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  1. #241
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    Hi Seraph Fawkes,
    nice updates. liked the bighead prince,it's cool. is it the final version?

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  3. #242
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    very nice use of colors, some of your stuff lacks sharpness, try using more harder brushes!

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  5. #243
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    @ sutapa Yep, it's just a doodle. The frog guy on the other hand will be probably finished )

    Parsakoira I'm using alot of sharp brushes, and almost always use post sharpening filters. If there's places where it's not sharpened it's ment to be that way. Anyway, thanks for stopping by)

    lil morning refinment ^__^'

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  6. #244
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    Quote Originally Posted by Seraph Fawkes View Post
    @ BluezAce I'll post animation next time, ok? Maybe we'll jam something together one day?
    Thx, Seraph! And that would be really cool too to have some collaboration


    Uwf, prince! It has been since I haven't play it again... And the movie hasn't yet arrive at my town! I'm still waiting its DVD rip from my friends hahaha

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  8. #245
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    Prince of Persia looks adorable I really love everything you do, it inspires me to study more. Please finish the fishie thing concept

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  10. #246
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    @ Donna Thanks and I will soon finish it, probably tomorrow.
    @ BluezAce Too bad you won't see it on a big screen, but I hope you'll see it anyway - it worth it.

    So, animation in PS (since cs3, how it was before I really don't remember, though I've been using PS since 7th or 8th version) pretty much simple. Call window-animation. Set it from Timeline to Frames if it's not. Now create new layer and make first keyframe. All you need to do now is just draw every next frame on the new lawyer. To make it easy I'm duplicating current frame, setting original layer to low opacity, and just drawing in the duplicate. That way it's easy to maintain proportions in movements and stuff (hope you understand me).

    So, now you have all key frame, what to do next?

    Disable all layers except first one and go to animation window. Press this one:

    when new frame created, select it, then disable first layer in it, and enable second one. And so do with every next frame\layer. In the end you supposed to have 1 unique layer per 1 frame.

    What now?

    You can set how long does frame stays on (default 0 seconds), and can tween frame. This way, by tweening (is it a word?) 2 frames, you'll have some additional frames, in which first layer disappears and second one starts to appear.

    Anyway, when you'll be done, select file-save for web&devices. Save as gif and it's done. BUT, if you planning to make a real video, select file-export-render video.

    So, here's a little animation I've done, doing that lil' tut, and a face practice (btw, all faces I've recently done - refless, and I think I'm doing not bad ))

    Well, that'it for now - I'm not at my workplace, so not really in mood to do serious stuff.

    Cheers!

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  12. #247
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    Omg - killabear! Cute prince, and sweet frog\fish. I think it really shows your progress. Rendered heads are nice, but man, push youself - do eyebrows, eyes and hair. Anyway you're doing better and better!
    Cheers!

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  14. #248
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    Wow thx! Although it won't be trying to make any animation soon, but I'll definitely show it to you someday!

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  16. #249
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    some really nice ideas and concepts here.. keep comin

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  18. #250
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    Grassy I'll try, thanks )
    BluezAce You're welcome mate!
    FAST ART Thank you!

    I'm sorry for almost 2 week absence - on previous weekend I had some sort of viral infection, made me really sick for about 7-8 days - so sick, that I litteraly hated all of my paintings and felt like nauseating every time I looked at it. But now I'm ok, and gathering inspiration again so soon I'll update!

    Cheers!

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  19. #251
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    Nice paintings, scary bear Keep it up!

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  21. #252
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    hehehe very nice updates mate!!!I do the animation quite similar, in CS2.
    the bighead is very funny .
    Keep up improving!!!

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  23. #253
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    Lots of impressive stuff here man. Diggin it!

    The Latecomers SG
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  25. #254
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    Sorry to hear that you got sick for those long time... Waiting for your return hehehe

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  27. #255
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    alexson Thx I will
    kingkostas Thanks mate for your support!
    krel Thank you!
    BluezAce I'm feeling ok now, thank you - and I'm back now )

    So, I'm 200% rested, feeling good and now ready to paint again and improve farther. To be honest I hadn't done a single doodle since I got sick, but I think I had right to take a rest for a while. There's alot of work ahead of me, but I'll try to keep updates daily!

    For now - nothing new - I'm picking up where I've left off. And some imaginative stuff. However I'll try to do some original stuff

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  28. #256
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    welcome back .
    You are doing good progress with the rendering.I see you dont become lost on a random value range but trying to keep it focused.Thats good.Of course the anatomy issues make some things to look strange and make the values work less right..
    Keep it up mate!!!

