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    My work

    Hello, I recently joined this forums and have been looking at all the great stuff shown here. I thought I'd share some of my work and get some feedback and some constructive criticism. I have been sculpting for just under a year now.
    Here is some of my most recent work. enjoy

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    Last edited by Corpsehand; October 16th, 2009 at 05:48 PM.
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    very nice, shows a lot of talent.

    what type of clay did you use? The top two kinda look water-based.

    "Vi veri universum vivus vici" -Doctor Faustus
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    Thank you, The top left is made out of Grey Super-Sculpey, Same with the one on the right and the bottom one is regular Pink Super Sculpey. Although 90% of my earlier work is water-based.

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    Here are some more pictures of some of my older work.

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    here are two new sculptures I made, Any constructive criticism?

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    Great stuff!

    You've definately got some talent! even in you early ones you can see your eye for the details.
    My fav of your new 3(at the top) is the middle one, really proffesional look to him.

    your 2 new pieces are looking good, but for me the busts seem to bring out your ability?

    nice work

    keep posting

    Earhole Bongsplat
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    Corpsehand, I can definitely see your "signature" in all of your works, there is a style.

    My critique in some of them are mainly in the lines and creases. Like the guy with the eyes on his hands, his creases look to be sharp, and those can be toned down to look a little more natural. You can brush rubbing alcohol or lighter fuel and it will tone it down.

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    Quote Originally Posted by Bongsplat View Post
    the busts seem to bring out your ability? nice work
    Quote Originally Posted by taurn7 View Post
    Corpsehand, I can definitely see your "signature" in all of your works, there is a style.

    My critique in some of them are mainly in the lines and creases. Like the guy with the eyes on his hands, his creases look to be sharp, and those can be toned down to look a little more natural. You can brush rubbing alcohol or
    Bongsplat, Thank you, I do take pride in my busts =]
    (also focus most of my limited time creating them)

    Taurn7, Thank you, I am glad you pointed out that you could see that my work had a certain look to it, I always wanted to be distinguished but as the creator I am biased in my opinions. I will definitely try using that technique for the details, thanks again.

    I will definitely be updating the thread whenever I create something new
    Thanks All

    ~Corpsehand

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    Just finished painting one of my previous Alien busts.

    Enjoy

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    Looks very cool, you've done a great paint job on him.
    My only crit is the line down the middle of his face looks a little off centre,Could just be the angle of the pics?

    Good stuff

    Earhole Bongsplat
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    Quote Originally Posted by Bongsplat View Post
    Looks very cool, you've done a great paint job on him.
    My only crit is the line down the middle of his face looks a little off centre,Could just be the angle of the pics?

    Good stuff
    Thank you, the line down his face is actually sculpted in, I didn't notice it wasn't symmetrical until it was too late, so when I went to paint it I had to stay in the crease in order for it to look good. (even though it wasn't centered correctly).

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    Another update, Here is my most recent bust. Tried to make this one express more emotion then my previous ones. (I do realize the eyes look different, but it is intentional)

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    Here's a picture of the previous guy painted,

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    Here is a picture of a sculpture I made a while ago, not very high quality but I think it helps demonstrates the steps I take in creating one of my sculptures.

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    hi, your stuff looks good!
    but some of your creatures look like they are wearing goggles because you really pronouced the supra orbital process. maybe do a recheck on some anatomy books!
    but you are improving! good works!

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    Katzenminze: Thanks, yes I have noticed that the eyes are a bit off in a good portion of them, I do intend to avoid such errors in my future work though. Thanks again

    ~Corpsehand~

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    I like all of your sculpts! They look awesome painted too!

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    SoulWraith: Thanks!

    Here are some pictures of a zombie bust I recently sculpted,

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    The new zombie dude looks great, nice level of detail.
    I like the strips of rag hanging

    Would look cool painted

    Earhole Bongsplat
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    Bongsplat: Thank you, as for painting, I intend to paint it eventually and will certainly post a picture here but I don't think I should attempt to until I have have more experience. Thanks again,

    ~Corpsehand~

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    Here's a quick update on some new stuff, The top picture is a painted face casting of the guy behind him, and the bottom picture is my attempt at making a realistic eye (not human eye proportioned).

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    Another quick update, Here is an old man bust made out of air drying clay

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    lovely stuff! very nice. good sense of 3D. I like what you've shown so far

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    I enjoyed looking through your thread. You have got a good style and talent going here. I have a suggestion...I don't know if you already do that but here goes...you can roll up some clay balls and bake them and use them as eyes so you can insert them into your sculptures and sculpt them around...easier to do than trying to sculpt around eyes when they are still soft. Excellent work...you rock!

    -Mike Cross


    Sculpting Thread|My Website| DeviantArt |My Blog
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    Quote Originally Posted by MichaelMotion View Post
    lovely stuff! very nice. good sense of 3D. I like what you've shown so far
    Thank you!

