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Thread: Newborn-Nickillus Nibbles
June 6th, 2009 #1
OK then. It seems we're off, and I've had a five minute scribble to get a first sketch going.
Really looking forward to seeing what the big boys and girls come up with. Do hoe they are going to start threads and share the process - pretty please.
Hide this ad by registering as a memberJune 6th, 2009 #2
That's some great anatomy, Nick. Looking forward to what you come up with.
I guess I'll start a thread too, seeing as other people are
June 6th, 2009 #3
Oh Yes - You really have to start a thread. I don't think I 'd forgive you if I didn't get to watch the process, young Baron.
Tiny bit more on mine - with the proportions are all over the shop. It will have to change a lot. Still very early days though.
Last edited by Nickillus; June 6th, 2009 at 09:53 PM.
June 7th, 2009 #4
June 7th, 2009 #5
Fragile yet tough.
Slapped a back tone in and started playing with placement of a few more figures. I'll most probably extend the canvas of to the right, with what I've got in mind.
Last edited by Nickillus; June 7th, 2009 at 08:52 AM. Reason: adding wip update
June 7th, 2009 #6Registered User
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I thought you were going for a shipwreck raft at first, but it'll be interesting to see how this pans out Nice sketchwork!
June 7th, 2009 #7
Hard not to be impressed by Gericault's Raft of the Medusa. Yep - love that painting, and there's no doubt that it must be influencing me somehow.
Thinking of a more socially responsible pic, which isn't like me. I'll probably snap out of it before the deadline and go with something daft instead. Just playing about with this for the moment though. Some very loose colour, and have added a canvas extension to the right - not a conservatory. Hundreds of miles to go with it. . . . .
June 7th, 2009 #8Registered User
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Hi Nick, interesting piece developing so far, i see you lay the gritty textures down very early..Artrage looks like a good program to play around with..judging by the efforts of you and Simon.
best of luck to you
June 8th, 2009 #9
Mmm, looking yummy. You've already got a palpable mood developing and I like where you're going with the light. Will be interesting to see how you build on it.
June 8th, 2009 #10
That's the chalk tool in ArtRAge that makes it look gritty LightSovereign.
I'm not sure exactly where it's going either, Si. Nor am I sure I like where it's going. Hmmmmmm! We'll see.
Another half hour spent on it, muddying the waters.
June 8th, 2009 #11
You totally nailed the colors that go right with your theme. If you change the scene in anyway, I think you should still keep this color palette.
June 9th, 2009 #12
June 9th, 2009 #13
Yep. Persective all over the place, Brashen. Spot on with that. On the over-loooong list of things I need to fix.
Little bit more playing around, beginning to place where other featrues might be.
I'm also learning to count. After two stages saying wip4, this one woud be no.6 then. (Duh!) Have to get my shoes and socks off to make sure I keep counting properly as I go on.
June 9th, 2009 #14
June 9th, 2009 #15
i think the wonky perspective works for it honestly. famine distorts the body, the mind, and the morale of a person. It seems intentional due to the subject. This is really coming along nicely, deep man
June 10th, 2009 #16
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June 10th, 2009 #17
Thanks for the comments chaps. You're right of course, Andrew, the composition needs a lot of adjusting. A very bad idea, but I often tend to wing it a bit on stuff like this and make those adjustmets as I go. Great having another pair of eyes like yours flagging obvious problems up as I go though. Much appreciated.
Meanwhile I had this other, equally badly thought out idea rattling around. Composition is awful, but I just wanted to get something down as a base to work away from. A more jokey idea with a caption something like 'She's Lovely' or just 'Whaaaaaa!' May be much more panoramic with the opportunity for more faces and some interraction between them.
Also can't help thinking there must be mileage in something based on the slaughter of the innocents.
Wonderful to see more folk coming on board with threads containing some diverse takes on the topic. Educational and inspirational.
June 10th, 2009 #18
I think the composition of the original is fine, just need to move the "camera" to the right and get rid of some of the space to the left, the push the right-most woman and child out into the newly created space (easier said than done in AR ). I do like that image, though, it has a good feel to it despite the subject matter.
I also wing it with composition - in fact, I barely give it a thought; I reckon if I started applying "rules" and whatnot I'd end up with something too contrived.
June 10th, 2009 #19
Looking nice has a really kind of biblically classical painterly feel about it, dont know if your keeping with this or if its just because its in its ealy stages. I think something to break-up the horizon line might work well, wether it be figures in the forground or landscape in the backbroung.
