Art: liolev's animation sketchbook: Study study study!
Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop

Results 1 to 7 of 7

Thread: liolev's animation sketchbook: Study study study!

  1. #1
    Join Date
    Oct 2007
    Posts
    81
    Thanks
    0
    Thanked 9 Times in 9 Posts
    Follows
    0
    Following
    0

    liolev's animation sketchbook: Study study study!

    Hey all! I guess it is now my time to open up an animation sketchbook

    I hope to post as frequently as possible, and get lots of comments, advices and crits, in order to improve myself!
    Right now I'm working solely from the internet, learning the animation principles etc..
    I also plan to drive sometime to Tel-Aviv (It's like the "big city" over here.. hehe)
    with a camera and collect some live references.

    Right now It's pretty hard to get the animation books I need (Animator's Survival Kit and Illusion of Life)
    because the only importer of these books has run out of stock.
    Maybe I'll order them from E-bay..

    Anyway, until then.. Here's my stuff:

    Turning away:

    Turning Away - Animation study from lior lev on Vimeo.



    Fatso jumps:


    Last edited by liolev; June 4th, 2009 at 07:31 AM.
    Reply With Quote Reply With Quote  

  2. #2
    Join Date
    Oct 2007
    Posts
    81
    Thanks
    0
    Thanked 9 Times in 9 Posts
    Follows
    0
    Following
    0
    These are the latest:

    Bummer..


    Old Man Cigarette, a more complicated figure:


    By the way, is there an option to place the Youtube videos directly to the forum?
    If so, please let me know how. Thanks(:

    Last edited by liolev; June 4th, 2009 at 07:28 AM.
    Reply With Quote Reply With Quote  

  3. #3
    Join Date
    Apr 2008
    Location
    France !
    Posts
    1,473
    Thanks
    707
    Thanked 527 Times in 473 Posts
    Follows
    0
    Following
    0
    Hey dude ! You have really nice stuff ! Just try to get lines a bit cleaner, especially on the third animation ! For the books, i bought them on amazon, they came really quickly ! anyway, keep it up ! Wanna see more ! keep updating !

    Reply With Quote Reply With Quote  

  4. #4
    Join Date
    Oct 2007
    Posts
    81
    Thanks
    0
    Thanked 9 Times in 9 Posts
    Follows
    0
    Following
    0
    Thanks a lot Walid! I know I've already said it in private, but I want to know
    what you guys think of the tip I've got lately, so here's a quote from my pm:

    First of all, thanks for the comment! I know my animation right now is doodled and unfinished,
    but I got that tip from an awesome British animator who said
    I should work in a more free and unfinished line in order to focus
    not only on the illustration itself, but also on the movement!
    Kinda works, I think.. I hope soon enough I'll have the
    confidence to move on and then you'll see some finish business going on(:
    What do you think? Is it a good method or am I missing something?


    Oh, and here's a new dog walkcycle:


    Reply With Quote Reply With Quote  

  5. #5
    Join Date
    Apr 2008
    Location
    France !
    Posts
    1,473
    Thanks
    707
    Thanked 527 Times in 473 Posts
    Follows
    0
    Following
    0
    Hey buddy, i find that your animation is really cool ! the movment is well drawn ! i find the animation a bit slow tough ! this walk is really slow ! good head's movment ! keep your stuff up ! wanna see more !

    Reply With Quote Reply With Quote  

  6. #6
    Join Date
    Feb 2009
    Posts
    220
    Thanks
    118
    Thanked 30 Times in 28 Posts
    Follows
    0
    Following
    0
    really nice! some of the best stuff in here. strong and clear expressions.

    Reply With Quote Reply With Quote  

  7. #7
    cout<mecha's Avatar
    cout<mecha is offline animation.visualization.c ollaboration Level 7 Gladiator: Samnite
    Join Date
    Feb 2008
    Location
    Texas
    Posts
    876
    Thanks
    46
    Thanked 187 Times in 186 Posts
    Follows
    0
    Following
    0
    Really think you should be theowing caution to the wind on this one. If you are in school you are probably making the rounds at the drawing classes as well. Don't make the mistake of thinking that a drawing class and and animation class are two separate mental events. You should be getting as much detail in your animation drawings as you do in your normal drawing to be honest about it. I applaud your efforts, and understand that you may have assignments such as walk cycels and the like. Try to incorperate more events within that cylce even though you may not be sure of how they animate. I always made the mistake of limiting my animation by putting a maximum number on the drawings I THOUGHT I needed for the animation. In the end I always added more, and rarely did I throw away tweens...

    Reply With Quote Reply With Quote  

Members who have read this thread: 1

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •