Need help with posture and lighting

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  1. #1
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    Unhappy Need help with posture and lighting

    Last edited by Aracid; July 29th, 2009 at 08:55 PM. Reason: Image display no longer desired.
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  3. #2
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    Hello,

    This is a good start. To improve it, I was going to:
    1-Increase the size of the breasts;
    2-It seems to me that you draw swords with one blade each one. In my case, I would like to draw the blades pointing forwards, for in case of a fight, the blades will be ready to hit the enemy.

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  4. #3
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    Draw an arrow to remind you where the light source is. You also might want to draw those lines all the way across the page.

    I'm the guy that does his job! You must be the other guy!

    http://conceptart.org/forums/showthr...73#post2633373 <- longest link to a sketchbook ever.
    http://thesketchersden.blogspot.com/
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  5. #4
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    I'd suggest you to do render studies. See how the values of cloth, leather and skin behave.
    I also support blueknightfox' idea with the light source arrow. (:

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  6. #5
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    I'd suggest you to do render studies. See how the values of cloth, leather and skin behave.
    I also support blueknightfox' idea with the light source arrow. (:

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    The posture is actually pretty good in my eyes. It gets the character across well and looks fairly natural (her left foot is a tad bent out, but otherwise it's fine).

    You've correctly identified the problem with lighting, I think. The whites on her costume seem to be coming and going from many, many directions, and overall the clothing's rendering looks sort of messy. Draw back your black a little bit, as it's overpowering the detail. a gray closer to the figure on the right would be great as a base color.

    On an unrelated note, her eyes seem to be a bit high up on her face.
    Overall, though, this is pretty good.

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