Very good work!
June 10th, 2009 #20
Both good idea. Thanks guys.
I had been wondering about expanding the canvas horizontally - and hesitaitng because as you say, it's not quite as simple to fill in the blank areas in AR as in some other software. You saying it tips the balance, Si, and I'd better bite the bullet and fudge it across.
You;'re right about the horizon needing breaking up, Roy. I do plan to have more resucuers dotted about providing some verticals to try and keep the eye from sliding straight off the side of the canvas. May not be enough though. Hmmmm! I'll contrive something to do it if they aren't enough. I can be very contrived at times.
EDIT - added a widened wip - dropped a few figures in but loads to go - so plenty of scope to move the eye round and steer it away from the edges, despite those legs sketched in on the right tha take you straight out! (They'll probably have to go) although I do want to hint at there being a lot more of this going on either side of the actual image. Darkened it a bit too - but that may or may not stick.
Last edited by Nickillus; June 10th, 2009 at 01:27 PM. Reason: Added new wip
June 11th, 2009 #21
Really taking shape now, those figures are very natural-looking. It's a bold move to include many figures like this and you've certainly got the skills to pull it off. I still see the space on the left as very uncomfortable but perhaps a low-contrast figure in the mid-distance would solve that. One other thing, the guy in the foreground - his right leg seems too twisted and at a difficult angle.
Looks like it will be a great piece.
June 11th, 2009 #22
Thanks Si. You have more faith in my skills than I do.
Yep that gap on the left needs something and I do have a few idea - it's just a case of getting one of them to steer the eye back round behind the main group. And yes, his darned leg is in some sort of extreme yoga impossiblity isnt it? And it's longer than the other one. Maybe he's been a shepherd on the side of a hill and only walked one way. Well - it could happen. OK - you're right of course. It's another fix that needs doing. Soooo many all overe the place on this. Juggle-juggle. But that's the fun bit isn't it!?
June 11th, 2009 #23
maybe he's a contourtionist from the russian circus that wasn't getting paid enough so he left in search of food but alas, here he is, he did not find any. lol just a lil humor ; )
Just want to say that the dark edges are working much better for this piece, it looks more cohesive now with the added figures. Perhaps curve the one body, so that mroe than his legs are in the composition, but so that they are still getting cut off at the edge so it's apparent more is going on than we can see.
like have him on his side or something, half fetal position. Does this make any sense? I don't know, you know this stuff way better than I do. I just dig the dark edges, it works.
June 11th, 2009 #24
Haha Hala. Maybe that's it.
Either way he was complaining it hurt, so I've tried changing it a bit. Bet he'll moan about how I have it now as well. Yep - i've been thinking about having a few figures in the fetal position. Great minds eh!
Thanks for the feedback. Always helpful and appreciated.
June 12th, 2009 #25
June 12th, 2009 #26
June 13th, 2009 #27
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Again this is looking beyond amazing.
Story wise I am a little concerned (i'm always so negative ). I see people (painted wonderfully btw) in poverty and in need of help. Suffering from dehydration and lack of food. Possible lost in the desert or some other barren wasteland. BUT why? I think to win this competition we need to make something where the viewer reads the story from the painting rather than than needing a description or title. Could be as easy as seeing architecture or ruthless soldiers forcing the people over the desert. Or if this is the end of the world then we need to show destruction and ruin.
The person with the arm raised seems to have a torch upon him with the direction the lighting is. So with the upraised arm I would imagine him blocking his view from the soldiers coming towards him. Again without knowing the full details of this piece its hard to see certain reactions.
I hope i'm making some sense
June 13th, 2009 #28
June 13th, 2009 #29
I concur with all the comments on this thread and I think it is a very beautiful painting in its own right and could have a very flowing narrative on its own. Themewise, however, of all the WIPs , my favourite is the very first sketch. I thought when I saw it that if u added some little details to suggest a story or a concept concerning only this woman and a baby on her hand. It has a strong composition as the focal point is more or less directly her expression and the baby; it has that, it has gorgeous anatomy, you are obviously very good at painting, so if you could just imply some narrative or concept, I think it could turn into quite a powerful image.
June 13th, 2009 #30
I disagree somewhat. The brief never said you had to have something "new" or coming to life within the piece--but the concept that the artist brings into the world something that "makes people think" is acceptable as well. I don't know if that made any sense I'm a bit incoherent right now ;p
But I do agree with what Rist said in terms of making the piece just have a little more power to it.
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