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July 3rd, 2009 #1
Newborn - Mutated Dandelion, Greetings from the Hatch, Compiling (FINAL)
Thought of using one of my speedpaint practice as the basis for my Newborn entry. Since this is my first time joining CA contest so I sort of nervous and all the best to other contestants too.
My first idea is a mutated dandelion plant pollinate its seed and being observed by a duo of scientists. I wanted to capture a magical feel when the dandelion pollinates even though the scientists is equipped with hi tech gadgets.
Greetings from the Hatch
When a mysterious sphere start to ooze a glowing green liquid, a specialist group called the Alien Reconnaissance Team was sent to the location for investigation. What they will encounter is yet to be known...
Here is a larger version of the artwork as the rules ask for the submitted work to be resize to 1000px width which makes panoramic/wide images looks small.
Did this piece at the very last minute after seeing Tron Legacy trailer. I always wonder how a software is compiled in the virtual world. For this piece I did the lineart in Paint Tool SAI and colour in Photoshop. Didn't use any 3D software to aid me on the wireframe look. Just good old eyeballing and hand drawn wireframe.
Not my best piece but still pretty fun to draw.
I will post a step by step picture for all three entry later.
Last edited by Huey Yeng; July 31st, 2009 at 02:09 PM.
Hide this ad by registering as a memberJuly 3rd, 2009 #2Registered User
- Join Date
- Apr 2007
- Thanked 10 Times in 10 Posts
I like the composition of your sketch.
July 4th, 2009 #3
July 4th, 2009 #4
nicely done, i'm looking forward to see more
July 7th, 2009 #5
July 8th, 2009 #6
July 8th, 2009 #7
I like the color on the right more and also in the the second concept how the soldier was looking at the plant instead of his comrade seemed better to me. Like it was more relaxed and they were just enjoying watching it fly away. The way he looks at him now makes me think he is asking him how they could shoot it down.
July 9th, 2009 #8
July 9th, 2009 #9
Coming on in leaps ond buds Hueyyeng. Nice shapes, nice colour control and an over all feeling of something magnificent going on. Seems like the perfect blend of ingredients to me.
July 9th, 2009 #10
That is a very very nice colour palette there really brings out all the details in the piece much more than the bright one did. Cant wait to see the outcome of this piece will definitly keep following it. Cant help thinking having more of these things floating or growing further in the background would look great too. I think it deserves a more poetic/romantic name than 'Mutant Dandelion'.
July 11th, 2009 #11
July 13th, 2009 #12
July 13th, 2009 #13
"Steering perception? i am.
Inviting contradiction? i am."
July 13th, 2009 #14
@moonchild, riotorange: I appreciate your feedback and guess what in the end I remove the building as I find it distracting too from the main subject!
Nearing to completion and I still not sure what to touchup now. Going to give it a break and return later to see if it still needs extra care or just plain done before I change my mind.
July 13th, 2009 #15
July 13th, 2009 #16
well you know what,
you could shrink the right guy's ass,even with an armor its too big
and the guy on the left is boring ,so maybe you can make him hold a miniature version of the flower with a faint reflection on his helmet
or make him typing on a computer /analyser with a green glow on his front body and face...that would improve it but it would be subtle....
July 14th, 2009 #17
Randis: Duly noted. I reduce the size of the ass. O_O;
Moonchild: I play around with your idea and added a holographic-esque computer. Not sure about adding a glow to his body though but I will try again later and see if it works with the overall composition flow.
My latest progress. Going to call it a quit or I will change my mind again which is bad news for me.
July 14th, 2009 #18
Heya, this look awesome!
The only thing that seems wierd to me is the soldiers right hand, holding the root. The root isn't flexed, and its throwing his sense of weight off for me, because he doesn't seem grounded on the slope he is standing on =/
Other then that, awesome!
July 14th, 2009 #19
July 14th, 2009 #20
nice mood and characters you have here,looking nice so far
July 14th, 2009 #21
Looks pretty finished to me Hueyyeng. Nice atmospheric stuff.
Put it to one side and only look at it again with a week to go. If there's anything glaringly obvious you want to change, you'll most likely spot it then and still have time to act on it.
July 14th, 2009 #22
corza334: Thanks for the input. Planning to redo the vines.
Moonchild: I did play around with the glow and it looks better atm. Going to further touch it up.
Nickillus: I will be taking a break from this piece now and see it again later. Appreciate your feedback.
July 16th, 2009 #23
My latest progress of the work. Did some cleanup and touching up some part of the work. I think I will call it a quit on this.
I have another silly idea playing with the idea of newborn. Wanted to portray a group of friendly creatures/aliens coming out from a huge egg and greets with the locals who are sort of stunned with their appearances.
Here's a rough speed painting of it with placeholder for the characters.
July 16th, 2009 #24
July 17th, 2009 #25
July 17th, 2009 #26
July 19th, 2009 #27
July 19th, 2009 #28
July 21st, 2009 #29
AsiST: I wanted to add in some warm lighting hence the lava stuff. Not sure if thats a good move.
I'm pretty much exhausted with my second piece. Need to unwind myself after reworking it a few times. Going to look back at it later to see if it needs any changes.
A portrait crop which I prefer actually.
July 21st, 2009 #30
very nice concepts... it somehow reminds me of some sort of FPS shooter game... keep it up...