblue; July 30th, 2009 at 12:28 AM.
Hide this ad by registering as a memberJuly 14th, 2009 #2
July 15th, 2009 #3
Being strapped into that chair looks really uncomfortable :p
Cool Robot stork though ^_^
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July 15th, 2009 #4
Nice idea. The stork popped into my head but I couldn't think of a way to treat it. Looking good so far. But where does the stork lady get the babies? And is there something a little sinister about the figures they are handing the baby to? Look forward to seeing how this progresses.
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July 18th, 2009 #5
Kitten: Thanks! Comfort was never the intention I barely talked myself of making her a corpse.
Leighton: Thanks! Babies are wonderful little things that seem to light up the world, but inevitably you have to surrender them to the mercy of the world. Add the great sacrifice good parents make for their children to the mix and you have my rather mixed view of the whole affair.
July 18th, 2009 #6
July 19th, 2009 #7
July 19th, 2009 #8
cool, i like it.
You forgot to fix up the storks legs after moving it in the last image.
i like the one character with the skull, that ads a nice twist to the story.
But i am not sure if i like the way you disconnected the rider. She is so way up and lonely there, as if she has nothing to do with the process.
The perspective of the gate distracts me a bit, it is a bit hard to read. if i would draw lines it would look wrong for sure. A bit strange is also the perspective. Looking at the baby and the rider, the view is from down under but the landscape in the BG is in top view.
July 19th, 2009 #9
Wow this is cool so far! Nice work!
I have to agree that the rider feels disconnected - she seems to be trying to show a lack of emotion since she isnt looking at anything in particular and has overly relaxed body posture. Because she is dark and wedged into the corner, she doesnt hold your attention for that long - she could be brighter and brought into the frame further.
Also as mentioned, the perspective of the BG isnt working well. It does have nice silhouettes going on with the baby and I love the feeling the outstreached arms give Good hands.
I also love the mysterious skull - it makes you think they are hiding themselves from the rider, or have cruel intentions to an otherwise joyful tale of storks.
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July 19th, 2009 #10
Randis: wow, thanks! I was thinking about how much the background bothers me... now that you point out the perspective it's so glaringly wrong! Thanks a lot! I wanted the rider to be actually disconnected from the process, but you are right - I'm not trying hard enough to make her part of the story. Thanks for taking the time to comment!
Jakers: Appreciate it! I started out wanting to make the woman dead, but couldn't resist painting fleshy skintones. I may have her pay more attention to the scene at least and move her a bit. Been trying hard to force myself to learn to paint hands, so your compliments made me very happy
sorry about replying without art, but the comments about the background really made me slap myself in the head (the good way). Thanks much guys!
July 20th, 2009 #11
July 21st, 2009 #12
This is coming along wonderful..I really love colors and how everything feels dead and the more muted color with that and then you have the baby area so full of life. Great use for the colors
July 21st, 2009 #13
thats looks a lot better now! Tho i think it looks like the rider is looking at the wall.
IMO it would be a nice link if the rider would observe the people on the ground, maybe glancing in the direction of the guy with the skull head, that would add some story here.
another thing. You have that glow around the baby now, i like it, tho it looks a bit artificial. Now the glow could be the sun in the background, if you add some back light on the characters with the same color that would fit better. If it would be more clear that the glow is the sun, this would have a great symbolism.