My Quest for Improvement
Hi, My name is Christoffer, but you may call me Dhex and Iím from Sweden. Iíve been aspiring to become a professional artist for quite a while now, but it is not until very recently that I realized my childishness and laziness in approaching art and drawing as a whole. For all these years I didnít do any anatomy studies, no muscle or bone studies, no figure drawings or real life study session of any kind. Why? Iím not sure, maybe a part of my thought that I could just do art naturally and I would improve as a cause of it. Of course, I did improve, but progress was slow.
But I did learn from this, and I have been in the act of reinventing myself for this past half year, doing nothing but drawing 6-12 hours every day when I am free from work, and every free hour I can find after or before work, doing all those anatomy and figure studies I never did. Take it from me, practice and study properly, do those figure drawings, focus on getting the general forms and shapes right, learn how to construct stuff properly before going in and rendering all those leafs. This is fundamental, and foregoing it in favor of the fluffy stuff will only hurt you.
Iím aware that a lot of my stuff is anime-mangaish, itís something that Iím not satisfied with and working on processing out. My aim is some type of stylized semi-realism. Iíll be doing a lot of figure, anatomy and portrait/face studies so you probably wonít see a lot of ďfinishedĒ work from me, but there will be some.
I tend to use a mix of photo, art (of other artists and art books), model figures and 3d when studying, and when using those references I consciously try not to copy them completely, rather I focus on absorbing the forms depicted or the emotions they evoke in me while also making my own interpretation of those forms and shapes. I believe that It's the job of the fine artist to recreate what he sees, while the job of the concept artist is to understand what he sees, in order to find a use for it in something else.
Iíll start off with some work and sketches from 2008, then work towards my newer stuff. Any and all critiques & feedback is appreciated more so than anything, donít be afraid of hurting my feelings, because you canít.
Last edited by Dhex; September 3rd, 2009 at 06:14 AM.
Reason: Changing the thumbnail, trimming text
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Wow, welcome to the forums.
Incredible first post. Really like your style, lines are very crisp and clean. Ton of details in some of those monster sketches. Keep at it, btw that Undead in your first picture. You didnt by any chance create the cartoon he's in did you? I remember seeing him before but cant seem to find it.
Also I know you mentioned you disliked the manga style in your work, it's extremely evident and could use a little work. Nonetheless, good work.
Extremely clean lines! Your studies look good. Some of the poses seem a little stiff, but overall it looks pretty promising.
Thanks. =) And no, sadly I'm not that great of a storyteller. The author is someone else, and the comic can be found here http://www.lfgcomic.com/ one of the better webcomics out there IMO.
Yeah, they probably are. I'm still struggling with proportions though, so getting the flow rigth will take some time. =/
And here's some 90-second figure studies to start off the day. I got vacation right now, so I can draw AAALL day. =)
It was a while ago I did timed figures, so I was pretty frustrated in the beginning, since it made me look like I suck more than I already do =P I got used to the pace after a while though, but it makes my arm hurt.
I'm very conflicted when doing these, not quite sure how to construct them. Here and there I tried using as little lines as possible, with some I tried constructing the bigger shapes, others trying to capture the silhouette. I myself prefer to identify the skeleton of the pose, then flesh it out from that. but that kinda doesn't work when you only have 90 seconds. I don't like drawing loose, makes it hard for my brain to sense the volume. But that's just me.
Back with some more stuff done the past few days. Two Days to go, then vacation will be over =(
Got a bit bored with all the sketching and anatomy studies, so I did a few color works. I'm aware that my values, and especially color, needs work. I haven't officially studied values or color theory, I just understand the gist of it after observing what others have done and by trial & error.
The robot-thingy is based on a shape made using Andrew Jones Zbrush method. It's a very interesting way to work, and it does produce shapes you would otherwise probably wouldn't think up on your own. And it was very educating as well, working with established value and improving it made me think a lot about soft and hard edges, even learned a trick and two doing it. Probably will revisit this every now and then.
Wow man! Your lines are incredible, have an amazing grasp on anatomy too...
Keep posting, you have me at the picture of richard!
nice clean lines.
post more studies than personal work, the first year it's better to do it that way.
post 6: the first monster, THIS rocks. good design, rendering ...
neat stuff your linework is really clean.
I must say I like your more realistic style better than the anime stuff. keep it up ^^
Great work so far, I'm loving the character designs, human figure looks great.
Originally Posted by zou
What do you mean by "first year"?
And thank you, although I wish I could have rendered his build a bit better, he feels kinda cartoony.
Me too, but old habits die hard.
Originally Posted by merlemage
the first year of your art training. I was told to do so by a mentor. 'don't draw from mind for the first year' do studies from books, photos , life etc
the second year, do from mind and from life
nice work man, keep up the updates
nice crisp line you have there. Looks like this sketchbook is going to be one to watch.
Zou, although its his first year of posting, I'd be very surprised if its his first of art training
I suppose that is somewhat sound from a technical standpoint, but I believe one should mix in some imaginative and creative work inbetween all the studying. For one, it'll help with not getting too bored (sure, drawing is fun, but doing anatomy figures weeks on end without much creative outbursts makes Bill a dull boy), and two, it'll allow you to put to practice whatever knowledge you've gained. And if there is noticeable progress, I think that helps to boost motivation as well.
Deestar is indeed right, I've been arting for quite a few years. Problem is that I didn't go about it the right way, focusing way too much on the creative aspect of drawing. In some ways I suppose that's fine, great ideas doesn't come cheap, but lacking the technical skill to really present those ideas is what brought me to this point; slaving in order to be the best I can and making sure that aspiration never ends.
But I do believe in limiting your spectrum of subject matter when learning however, leaving values and color for way later. But dabbling in it now and then isn't that bad of a thing, doing different things helps with inspiration, as long as one keep on working towards mastering the basics.
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