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Thread: Liffey's Work, 2 final entries
June 12th, 2009 #1
Liffey's Work, 2 final entries
Last edited by Ian Barker; July 31st, 2009 at 10:37 PM.
Hide this ad by registering as a memberJune 12th, 2009 #2
For some reason, I've found that my work often goes better when I make it up as I go along. That's what's happening here so far. As I went, I kind of got the idea that it's about different kinds of artists. I'm still working on some of the details, but I'll leave you to interpret the rest as you well.
Anyways, critique away, I appreciate it a TON.
June 13th, 2009 #3
Going kind of slow due to long work days, hopefully can make some good progress this weekend though. I basically have the rough colors blocked in now. Critique would be really great before I start putting detail and stuff in
June 13th, 2009 #4
It looks like it's coming along pretty well, the guy in front though is getting a little lost in the grass, but that might just be because of the way it is colored right now. keep at it !
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June 13th, 2009 #5
The grass is growing out of his back, so that will become less muddled when I get to the details. Thanks for the comment!
June 13th, 2009 #6
Didn't get quite as much done today as I'd hoped, due to getting distracted by some sketches and MB DVDs... which I guess if you're going to be distracted, that's the way to do it
Anyways, I've started on the first layer of detail. Going for a surreal cartoony kind of look.
June 14th, 2009 #7
Here's today's progress. I'm fairly happy with how the grass is turning out... although it looks a lot better on the right half, so I still have plenty of work to do. Also, the grass is supposed to be going into the guy's veins, but right now you have to look hard to see it. I'll fix that later on.
Last edited by Ian Barker; June 15th, 2009 at 10:10 PM.
June 15th, 2009 #8
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June 18th, 2009 #9
Been a tough week for drawing... 12 hour work days all week long :|
I need to do something about all that green.
June 28th, 2009 #10
Yikes, been a while since I've had time to work on this. I'm pretty much done with the second round of color now... next step is tightening things up.
June 30th, 2009 #11
I like the cartoony and humorous angle you're taking with this. I think you could tweak the composition to make use of the top half of the canvas a bit, maybe by raising the babies up higher?
I'm really trying to interpret the meaning of it... but so far no luck... Any clues? Is it drug related?
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July 10th, 2009 #12
Progress continues to be extremely sparadic. :/ Having some trouble the the spider cloud. Also I like these trees better than the old ones but the colors seem really overwealming, I may need to add some saturation to the rest of the piece.
July 11th, 2009 #13
Puck: I'm hoping to add enough interest to the cloud to make the composition feel more balanced. As for the meaning, it's very abstract, but in my mind it has something to do with different eras of art, whether you think of it as realism vs abstract or digital vs traditional or whatever. Doesn't even have to be about art really. You tend to have one group treading old water, reproducing what's already been done to the point of being unrecognizeable, and you have the other group that's so obsessed with advancing and measuring their own self worth (and who knows, maybe they're just measuring their own piss) that they've tried to bypass some basic growths that need to occur. They tend to have the idea that they're enlightening traditionalists, while the traditionalists just stare googly-eyed. I just kind of made that up as I was painting, so it's not like some deep thought that I'm attached to or am trying to promote, it's more just an idea that helps me come up with more details as I go. Uh... I wasn't high or anything when I made this, but I guess a drug related explanation would work too.
Oh, and some things I have no clue about, such as the spider cloud and banana symbol. I really enjoy it in when there are things in art that the creator can't even explain. It can add some mystery and intrigue, and just give it an outlandish feeling, so hopefully that works out in this piece.
Last edited by Ian Barker; July 11th, 2009 at 11:45 AM.