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July 13th, 2009 #31
I fully expect one of the big boys or girls who hasnt posted thier work here and just sent it in to compete will casually blow us all out of the water while we were sleeping.
Im very glad you like it though, thanks for taking the time to comment.
There will never, ever be anything that even remotely compares to coffee in the morning...but im glad you like it, and I really appreciate you saying so =)
Y'know most people only look at something for 15 seconds at the max if they really like something, the usual work gets 3-4 seconds. Getting people to stare is the holy grail, this compliment really meant a lot to me aaro_n, thank you.
All the best to you
Hide this ad by registering as a memberJuly 13th, 2009 #32
Wish you the best Man;
As always it is very good!
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July 13th, 2009 #33
Wow..this looks almost like a screenshot from a horror game on a next-gen console. Great work, and your execution blows my mind off! It's also interesting how you lead the audience's eye around the picture, while keeping what isn't the main focus still so sharply and beautifully rendered.
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July 14th, 2009 #34
This image didn't help me sleep last night. It's brilliant work though.
Would love to see some wip or tutorials from you, I just don't understand how this is done in Photoshop.
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July 14th, 2009 #35
July 14th, 2009 #36
July 15th, 2009 #37
I guess I couldnt resist, the topic is just TOO GOOD.
Whoever came up with it is a genius, my brain has been on fire with ideas since I saw the contest.
Anyway, heres the new submission.
Theres no way this will win, its too visceral I think.
I hope you guys dig it.
Completed from sketch to finish in Photoshop 7.
Kindly view it fullscreen on a black background.
[UPDATED: fixed wall texture beneath grafitti to be more believable]
Title: In the shadows of the mundane...
Last edited by Cryptcrawler; July 17th, 2009 at 08:06 PM.
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July 15th, 2009 #38
July 15th, 2009 #39
nice update,i still prefer your first image,the mood and colors are better in my opinion
July 15th, 2009 #40Registered User
- Join Date
- Feb 2009
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Originally Posted by Michael Morisse
A great image, so well done. To make the process seem so effortless that is the hard part.
Thanks Michael, im glad you dig it.
You know I dunno if ive ever looked at anyones work and thought "it seems so effortless", I guess its because that art has always been all about blood, sweat, tears and confrontation for me - and thats just how I like it, its good for the soul.
I like to fight with things and then see what happens, see who's left standing and see whats lurking around down there.
Thanks for taking the time to leave a comment!
What I was trying to say is that when someone like yourself has worked and struggled extremely hard, they get to a level of expertise and control where they can make images that transcend all the problems, and become believable world of their own. Not held back by lack of drawing skill or painting ability.
Like when you listen to a great guitarist, you know how difficult and how much practice it takes, but if they are good you just hear great music.
I know that you put tremendous effort into your work
, so much so that I just see a great image.
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July 15th, 2009 #41
I really try and shoot for that look: video games, movies etc and I work long and hard on these.
Thanks very much for the kind and flattering compliments!
Its done in photoshop using a lot of time and a willingness to work at 1200% magification - on a pixel by pixel basis - to tighten things up, if need be.
These take me a lot of time; usually in the nieghborhood of 8+ hours a day for about 3-4 days, so keeping a WIP file is really cluttering, distractive and impractical for me.
A video tutorial is in the worls, which will be a much more hands-free way I can show process in a meaningful and useful way for others.
I very much appreciate your kind words and wonderful compliments!
Thanks so much!
July 15th, 2009 #42
Gosh CryptCrawler. You certainly have a way with textures and lighting. Yep, it is rather 'visceral', but that's much more mainstream and acceptable than it used to be so don't write your chances off straight away. Who knows what the final criteria for picking a winner may be.
Yet, I too suspect that a certain amount of fence sitting may have to be involved when you look at the list of great sponsors - whom I am very grateful to for their support of such an event, whoever and whatever their decisions may lead to. Their money - their call. It's how the world works. We all gain just by taking part, as has been said many times by many peope before, and it's still a truism.
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July 15th, 2009 #43
Please make sure that video tutorial gets announced somewhere when it's done ^_^ I think it would be very usefull ^_^
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July 16th, 2009 #44
love the lighting a lot
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July 16th, 2009 #45
I appreciate the compliments and glad you like the work!
Your compliments and approval mean a lot more to me than you may think. When someone tells me thier a "fan" of my work, I take it pretty seriously.
Im honestly just grateful that I had the opportunity to take part in the contest, its a great, great topic to riff on and I got really lucky by having some free time come my way for once - so either way, I get to win.
Like you said; thier money, thier call - I dont have a problem with that in the slightest and they have to choose whats going to suit their product the most and provide the widest appeal.
Im a pure capitalist at heart: sink or swim, the most relevant work should win and it should help push thier product.
Horror - while more accepted these days - still is a left of center genre and not as likely to get picked, at least I dont think its as likely; but that doesnt factor into what my heart tells me to create.
Like I said; sink or swim - but some of us like to lurk around in the bottom, in the darkness.
Thanks for your compliments, I appreciate them Nick.
Thanks for the great comments, all - take care!
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