    Quote Originally Posted by Mad Cross View Post
    I enjoyed looking through your thread. You have got a good style and talent going here. I have a suggestion...I don't know if you already do that but here goes...you can roll up some clay balls and bake them and use them as eyes so you can insert them into your sculptures and sculpt them around...easier to do than trying to sculpt around eyes when they are still soft. Excellent work...you rock!
    Thanks! As for the baking the eyes before hand, I tried doing that with the guy with his ears hanging down as well as the alien guy, but what always seems to happen is that I end up baking eyes that are too big or too small or I end up pushing them too far into the sockets and have trouble getting them back out. Although I will certainly keep trying it because if it works out it will really improve the facial symmetry.

    Thanks again,
    ~Corpsehand~

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    Here is an update on some of my newest work, (except the gremlin, which was made a long time ago).

    ~Corpsehand~

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    I'm terribly late in getting into this thread. I caught some of your earlier posts and meant to respond, but time slipped away.

    You're cranking away with ideas. A thread like this reveals that you have a lot to say artistically and that you're not going to want for something to emerge from the corners of your imagination. You're working your way around subjects and themes and techniques and that's the mark of someone that has a passion to get into the thick of the community and make something happen.

    The one thing that stands out for me across the body of work here is a sort of consistent "thickness" of the details/elements. To better illustrate what I mean, you'll notice some of the places around the ears and nostrils and eyelids. Granted, many of these decisions are design elements and work to create the character, but in others, they seem too heavy for the piece and work against what I believe you're trying to achieve.

    Depending on the clay you're using, you might have to carve or push the material a bit to thin these areas out, but I believe you'll be very happy with the results. There's a certain realism you'll achieve that will make your monster more monstrous and your creatures more fantastic. Just something to consider as you expand this collection of wondrous characters.

    Cheers!

    ~KU

    ... a cry went up into the shuddering air, and faded to a shrill wailing, passing with the wind, a voice bodiless and thin that died, and was swallowed up, and was never heard again in that age of this world.

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    Quote Originally Posted by KingUnicorn View Post
    I'm terribly late in getting into this thread. I caught some of your earlier posts and meant to respond, but time slipped away.

    You're cranking away with ideas. A thread like this reveals that you have a lot to say artistically and that you're not going to want for something to emerge from the corners of your imagination. You're working your way around subjects and themes and techniques and that's the mark of someone that has a passion to get into the thick of the community and make something happen.

    The one thing that stands out for me across the body of work here is a sort of consistent "thickness" of the details/elements. To better illustrate what I mean, you'll notice some of the places around the ears and nostrils and eyelids. Granted, many of these decisions are design elements and work to create the character, but in others, they seem too heavy for the piece and work against what I believe you're trying to achieve.

    Depending on the clay you're using, you might have to carve or push the material a bit to thin these areas out, but I believe you'll be very happy with the results. There's a certain realism you'll achieve that will make your monster more monstrous and your creatures more fantastic. Just something to consider as you expand this collection of wondrous characters.

    Cheers!

    ~KU

    Thank you! It is a honor for such a great sculptor such as yourself to take notice of my work. Early or Late I appreciate you spending the time to comment none the less.

    As for the technical aspects of sculpting, the 'thickness' you see is primarily a result of both poor armature planning and the fear that thin areas will be less sturdy. In some of my earlier works which I have not shared on the forums, thin pieces such as hair and fingers often snapped clean off almost immediately after the piece was hardened. As for the poor armature planning, most of the sculptures you see here have very thick aluminum foil armatures that are intended to save clay but end up limiting me in my ability to carve into the piece. Despite both difficulties I will certainly keep trying new techniques to get a less bulky appearance.

    Thanks Again,
    ~Corpsehand~

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    Another quick update, Recently I sculpted two guys (Good and Evil) from the game Black and White 2. If your a fan or have heard of the game, let me know if you think they are accurate. Thanks for looking

    ~Corpsehand~

    Picture of them before being painted and after.

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    Last edited by Corpsehand; July 6th, 2009 at 12:45 AM.
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    For the size, these remind me a lot of Japanese netsuke. Pocket-size and ready for traveling. I've not played Black & White, but I do like the personality you've achieved with these pieces. You can read the expressions in the face of the character. That devilish one looks downright lecherous.

    These were sculpted in sculpey, right? I'm interested to hear what challenges you encountered working with the material at such a small scale. Did you use a small armature or work the sculpey unsupported? Were they resting on the flat base as you sculpted them? I'm interested in how your process flows to better support what you're doing here.

    ~KU

    ... a cry went up into the shuddering air, and faded to a shrill wailing, passing with the wind, a voice bodiless and thin that died, and was swallowed up, and was never heard again in that age of this world.

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