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  30. #257
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    Welcome back! I'm sorry to hear you were sick However, taking a bit of a break (even if it's forced) can be a very good thing. Recharging the batteries and all that.

    You should do more face studies, from life or photos. Proportions are a bit off, for example you place mouth too close to the nose and they could use more of the area that is below cheeks. I'm sorry, I don't know if it has a name! Area around the mouth, I guess.

    The fish creature is looking good, although the red pokes my eyes. I think it's something about yellow, red and electric blue being so close to each other. Perhaps settle with green/yellow/blue tones, or add more red around the image to make it fit better. It doesn't work well as an accent in this case, in my opinion.

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  32. #258
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    The imaginary character is looking good

    The values on the left portrait is generally good, however the stark white highlight on the nose is maybe abit misplaced / too birght compared.

    Keep it up!!

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  34. #259
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    Nice drawings.
    Animetion with bear is pretty funny

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  36. #260
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    @ kingkostas Thank you, youe support always priceless.

    @ Donna Thanks and I know what you talking about ) For a while I had lips too from nose, now it's too close... I guess soon I'll settle with the right one ) And about frog - last piece wasn't overlayed with some gradient map or photofilter. Usually I use them to settle some colors together in piece (even with low opacity it gives some nice results)

    @ Braintree Thanks ) That lightspot was totally stupid - I was doing it not thinking alot about that study ^_^'

    @ Chr. Steam Thanks, soon probably create more animation )


    Ok... Now I'm really ready to go fullspeed! I've played alot (btw Singularity really good game), watched alot, and read alot. My inspirationtank filled, and I'm almost glowing from creative radiation.

    So for now I'm starting to worry about job (I still have 2 years to study at university, but I want to have some serious, pro exp behind me, when I'll be off) so first thing to do - renewing portfolio. I wanna do some big, welldetailed pieces, so they could represent my current level.

    So here's some wips (cropped, bigger picture is yet to be revealed)

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  37. #261
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    Glad to hear you're ok. I was off the grid for a while too ) Those new wips are very promising. Looks like that rest was good for you - I feel your style and techniques, and design are finally quite cool. Makes me want to see it finished. Keep on mate, keep it on!

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  39. #262
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    Hey man, long time since I posted.. sorry about that..
    I like the robot so far Finish him up!

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  41. #263
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    haha i love the frog like creature on this page, looks awesome. I'd definitely like to see some more recent pencils and sketches (perhaps some studies too? :p) but these last updates keep getting better. Do you ever play around with oils or acrylics? I haven't seen any in the few pages i've seen... that might be interesting!

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  43. #264
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    @ Grassy Thx dude )

    @ Loathsome What robot? If you talking about last one, it's organic creature ) But thanks )

    @ ThomasM No I'm almost never paint with classic materials - too messy for me. But as soon as I'll have new pencils I'll post them )

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  44. #265
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    Nice Ones seraph
    One thing that catches my eye is the background in you´re wips, you use a soft brush alot witch isn´t bad, but would go a long way further if you added some texture brushes in the mix, it would really help explaining the background at an early stage and make it easier to focus on the center of attention, anyway just an idea
    keep it coming

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  46. #266
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  48. #267
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    hey mate these look very good with high potential.I guess the more you understand forms and masses and depiction of 3d objects you will produce really great pieces.
    Keep up the improvement !!!

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  50. #268
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    @ DK_sketch Well for now it's just part of my technique. Using soft brushes in early stages, to define position of things, and after that - rendering them. Sometimes I have to redraw smth, and I also use soft brushes. It's just easy for me to define basic shapes.

    @ Parsakoira Nice to hear that from a great artist ) I'll visit your sb soon -it's quite big one )

    @ kingkostas Thx mate ) Indeed hardwork and millions of spent hours are the things what brings us close to uberpro level ))


    So today 12 July and it means it's a 1 YEAR anniversary of my sketchbook (and 1 year and 1 day of my presence at CA). I can proudly say that i've gained alot of knowledge and still mastery yet to be gained. But I'm ready to continue my journey for fullfilling my dreams. So, I'll post something new and juicy little bit later today.

    Cheers!

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  51. #269
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    Nice work, some good ideas I see around your SB, do studies and lots of them it will seriously boost your skills.

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  53. #270
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    Well It's funny thing, but today was also 33 months (sort of nice round date) since I'm together with my girlfriend. So I've decided to do first postcard on that anniversary, and SB's 1year anniversary I'll do little bit later on 13th.

    P.S. And nice piece to start 10th page!

    edit: fixed hands.

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